Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DoubtingThomas23
Hachiman
Level 103
God Stats
45W - 75L
1,420 SR
Queue Stats
688W - 692L
1,411 Elo+
Solo
Arachne
Arachne
L3ATHAL_BLADES
Arachne
Level 107
God Stats
6W - 11L
1,606 SR
Queue Stats
146W - 144L
1,511 Elo+
Party 1
Eset
Eset
Laramir
Eset
Level 125
God Stats
25W - 13L
1,607 SR
Queue Stats
133W - 122L
1,516 Elo+
Solo
Serqet
Serqet
LiTtLeMaN402
Serqet
Level 210
God Stats
0W - 1L
1,407 SR
Queue Stats
142W - 141L
1,513 Elo+
Party 1
Team Averages
Level 135
1,508 SR
1,490 Elo+

VS

Team Averages
Level 140
1,395 SR
1,513 Elo+
Anhur
Anhur
Gunnar_0507
Anhur
Level 146
God Stats
6W - 10L
1,303 SR
Queue Stats
250W - 257L
1,480 Elo+
Solo
Charon
Charon
Nibbles8623
Charon
Level 109
God Stats
5W - 6L
1,354 SR
Queue Stats
174W - 164L
1,556 Elo+
Solo
Janus
Janus
SilentDukkha
Janus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 90L
1,465 Elo+
Solo
Cliodhna
Cliodhna
YancyCigpen
Cliodhna
Level 186
God Stats
1W - 1L
1,319 SR
Queue Stats
325W - 309L
1,510 Elo+
Solo
Shiva
Shiva
krunchySMK
Shiva
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 1 / 0
2,977
595
886
1,573
313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,464
493
0
0
0
6
3 / 2 / 0
3,743
749
2,852
4,293
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Laramir
Eset
7
0 / 1 / 1
3,830
766
1,216
2,058
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
5
0 / 0 / 2
3,066
613
375
1,873
1,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,425
685
692
1,072
250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
5
0 / 1 / 0
3,032
606
663
2,142
1,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 1
3,688
738
1,836
3,583
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
YancyCigpen
Cliodhna
6
0 / 1 / 2
3,325
665
930
3,473
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
7
2 / 0 / 0
4,184
837
1,160
2,674
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
3
2
0
1.5
L
Eset
Laramir
Eset
0
1
1
0.5
L
Serqet
0
0
2
1
W
Charon
0
1
0
0
W
1
1
1
1.5
W
Cliodhna
YancyCigpen
Cliodhna
0
1
2
1
W
Shiva
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,329
Damage
5,281
9,797
Taken
12,944
3,279
Mitigated
4,446
3,544
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
886
500
0
692
1,573
313
0
0
1,573
6,859
2,268
L
0
0
0
0
0
0
0
0
0
0
0
W
692
506
0
286
1,072
250
0
0
970
0
18,703
L
2,852
1,642
0
1,506
4,293
1,243
0
1,091
3,202
0
15,789
L
Eset
Laramir
Eset
1,216
279
0
585
2,058
643
0
904
1,154
17,838
199
L
Serqet
375
154
160
601
1,873
1,080
0
412
1,461
0
5,811
W
Charon
663
297
0
695
2,142
1,322
0
0
2,091
7,871
0
W
1,836
471
0
1,598
3,583
951
0
1,075
2,508
16,870
355
W
Cliodhna
YancyCigpen
Cliodhna
930
230
0
1,866
3,473
992
0
0
3,473
0
13,801
W
Shiva
1,160
58
0
750
2,674
931
0
744
1,930
0
22,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,080
Gold Earned
17,654
95
Minions Killed
158
0
Camps Cleared
0
364,086
Distance Traveled
468,820
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,977
595
17
3
0
35,855
0
L
Hachiman
2,464
493
0
0
0
1,202
0
W
Anhur
3,425
685
27
5
0
90,118
0
L
Arachne
3,743
749
30
6
0
127,851
0
L
Eset
3,830
766
40
8
0
97,145
2
L
Serqet
3,066
613
8
2
0
102,033
0
W
Charon
3,032
606
15
3
0
97,892
1
W
Janus
3,688
738
36
7
0
93,347
0
W
Cliodhna
3,325
665
34
7
0
100,262
0
W
Shiva
4,184
837
46
9
0
87,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role