Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Entity_Calls
Thor
Level 125
God Stats
4W - 12L
1,370 SR
Queue Stats
44W - 69L
1,387 Elo+
Party 1
Ra
Ra
GhostNDaRain
Ra
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
237W - 256L
1,499 Elo+
Party 1
Ganesha
Ganesha
rdschampion
Ganesha
Level 127
God Stats
0W - 7L
1,097 SR
Queue Stats
187W - 207L
1,514 Elo+
Party 1
Anhur
Anhur
y Obscure y
Anhur
Level 149
God Stats
6W - 5L
1,631 SR
Queue Stats
135W - 134L
1,496 Elo+
Solo
Team Averages
Level 124
1,420 SR
1,479 Elo+

VS

Team Averages
Level 101
1,497 SR
1,532 Elo+
Izanami
Izanami
BloodLord-_-666
Izanami
Level 143
God Stats
15W - 8L
1,534 SR
Queue Stats
302W - 289L
1,528 Elo+
Solo
Olorun
Olorun
Oretsnom
Olorun
Level 120
God Stats
6W - 3L
1,606 SR
Queue Stats
162W - 162L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Pheonix8899
Guan Yu
Level 128
God Stats
3W - 3L
1,591 SR
Queue Stats
56W - 40L
1,556 Elo+
Solo
Janus
Janus
Thegaylovers
Janus
Level 45
God Stats
2W - 1L
1,285 SR
Queue Stats
93W - 72L
1,542 Elo+
Solo
Lancelot
Lancelot
guccicurry
Lancelot
Level 69
God Stats
2W - 1L
1,471 SR
Queue Stats
280W - 259L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 0
7,032
541
7,967
11,101
9,639
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 1
5,711
439
5,593
10,957
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,745
519
3,252
9,389
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
rdschampion
Ganesha
9
1 / 5 / 2
5,544
426
3,644
13,407
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 0
5,768
444
3,722
10,347
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,897
684
4,499
9,690
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Oretsnom
Olorun
14
9 / 1 / 2
8,979
691
11,779
8,160
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Pheonix8899
Guan Yu
12
3 / 1 / 12
8,245
634
6,425
14,151
14,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 6
8,583
660
11,270
5,974
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
guccicurry
Lancelot
13
2 / 1 / 5
6,978
537
5,043
9,471
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
24
25
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
0
0.2
W
4
1
2
5
L
1
4
1
0.38
L
0
5
1
0.1
W
Olorun
Oretsnom
Olorun
9
1
2
10
W
Guan Yu
Pheonix8899
Guan Yu
3
1
12
9
W
6
0
6
9
W
Lancelot
guccicurry
Lancelot
2
1
5
4.5
L
Ganesha
rdschampion
Ganesha
1
5
2
0.4
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
39,016
55,201
Taken
47,446
30,094
Mitigated
28,688
9,426
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,967
639
79
1,729
11,101
9,639
160
797
10,233
43,047
1,992
W
4,499
3,362
0
3,843
9,690
3,776
285
6,178
2,743
0
62,111
L
5,593
1,532
0
2,462
10,957
3,516
0
3,774
7,101
0
29,878
L
3,252
171
216
1,791
9,389
3,199
0
4,718
4,265
51,404
0
W
Olorun
Oretsnom
Olorun
11,779
6,526
240
2,797
8,160
3,201
3,462
683
7,477
66,721
5,648
W
Guan Yu
Pheonix8899
Guan Yu
6,425
1,476
1,518
4,811
14,151
14,095
403
1,781
12,247
0
17,361
W
11,270
1,063
0
955
5,974
2,650
1,127
2,488
3,382
66,326
2,315
W
Lancelot
guccicurry
Lancelot
5,043
1,760
0
1,255
9,471
4,966
1,120
2,546
6,811
0
50,603
L
Ganesha
rdschampion
Ganesha
3,644
414
0
1,375
13,407
10,509
0
6,928
6,305
18,251
0
L
3,722
2,178
0
1,774
10,347
3,231
0
5,639
4,620
0
34,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
41,682
300
Minions Killed
453
0
Camps Cleared
0
1,240,750
Distance Traveled
1,316,101
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,032
541
79
6
0
254,061
0
W
Izanami
8,897
684
126
10
0
213,440
0
L
Thor
5,711
439
44
3
0
265,905
0
L
Ra
6,745
519
113
9
0
243,670
0
W
Olorun
8,979
691
109
8
0
245,328
0
W
Guan Yu
8,245
634
16
1
0
291,838
4
W
Janus
8,583
660
115
9
0
254,428
0
W
Lancelot
6,978
537
87
7
0
311,067
0
L
Ganesha
5,544
426
1
0
0
257,516
0
L
Anhur
5,768
444
63
5
0
219,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role