Player Matchup

Mulan
Mulan
Dellenger
Mulan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,657 Elo+
Solo
Ares
Ares
Millipaedo
Ares
Level 128
God Stats
5W - 6L
1,517 SR
Queue Stats
89W - 66L
1,595 Elo+
Party 2
Merlin
Merlin
Raefwerd
Merlin
Level 47
God Stats
5W - 3L
1,663 SR
Queue Stats
126W - 123L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
supergamerdad
Tsukuyomi
Level 106
God Stats
19W - 19L
1,614 SR
Queue Stats
256W - 213L
1,595 Elo+
Solo
Medusa
Medusa
xamerot
Medusa
Level 156
God Stats
2W - 2L
1,692 SR
Queue Stats
67W - 51L
1,570 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,591 Elo+

VS

Team Averages
Level 157
1,573 SR
1,531 Elo+
Lancelot
Lancelot
AnEvilShrimp
Lancelot
Level 123
God Stats
9W - 15L
1,305 SR
Queue Stats
346W - 318L
1,510 Elo+
Party 1
Ymir
Ymir
GobbleUpChaos
Ymir
Level 165
God Stats
16W - 11L
1,568 SR
Queue Stats
167W - 154L
1,567 Elo+
Solo
Ishtar
Ishtar
YoshinoEo
Ishtar
Level 123
God Stats
1W - 4L
1,413 SR
Queue Stats
214W - 217L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
maximus7533
Nu Wa
Level 148
God Stats
2W - 0L
1,923 SR
Queue Stats
98W - 77L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
samlilylion
Erlang Shen
Level 224
God Stats
5W - 6L
1,659 SR
Queue Stats
461W - 431L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dellenger
Mulan
16
2 / 1 / 2
9,648
603
20,422
20,749
19,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 4 / 3
7,798
487
4,614
14,575
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Raefwerd
Merlin
14
0 / 4 / 0
7,625
477
2,426
7,041
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
supergamerdad
Tsukuyomi
14
4 / 6 / 1
7,879
492
8,177
18,943
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xamerot
Medusa
16
3 / 2 / 1
9,203
575
13,202
10,023
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnEvilShrimp
Lancelot
15
7 / 2 / 5
8,686
543
10,900
15,375
7,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 10
8,284
518
6,940
12,066
9,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
YoshinoEo
Ishtar
15
1 / 2 / 1
8,552
535
6,072
12,162
4,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 6
10,413
651
15,404
6,016
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
samlilylion
Erlang Shen
15
2 / 4 / 1
8,671
542
12,923
24,854
29,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
11
Kills
17
17
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AnEvilShrimp
Lancelot
7
2
5
4.75
L
Mulan
Dellenger
Mulan
2
1
2
3
W
1
2
10
3
L
2
4
3
0.88
L
Merlin
Raefwerd
Merlin
0
4
0
0
W
Ishtar
YoshinoEo
Ishtar
1
2
1
0.75
W
6
1
6
9
W
Erlang Shen
samlilylion
Erlang Shen
2
4
1
0.63
L
Tsukuyomi
supergamerdad
Tsukuyomi
4
6
1
0.75
L
Medusa
xamerot
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
52,239
71,331
Taken
70,473
45,706
Mitigated
53,953
19,888
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AnEvilShrimp
Lancelot
10,900
1,640
0
399
15,375
7,834
0
1,679
13,696
0
51,726
L
Mulan
Dellenger
Mulan
20,422
4,656
0
9,594
20,749
19,923
0
1,787
17,173
0
87,658
W
6,940
2,539
2,088
2,607
12,066
9,431
0
2,137
9,929
15,882
2,173
L
4,614
465
0
2,508
14,575
12,399
0
6,403
8,172
20,840
0
L
Merlin
Raefwerd
Merlin
2,426
257
0
465
7,041
2,689
0
4,252
2,789
64,042
0
W
Ishtar
YoshinoEo
Ishtar
6,072
4,254
0
4,772
12,162
4,979
0
1,068
11,094
0
68,240
W
15,404
2,521
0
1,925
6,016
2,260
0
2,277
3,739
99,360
3,158
W
Erlang Shen
samlilylion
Erlang Shen
12,923
5,951
0
11,803
24,854
29,449
0
159
24,695
0
67,699
L
Tsukuyomi
supergamerdad
Tsukuyomi
8,177
2,300
0
4,188
18,943
6,632
0
7,798
10,927
0
61,400
L
Medusa
xamerot
Medusa
13,202
4,611
0
3,133
10,023
4,063
0
1,661
8,362
0
96,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
44,606
500
Minions Killed
476
0
Camps Cleared
0
1,536,717
Distance Traveled
1,650,284
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,686
543
66
4
0
420,656
0
L
Mulan
9,648
603
153
10
0
307,076
0
W
Ymir
8,284
518
18
1
0
315,826
0
L
Ares
7,798
487
24
2
0
316,424
7
L
Merlin
7,625
477
104
7
0
266,197
1
W
Ishtar
8,552
535
130
8
0
285,578
0
W
Nu Wa
10,413
651
162
10
0
315,154
0
W
Erlang Shen
8,671
542
100
6
0
313,070
3
L
Tsukuyomi
7,879
492
86
5
0
328,527
0
L
Medusa
9,203
575
133
8
0
318,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role