Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BIGGY 0 BOY
Heimdallr
Level 261
God Stats
4W - 5L
1,344 SR
Queue Stats
838W - 767L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
CrookedStick
Gilgamesh
Level 159
God Stats
2W - 1L
1,903 SR
Queue Stats
109W - 83L
1,610 Elo+
Solo
Erlang Shen
Erlang Shen
HomelessHunter
Erlang Shen
Level 147
God Stats
5W - 1L
1,760 SR
Queue Stats
19W - 21L
1,547 Elo+
Party 1
Nox
Nox
KstateFan7
Nox
Level 126
God Stats
3W - 2L
1,445 SR
Queue Stats
21W - 21L
1,515 Elo+
Party 1
Team Averages
Level 164
1,590 SR
1,544 Elo+

VS

Team Averages
Level 126
1,647 SR
1,530 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CIarrke
Ratatoskr
Level 44
God Stats
3W - 2L
1,828 SR
Queue Stats
75W - 63L
1,652 Elo+
Solo
Arachne
Arachne
InertParsley174
Arachne
Level 61
God Stats
5W - 15L
1,619 SR
Queue Stats
110W - 113L
1,486 Elo+
Solo
Terra
Terra
maximus7533
Terra
Level 148
God Stats
1W - 1L
1,789 SR
Queue Stats
98W - 77L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 6
5,893
536
6,177
9,534
4,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
BIGGY 0 BOY
Heimdallr
12
4 / 0 / 1
6,647
604
8,920
7,729
3,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
CrookedStick
Gilgamesh
12
3 / 2 / 0
7,119
647
6,808
9,232
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
HomelessHunter
Erlang Shen
12
2 / 1 / 2
6,041
549
3,862
9,239
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
6,698
609
3,791
6,181
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 1 / 1
6,775
616
3,430
3,361
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
 
Cernunnos
10
1 / 3 / 0
5,353
487
6,530
8,417
3,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
CIarrke
Ratatoskr
12
1 / 1 / 3
6,046
550
5,159
9,500
5,341
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 3
5,901
536
6,167
10,959
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 2 / 2
5,767
524
3,926
13,292
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
7
7
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
6
1.5
L
Ix Chel
 
Ix Chel
2
1
1
2.5
L
Cernunnos
 
Cernunnos
1
3
0
0.33
W
Heimdallr
BIGGY 0 BOY
Heimdallr
4
0
1
4.5
L
Ratatoskr
CIarrke
Ratatoskr
1
1
3
2.5
W
Gilgamesh
CrookedStick
Gilgamesh
3
2
0
1.5
W
Erlang Shen
HomelessHunter
Erlang Shen
2
1
2
3
L
2
4
3
0.88
W
2
2
1
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,558
Damage
25,212
41,915
Taken
45,529
20,740
Mitigated
24,253
11,665
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,177
1,305
0
2,715
9,534
4,796
0
1,690
7,750
0
29,341
L
Ix Chel
 
Ix Chel
3,430
476
593
743
3,361
1,400
0
1,426
1,935
56,230
677
L
Cernunnos
 
Cernunnos
6,530
3,857
0
2,936
8,417
3,010
37
0
8,417
0
39,491
W
Heimdallr
BIGGY 0 BOY
Heimdallr
8,920
4,970
0
3,715
7,729
3,226
0
1,809
5,920
0
51,253
L
Ratatoskr
CIarrke
Ratatoskr
5,159
1,160
0
5,063
9,500
5,341
0
435
9,065
0
39,093
W
Gilgamesh
CrookedStick
Gilgamesh
6,808
2,100
0
1,425
9,232
5,288
0
0
8,796
0
54,794
W
Erlang Shen
HomelessHunter
Erlang Shen
3,862
2,238
0
2,701
9,239
4,842
0
1,562
7,642
0
52,647
L
6,167
4,806
0
2,555
10,959
4,794
0
1,432
9,527
0
38,563
W
3,791
439
0
1,109
6,181
2,588
0
2,189
3,951
51,716
0
L
3,926
714
1,550
2,927
13,292
9,708
14
498
12,794
20,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
29,842
400
Minions Killed
364
0
Camps Cleared
0
1,134,186
Distance Traveled
1,144,835
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,893
536
42
4
0
231,363
3
L
Ix Chel
6,775
616
117
11
0
219,433
0
L
Cernunnos
5,353
487
84
8
0
198,614
2
W
Heimdallr
6,647
604
75
7
0
209,334
1
L
Ratatoskr
6,046
550
77
7
0
240,990
1
W
Gilgamesh
7,119
647
93
8
0
207,230
1
W
Erlang Shen
6,041
549
90
8
0
269,900
0
L
Arachne
5,901
536
64
6
0
244,165
2
W
Nox
6,698
609
100
9
0
216,359
4
L
Terra
5,767
524
22
2
0
241,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role