Player Matchup

King Arthur
King Arthur
HiddenGem II
King Arthur
Level 48
God Stats
3W - 4L
1,353 SR
Queue Stats
25W - 16L
1,512 Elo+
Solo
Artemis
Artemis
Infante029
Artemis
Level 106
God Stats
11W - 9L
1,453 SR
Queue Stats
194W - 209L
1,400 Elo+
Solo
Sylvanus
Sylvanus
SkyeBrilla
Sylvanus
Level 20
God Stats
54W - 68L
1,309 SR
Queue Stats
98W - 142L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
Southernsmokes69
Danzaburou
Level 48
God Stats
4W - 12L
1,368 SR
Queue Stats
39W - 61L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
susp3ito
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 204L
1,476 Elo+
Solo
Team Averages
Level 62
1,397 SR
1,394 Elo+

VS

Team Averages
Level 82
1,403 SR
1,455 Elo+
Chang'e
Chang'e
Bms4327
Chang'e
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 38L
1,709 Elo+
Solo
Bacchus
Bacchus
DaviCabecao
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
Kanae_Noona
Nu Wa
Level 122
God Stats
58W - 52L
1,512 SR
Queue Stats
83W - 80L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
KenseiDragon677
Amaterasu
Level 135
God Stats
4W - 9L
1,381 SR
Queue Stats
664W - 721L
1,473 Elo+
Solo
Scylla
Scylla
ViperCrew09
Scylla
Level 37
God Stats
11W - 23L
1,123 SR
Queue Stats
45W - 85L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HiddenGem II
King Arthur
15
2 / 0 / 2
9,016
1,002
3,849
11,735
10,105
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Infante029
Artemis
15
2 / 0 / 3
9,698
1,078
7,367
4,881
2,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
SkyeBrilla
Sylvanus
14
1 / 4 / 3
8,831
981
4,967
11,324
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Southernsmokes69
Danzaburou
14
2 / 1 / 4
9,627
1,070
7,823
8,994
3,401
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
susp3ito
Morgan Le Fay
14
0 / 1 / 6
8,728
970
12,132
11,055
3,895
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

330

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bms4327
Chang'e
14
4 / 2 / 2
9,627
1,070
14,107
13,678
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
DaviCabecao
Bacchus
14
1 / 0 / 4
9,058
1,006
9,977
8,818
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 4
8,843
983
15,780
7,284
2,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
KenseiDragon677
Amaterasu
14
0 / 0 / 3
8,232
915
1,684
2,539
2,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
14
1 / 3 / 2
8,616
957
2,508
6,806
2,254

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
7
Kills
6
6
Deaths
7
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bms4327
Chang'e
4
2
2
2.5
L
Bacchus
DaviCabecao
Bacchus
1
0
4
3
W
King Arthur
HiddenGem II
King Arthur
2
0
2
3
W
Artemis
Infante029
Artemis
2
0
3
3.5
L
0
2
4
1
L
Amaterasu
KenseiDragon677
Amaterasu
0
0
3
1.5
W
Sylvanus
SkyeBrilla
Sylvanus
1
4
3
0.63
W
Danzaburou
Southernsmokes69
Danzaburou
2
1
4
4
L
Scylla
1
3
2
0.67
W
Morgan Le Fay
susp3ito
Morgan Le Fay
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
44,056
47,989
Taken
39,125
25,257
Mitigated
23,572
6,504
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bms4327
Chang'e
14,107
1,705
1,240
2,044
13,678
4,739
0
6,362
7,316
31,452
0
L
Bacchus
DaviCabecao
Bacchus
9,977
548
0
887
8,818
11,957
0
3,988
4,830
14,453
592
W
King Arthur
HiddenGem II
King Arthur
3,849
294
0
0
11,735
10,105
0
10,018
1,626
0
14,383
W
Artemis
Infante029
Artemis
7,367
1,924
126
93
4,881
2,122
0
4,059
778
0
43,399
L
15,780
6,602
60
264
7,284
2,432
0
2,333
4,951
32,410
620
L
Amaterasu
KenseiDragon677
Amaterasu
1,684
1,142
0
112
2,539
2,190
0
1,623
916
0
6,310
W
Sylvanus
SkyeBrilla
Sylvanus
4,967
1,473
2,519
1,379
11,324
5,734
0
9,342
1,890
16,921
3,646
W
Danzaburou
Southernsmokes69
Danzaburou
7,823
3,531
14
977
8,994
3,401
0
8,132
862
0
23,015
L
Scylla
2,508
453
0
0
6,806
2,254
0
2,290
4,516
8,527
0
W
Morgan Le Fay
susp3ito
Morgan Le Fay
12,132
1,085
0
1,396
11,055
3,895
0
10,105
950
23,575
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
44,376
205
Minions Killed
131
9
Camps Cleared
1
791,066
Distance Traveled
655,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,627
1,070
44
5
1
149,853
0
L
Bacchus
9,058
1,006
14
2
0
159,486
0
W
King Arthur
9,016
1,002
19
2
0
159,527
0
W
Artemis
9,698
1,078
87
10
2
157,014
0
L
Nu Wa
8,843
983
51
6
0
130,156
0
L
Amaterasu
8,232
915
13
1
0
101,899
0
W
Sylvanus
8,831
981
37
4
3
124,939
0
W
Danzaburou
9,627
1,070
41
5
3
172,544
0
L
Scylla
8,616
957
9
1
0
114,024
0
W
Morgan Le Fay
8,728
970
21
2
1
177,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role