Player Matchup

King Arthur
King Arthur
Platinum IV
 
King Arthur
Platinum IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
PeligroUK
Tsukuyomi
Silver I
Level 148
God Stats
7W - 2L
1,867 SR
Queue Stats
29W - 34L
1,475 MMR
Party 2
Maui
Maui
Gold II
Sir_Liam_Pasty
Maui
Gold II
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 278L
1,637 MMR
Party 2
Nox
Nox
Gold II
WiiiizyGn
Nox
Gold II
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 143L
1,612 MMR
Solo
Olorun
Olorun
Gold V
legrandchaton
Olorun
Gold V
Level 183
God Stats
2W - 0L
1,622 SR
Queue Stats
24W - 29L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,598 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,482 SR
1,560 MMR
Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
ICommandUDie
Ix Chel
Gold I
Level 166
God Stats
10W - 7L
1,717 SR
Queue Stats
232W - 213L
1,582 MMR
Party 1
Athena
Athena
Gold II
Joyful J2004
Athena
Gold II
Level 129
God Stats
1W - 10L
1,142 SR
Queue Stats
515W - 509L
1,547 MMR
Solo
Thor
Thor
Gold I
Philomeowth
Thor
Gold I
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 225L
1,593 MMR
Party 1
Eset
Eset
Gold III
Rastion
Eset
Gold III
Level 126
God Stats
3W - 3L
1,551 SR
Queue Stats
65W - 61L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 0
4,017
803
2,127
4,115
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
PeligroUK
Tsukuyomi
6
1 / 0 / 1
3,706
741
1,576
3,236
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,564
713
957
2,917
1,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,961
792
464
1,628
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 0
3,719
744
2,994
3,244
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
ArachneAnhurBastetLancelot

VS

Bans
CthulhuThanatosAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 1 / 0
3,400
680
1,718
1,898
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
ICommandUDie
Ix Chel
6
0 / 0 / 0
3,196
639
3,026
2,927
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
2
0 / 1 / 0
2,727
545
576
2,624
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
3,193
639
720
4,829
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Rastion
Eset
5
1 / 1 / 0
3,426
685
1,913
3,364
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Tiamat
 
Tiamat
0
1
0
0
L
Ix Chel
ICommandUDie
Ix Chel
0
0
0
0
L
Athena
0
1
0
0
W
Tsukuyomi
PeligroUK
Tsukuyomi
1
0
1
1.5
L
0
1
0
0
L
Eset
Rastion
Eset
1
1
0
1
W
0
0
1
0.5
W
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,118
Damage
7,953
15,140
Taken
15,642
5,983
Mitigated
5,818
7,972
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,127
407
0
952
4,115
1,609
0
1,516
2,357
0
23,906
L
Tiamat
 
Tiamat
1,718
235
0
620
1,898
928
0
183
1,687
10,237
396
L
Ix Chel
ICommandUDie
Ix Chel
3,026
345
370
1,094
2,927
988
0
1,854
1,073
19,102
0
L
Athena
576
355
0
1,003
2,624
1,666
0
1,700
924
3,820
0
W
Tsukuyomi
PeligroUK
Tsukuyomi
1,576
700
0
2,614
3,236
909
0
603
2,495
0
15,982
L
720
130
0
1,765
4,829
1,375
0
608
4,179
0
14,803
L
Eset
Rastion
Eset
1,913
234
0
951
3,364
861
0
0
3,364
11,834
287
W
957
359
0
1,651
2,917
1,741
0
1,139
1,738
8,081
0
W
464
30
0
750
1,628
477
0
651
785
17,524
701
W
2,994
1,581
120
1,885
3,244
1,247
0
2,604
640
28,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,967
Gold Earned
15,942
180
Minions Killed
126
0
Camps Cleared
0
536,982
Distance Traveled
464,824
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,017
803
41
8
0
103,819
0
L
Tiamat
3,400
680
31
6
0
113,047
3
L
Ix Chel
3,196
639
30
6
0
107,437
0
L
Athena
2,727
545
3
1
0
39,124
1
W
Tsukuyomi
3,706
741
37
7
0
122,120
0
L
Thor
3,193
639
35
7
0
110,987
0
L
Eset
3,426
685
27
5
0
94,229
0
W
Maui
3,564
713
9
2
0
104,000
1
W
Nox
3,961
792
42
8
0
110,983
1
W
Olorun
3,719
744
51
10
0
96,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role