Player Matchup

Kuzenbo
Kuzenbo
ChaosBrigade
Kuzenbo
Level 69
God Stats
8W - 5L
1,403 SR
Queue Stats
171W - 171L
1,512 Elo+
Party 2
Awilix
Awilix
CuriousRadio
Awilix
Level 77
God Stats
15W - 10L
1,656 SR
Queue Stats
222W - 209L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Zhadow090
Gilgamesh
Level 189
God Stats
10W - 4L
1,667 SR
Queue Stats
658W - 582L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kodiak2251
Morgan Le Fay
Level 83
God Stats
16W - 13L
1,621 SR
Queue Stats
162W - 140L
1,584 Elo+
Solo
Olorun
Olorun
triniboyson
Olorun
Level 155
God Stats
2W - 0L
1,773 SR
Queue Stats
188W - 225L
1,465 Elo+
Party 2
Team Averages
Level 115
1,624 SR
1,519 Elo+

VS

Team Averages
Level 120
1,471 SR
1,575 Elo+
Olorun
Olorun
AlloyBronya
Olorun
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
422W - 386L
1,601 Elo+
Party 1
Chaac
Chaac
BoistMeef
Chaac
Level 126
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Chiopmunk141
Cerberus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
581W - 529L
1,650 Elo+
Party 1
Thor
Thor
Elddansurinnn
Thor
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 210L
1,567 Elo+
Solo
Nu Wa
Nu Wa
casiusclaw
Nu Wa
Level 157
God Stats
1W - 1L
1,549 SR
Queue Stats
8W - 10L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChaosBrigade
Kuzenbo
12
1 / 0 / 6
7,303
562
4,730
8,093
7,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
15
10 / 0 / 2
8,303
639
8,063
8,743
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Zhadow090
Gilgamesh
14
3 / 1 / 4
8,681
668
9,986
14,831
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
kodiak2251
Morgan Le Fay
14
3 / 0 / 4
8,080
622
9,609
5,932
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
12
0 / 1 / 3
6,994
538
4,307
6,857
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 1 / 0
7,049
542
3,437
6,207
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
BoistMeef
Chaac
9
1 / 4 / 0
5,767
444
5,025
11,440
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Chiopmunk141
Cerberus
8
0 / 3 / 1
5,536
426
3,832
13,368
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 1
6,119
471
2,941
14,775
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
10
0 / 4 / 0
5,826
448
4,080
6,907
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
2
2
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
1
0
1
L
Chaac
BoistMeef
Chaac
1
4
0
0.25
W
Kuzenbo
ChaosBrigade
Kuzenbo
1
0
6
4
L
Cerberus
Chiopmunk141
Cerberus
0
3
1
0.17
W
Awilix
10
0
2
11
L
0
5
1
0.1
W
Gilgamesh
Zhadow090
Gilgamesh
3
1
4
5
L
Nu Wa
0
4
0
0
W
Morgan Le Fay
kodiak2251
Morgan Le Fay
3
0
4
5
W
Olorun
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
19,315
44,456
Taken
52,697
27,795
Mitigated
25,658
14,588
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,437
1,333
0
3,653
6,207
2,877
0
2,583
3,576
61,812
0
L
Chaac
BoistMeef
Chaac
5,025
999
0
3,963
11,440
5,720
0
0
10,764
0
27,971
W
Kuzenbo
ChaosBrigade
Kuzenbo
4,730
2,253
0
2,320
8,093
7,089
188
3,908
4,185
15,474
726
L
Cerberus
Chiopmunk141
Cerberus
3,832
162
0
2,843
13,368
9,616
0
8,087
5,033
16,009
2,384
W
Awilix
8,063
2,977
0
815
8,743
4,155
208
834
7,909
0
66,601
L
2,941
543
0
5,561
14,775
5,430
0
3,008
11,375
0
52,999
W
Gilgamesh
Zhadow090
Gilgamesh
9,986
4,036
0
6,322
14,831
11,478
0
589
14,242
0
67,320
L
Nu Wa
4,080
794
0
614
6,907
2,015
0
3,720
2,893
41,947
0
W
Morgan Le Fay
kodiak2251
Morgan Le Fay
9,609
932
0
1,009
5,932
2,396
0
2,740
3,192
66,281
4,090
W
Olorun
4,307
1,980
941
3,181
6,857
2,677
816
3,183
3,674
60,333
5,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
30,297
479
Minions Killed
377
0
Camps Cleared
0
1,311,516
Distance Traveled
1,082,202
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,049
542
125
10
0
223,368
2
L
Chaac
5,767
444
52
4
0
167,407
0
W
Kuzenbo
7,303
562
15
1
0
292,237
4
L
Cerberus
5,536
426
49
4
0
239,315
0
W
Awilix
8,303
639
93
7
0
308,145
1
L
Thor
6,119
471
92
7
0
231,959
0
W
Gilgamesh
8,681
668
122
9
0
233,747
3
L
Nu Wa
5,826
448
59
5
0
220,153
3
W
Morgan Le Fay
8,080
622
128
10
0
256,071
0
W
Olorun
6,994
538
121
9
0
221,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role