Player Matchup

Jormungandr
Jormungandr
DearestAdeline
Jormungandr
Level 108
God Stats
68W - 44L
1,643 SR
Queue Stats
242W - 215L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
Prunejuice213
Zhong Kui
Level 168
God Stats
62W - 47L
1,601 SR
Queue Stats
284W - 257L
1,563 Elo+
Solo
Ix Chel
Ix Chel
Scoren1
Ix Chel
Level 147
God Stats
18W - 8L
1,713 SR
Queue Stats
91W - 68L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
VuIgarized
Tsukuyomi
Level 124
God Stats
20W - 19L
1,652 SR
Queue Stats
322W - 285L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
mountainjoe13
Ao Kuang
Level 130
God Stats
20W - 16L
1,598 SR
Queue Stats
366W - 315L
1,576 Elo+
Solo
Team Averages
Level 135
1,641 SR
1,559 Elo+

VS

Team Averages
Level 139
1,515 SR
1,517 Elo+
Olorun
Olorun
 
Olorun
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Harumoonstar
Bastet
Level 125
God Stats
11W - 5L
1,476 SR
Queue Stats
339W - 285L
1,585 Elo+
Solo
Neith
Neith
ImmLoco
Neith
Level 89
God Stats
4W - 7L
1,342 SR
Queue Stats
152W - 155L
1,501 Elo+
Solo
Nike
Nike
YeKo0-_-
Nike
Level 147
God Stats
2W - 9L
1,446 SR
Queue Stats
227W - 269L
1,443 Elo+
Party 1
Achilles
Achilles
maximus7533
Achilles
Level 148
God Stats
2W - 2L
1,812 SR
Queue Stats
98W - 77L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DearestAdeline
Jormungandr
16
4 / 2 / 4
8,865
591
8,413
13,308
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Prunejuice213
Zhong Kui
17
3 / 0 / 1
10,308
687
9,447
16,193
12,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
Scoren1
Ix Chel
14
3 / 3 / 5
8,339
556
10,870
10,282
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
VuIgarized
Tsukuyomi
16
1 / 0 / 0
8,272
551
9,405
11,115
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
mountainjoe13
Ao Kuang
12
1 / 0 / 2
7,503
500
3,462
10,575
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 2 / 1
6,967
464
7,396
10,045
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
12
2 / 3 / 2
7,149
477
7,379
13,142
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ImmLoco
Neith
14
2 / 3 / 1
8,486
566
5,706
10,763
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
11
0 / 1 / 2
6,931
462
4,135
12,059
8,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Achilles
maximus7533
Achilles
15
1 / 3 / 0
8,316
554
10,852
16,727
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
W
Jormungandr
DearestAdeline
Jormungandr
4
2
4
3
L
Bastet
2
3
2
1
L
Neith
ImmLoco
Neith
2
3
1
0.83
W
Zhong Kui
Prunejuice213
Zhong Kui
3
0
1
3.5
W
Ix Chel
Scoren1
Ix Chel
3
3
5
1.83
W
Tsukuyomi
VuIgarized
Tsukuyomi
1
0
0
1
L
Nike
0
1
2
1
L
Achilles
maximus7533
Achilles
1
3
0
0.33
W
Ao Kuang
mountainjoe13
Ao Kuang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
35,468
61,473
Taken
62,736
35,142
Mitigated
33,605
26,476
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,396
3,298
120
4,287
10,045
3,952
72
2,046
7,999
55,264
6,033
W
Jormungandr
DearestAdeline
Jormungandr
8,413
2,547
0
2,737
13,308
7,464
0
394
12,818
72,486
16,067
L
Bastet
7,379
1,314
0
4,422
13,142
4,760
0
6,662
6,480
0
52,637
L
Neith
ImmLoco
Neith
5,706
1,102
0
2,760
10,763
4,284
0
9,166
1,597
0
70,163
W
Zhong Kui
Prunejuice213
Zhong Kui
9,447
2,291
0
13,464
16,193
12,043
1,439
0
14,695
95,174
1,567
W
Ix Chel
Scoren1
Ix Chel
10,870
1,024
606
2,723
10,282
3,670
18
148
10,134
55,740
0
W
Tsukuyomi
VuIgarized
Tsukuyomi
9,405
2,965
0
3,729
11,115
5,140
290
4,234
6,881
0
86,439
L
Nike
4,135
626
0
3,108
12,059
8,697
0
3,618
8,441
0
35,710
L
Achilles
maximus7533
Achilles
10,852
1,503
0
9,352
16,727
11,912
0
10,149
6,578
0
70,438
W
Ao Kuang
mountainjoe13
Ao Kuang
3,462
557
0
3,217
10,575
6,825
29
2,282
8,293
26,804
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
37,849
555
Minions Killed
499
0
Camps Cleared
0
1,501,179
Distance Traveled
1,492,143
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,967
464
107
7
0
278,746
1
W
Jormungandr
8,865
591
136
9
0
316,937
0
L
Bastet
7,149
477
81
5
0
364,176
0
L
Neith
8,486
566
134
9
0
271,750
3
W
Zhong Kui
10,308
687
171
11
0
242,009
4
W
Ix Chel
8,339
556
87
6
0
301,701
2
W
Tsukuyomi
8,272
551
118
8
0
318,861
0
L
Nike
6,931
462
43
3
0
296,668
6
L
Achilles
8,316
554
134
9
0
280,803
0
W
Ao Kuang
7,503
500
43
3
0
321,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role