Player Matchup

Hercules
Hercules
OHMISTER
Hercules
Level 67
God Stats
1W - 2L
1,608 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 2
Neith
Neith
Zenegz
Neith
Level 26
God Stats
10W - 10L
1,465 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 2
Sol
Sol
brothajustplay
Sol
Level 34
God Stats
11W - 14L
1,231 SR
Queue Stats
110W - 115L
1,346 Elo+
Solo
Team Averages
Level 42
1,435 SR
1,464 Elo+

VS

Team Averages
Level 78
1,627 SR
1,407 Elo+
Skadi
Skadi
MrSoldier02
Skadi
Level 98
God Stats
12W - 6L
1,627 SR
Queue Stats
79W - 83L
1,414 Elo+
Solo
Discordia
Discordia
RestrictedArc
Discordia
Level 72
God Stats
7W - 3L
1,754 SR
Queue Stats
221W - 221L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Yue4riah
Cthulhu
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 133L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OHMISTER
Hercules
13
0 / 7 / 3
7,969
569
5,386
16,505
13,587
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Zenegz
Neith
13
1 / 3 / 2
8,597
614
6,132
12,922
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 4 / 1
9,211
658
11,635
15,287
6,497
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
11,214
801
12,615
9,828
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
RestrictedArc
Discordia
17
4 / 1 / 8
10,964
783
15,021
6,639
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
Yue4riah
Cthulhu
15
4 / 0 / 7
9,839
703
12,045
16,341
20,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
14
14
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Hercules
OHMISTER
Hercules
0
7
3
0.21
W
Discordia
RestrictedArc
Discordia
4
1
8
8
W
Cthulhu
Yue4riah
Cthulhu
4
0
7
7.5
L
Neith
Zenegz
Neith
1
3
2
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
39,681
44,714
Taken
32,808
27,316
Mitigated
27,870
11,362
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,615
5,038
0
1,302
9,828
4,599
130
3,025
6,803
0
71,721
L
Hercules
OHMISTER
Hercules
5,386
815
514
3,741
16,505
13,587
0
9,094
6,945
0
21,104
W
Discordia
RestrictedArc
Discordia
15,021
490
0
1,143
6,639
3,033
1,258
2,131
4,508
35,389
1,854
W
Cthulhu
Yue4riah
Cthulhu
12,045
833
103
2,335
16,341
20,238
434
6,430
9,911
22,156
1,438
L
Neith
Zenegz
Neith
6,132
2,137
47
1,868
12,922
7,232
0
6,820
5,971
0
21,566
L
11,635
4,677
0
5,192
15,287
6,497
0
8,368
6,738
41,051
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
32,017
129
Minions Killed
190
0
Camps Cleared
0
688,520
Distance Traveled
728,496
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,214
801
93
7
0
244,431
1
L
Hercules
7,969
569
24
2
0
249,873
0
W
Discordia
10,964
783
53
4
0
242,862
0
W
Cthulhu
9,839
703
44
3
0
241,203
0
L
Neith
8,597
614
38
3
0
207,012
0
L
Sol
9,211
658
67
5
0
231,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role