Player Matchup

Achilles
Achilles
idothis
Achilles
Level 109
God Stats
16W - 12L
1,650 SR
Queue Stats
243W - 222L
1,592 Elo+
Party 2
Medusa
Medusa
ykPapiDom_
Medusa
Level 28
God Stats
1W - 3L
1,372 SR
Queue Stats
99W - 99L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
zonal_tear18
Ah Puch
Level 46
God Stats
217W - 212L
1,583 SR
Queue Stats
217W - 214L
1,538 Elo+
Solo
Team Averages
Level 61
1,535 SR
1,525 Elo+

VS

Team Averages
Level 109
1,612 SR
1,548 Elo+
Kumbhakarna
Kumbhakarna
AncientAnubis21
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,418 Elo+
Party 1
Chang'e
Chang'e
Clarktopher
Chang'e
Level 94
God Stats
77W - 81L
1,625 SR
Queue Stats
231W - 231L
1,524 Elo+
Solo
Izanami
Izanami
Xplozi0n
Izanami
Level 106
God Stats
2W - 2L
1,712 SR
Queue Stats
8W - 10L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
idothis
Achilles
18
5 / 2 / 5
12,943
647
16,184
25,923
34,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ykPapiDom_
Medusa
19
2 / 4 / 6
13,614
681
11,881
14,687
7,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
zonal_tear18
Ah Puch
18
3 / 5 / 4
12,708
635
20,378
16,537
7,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AncientAnubis21
Kumbhakarna
20
3 / 3 / 8
13,780
689
10,187
26,369
31,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Clarktopher
Chang'e
19
3 / 4 / 6
13,509
675
17,355
18,954
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Xplozi0n
Izanami
20
5 / 3 / 4
14,129
706
16,648
13,979
6,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
11
11
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AncientAnubis21
Kumbhakarna
3
3
8
2.33
W
Chang'e
Clarktopher
Chang'e
3
4
6
1.5
W
Izanami
Xplozi0n
Izanami
5
3
4
2.33
L
Achilles
idothis
Achilles
5
2
5
3.75
L
Medusa
ykPapiDom_
Medusa
2
4
6
1.25
L
Ah Puch
zonal_tear18
Ah Puch
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,443
Damage
44,190
57,147
Taken
59,302
49,020
Mitigated
45,882
14,037
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AncientAnubis21
Kumbhakarna
10,187
582
0
1,578
26,369
31,497
57
7,859
17,720
44,604
2,037
W
Chang'e
Clarktopher
Chang'e
17,355
923
4,191
8,537
18,954
8,158
210
7,766
10,715
63,604
885
W
Izanami
Xplozi0n
Izanami
16,648
11,308
0
2,697
13,979
6,227
2,424
6,737
6,840
0
75,831
L
Achilles
idothis
Achilles
16,184
3,195
0
7,746
25,923
34,122
193
7,847
16,406
7,586
30,077
L
Medusa
ykPapiDom_
Medusa
11,881
4,845
0
3,400
14,687
7,124
1,838
7,885
6,341
0
76,914
L
Ah Puch
zonal_tear18
Ah Puch
20,378
483
244
2,647
16,537
7,774
201
9,408
6,563
52,954
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
41,418
227
Minions Killed
297
0
Camps Cleared
0
1,027,902
Distance Traveled
1,108,883
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,780
689
53
3
0
382,410
4
W
Chang'e
13,509
675
101
5
0
367,211
0
W
Izanami
14,129
706
143
7
0
359,262
2
L
Achilles
12,943
647
36
2
0
349,955
0
L
Medusa
13,614
681
113
6
0
366,803
0
L
Ah Puch
12,708
635
78
4
0
311,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role