Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DmBrAnDoN20
Merlin
Level 119
God Stats
3W - 0L
1,707 SR
Queue Stats
62W - 49L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 65
God Stats
242W - 206L
1,600 SR
Queue Stats
413W - 380L
1,552 Elo+
Party 2
Lancelot
Lancelot
SupernovaCB
Lancelot
Level 109
God Stats
35W - 18L
1,636 SR
Queue Stats
411W - 360L
1,553 Elo+
Party 2
Ares
Ares
n0tkilla
Ares
Level 87
God Stats
21W - 14L
1,588 SR
Queue Stats
418W - 394L
1,521 Elo+
Party 2
Team Averages
Level 100
1,606 SR
1,537 Elo+

VS

Team Averages
Level 126
1,533 SR
1,522 Elo+
Cthulhu
Cthulhu
JackdarK19
Cthulhu
Level 140
God Stats
4W - 1L
1,712 SR
Queue Stats
180W - 164L
1,513 Elo+
Solo
Zeus
Zeus
RickPearson
Zeus
Level 149
God Stats
15W - 15L
1,443 SR
Queue Stats
290W - 296L
1,475 Elo+
Solo
Danzaburou
Danzaburou
The_ReaI_Jay
Danzaburou
Level 68
God Stats
18W - 31L
1,441 SR
Queue Stats
194W - 214L
1,556 Elo+
Party 1
Hercules
Hercules
TwistedKombat_
Hercules
Level 138
God Stats
14W - 22L
1,584 SR
Queue Stats
327W - 359L
1,560 Elo+
Party 1
Ratatoskr
Ratatoskr
fluffy_Samurai_
Ratatoskr
Level 136
God Stats
8W - 10L
1,486 SR
Queue Stats
241W - 285L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 3
6,630
510
3,173
7,261
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
14
6 / 2 / 6
8,131
625
13,925
7,737
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
6,972
536
7,485
9,590
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
SupernovaCB
Lancelot
13
7 / 0 / 4
7,441
572
6,623
10,252
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
11
3 / 1 / 4
6,831
525
4,764
11,109
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackdarK19
Cthulhu
12
2 / 1 / 1
7,207
554
6,317
9,657
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,387
491
6,760
10,568
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
The_ReaI_Jay
Danzaburou
12
1 / 0 / 0
7,356
566
5,643
5,616
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
2 / 5 / 3
6,141
472
6,305
15,003
10,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
fluffy_Samurai_
Ratatoskr
11
0 / 6 / 5
6,186
476
4,318
13,675
4,763
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
6
6
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
3
1.5
W
Merlin
6
2
6
4.5
L
Cthulhu
JackdarK19
Cthulhu
2
1
1
2.5
W
1
2
3
1.25
L
1
5
0
0.2
W
Lancelot
SupernovaCB
Lancelot
7
0
4
9
L
Danzaburou
The_ReaI_Jay
Danzaburou
1
0
0
1
L
Hercules
2
5
3
0.7
L
Ratatoskr
fluffy_Samurai_
Ratatoskr
0
6
5
0.42
W
Ares
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,970
Damage
29,343
45,949
Taken
54,519
27,059
Mitigated
28,099
11,817
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,173
1,547
0
2,814
7,261
2,600
0
381
6,836
0
49,172
W
Merlin
13,925
1,202
0
500
7,737
3,337
0
1,731
5,593
57,636
2,610
L
Cthulhu
JackdarK19
Cthulhu
6,317
459
0
2,760
9,657
7,529
0
4,693
4,134
46,875
0
W
7,485
346
100
1,500
9,590
6,325
0
4,133
4,568
36,899
3,542
L
6,760
750
0
2,818
10,568
3,597
0
4,614
5,954
43,241
0
W
Lancelot
SupernovaCB
Lancelot
6,623
792
0
4,744
10,252
4,799
0
2,040
7,775
0
45,438
L
Danzaburou
The_ReaI_Jay
Danzaburou
5,643
1,643
0
2,517
5,616
2,034
0
1,950
3,666
0
60,658
L
Hercules
6,305
2,202
0
3,512
15,003
10,176
0
7,776
7,085
0
21,981
L
Ratatoskr
fluffy_Samurai_
Ratatoskr
4,318
1,079
0
3,775
13,675
4,763
0
5,401
8,114
0
42,313
W
Ares
4,764
964
0
2,159
11,109
9,998
0
2,555
8,100
18,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
33,277
385
Minions Killed
366
0
Camps Cleared
0
1,334,710
Distance Traveled
1,286,663
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,630
510
101
8
0
252,024
0
W
Merlin
8,131
625
110
8
0
253,180
0
L
Cthulhu
7,207
554
98
8
0
251,444
0
W
Cthulhu
6,972
536
82
6
0
231,032
0
L
Zeus
6,387
491
73
6
0
224,140
0
W
Lancelot
7,441
572
74
6
0
338,822
0
L
Danzaburou
7,356
566
102
8
0
262,396
1
L
Hercules
6,141
472
28
2
0
241,982
1
L
Ratatoskr
6,186
476
65
5
0
306,701
0
W
Ares
6,831
525
18
1
0
259,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role