Player Matchup

Medusa
Medusa
Erikson0913
Medusa
Level 56
God Stats
3W - 4L
1,369 SR
Queue Stats
104W - 170L
1,328 Elo+
Party 1
Kali
Kali
JoseFer0102
Kali
Level 86
God Stats
1W - 4L
1,314 SR
Queue Stats
110W - 177L
1,315 Elo+
Party 1
Bake Kujira
Bake Kujira
Veteroxx
Bake Kujira
Level 47
God Stats
5W - 8L
1,442 SR
Queue Stats
43W - 89L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eugene-sexy
Morgan Le Fay
Level 128
God Stats
15W - 17L
1,764 SR
Queue Stats
266W - 273L
1,462 Elo+
Solo
Osiris
Osiris
gabriel_Lopzzz
Osiris
Level 85
God Stats
1W - 1L
1,752 SR
Queue Stats
149W - 212L
1,325 Elo+
Party 1
Team Averages
Level 80
1,528 SR
1,344 Elo+

VS

Team Averages
Level 94
1,577 SR
1,482 Elo+
Nu Wa
Nu Wa
Mr_morningstarxX
Nu Wa
Level 89
God Stats
28W - 16L
1,716 SR
Queue Stats
77W - 78L
1,458 Elo+
Party 2
Arachne
Arachne
UP2UJOKER
Arachne
Level 86
God Stats
21W - 13L
1,621 SR
Queue Stats
163W - 139L
1,479 Elo+
Party 2
Horus
Horus
hakeem_n_friends
Horus
Level 75
God Stats
10W - 14L
1,446 SR
Queue Stats
108W - 117L
1,534 Elo+
Solo
Sol
Sol
menacing_fly303
Sol
Level 129
God Stats
7W - 11L
1,434 SR
Queue Stats
39W - 42L
1,415 Elo+
Solo
Bellona
Bellona
vue_123
Bellona
Level 89
God Stats
17W - 14L
1,668 SR
Queue Stats
578W - 559L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 4 / 0
7,157
421
6,603
15,088
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 7 / 1
7,177
422
6,253
19,599
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Veteroxx
Bake Kujira
11
0 / 7 / 1
6,349
373
4,579
17,607
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
eugene-sexy
Morgan Le Fay
14
1 / 4 / 1
8,888
523
15,869
14,142
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 0
8,140
479
10,783
24,602
32,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
8,828
519
15,912
9,742
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
UP2UJOKER
Arachne
16
10 / 1 / 4
9,797
576
7,454
17,629
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 15
9,582
564
12,333
15,053
9,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 1 / 7
9,654
568
19,041
9,680
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
vue_123
Bellona
16
3 / 2 / 7
9,959
586
13,702
23,058
30,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
4
Kills
28
28
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
0
0
L
1
7
1
0.21
W
2
0
8
6
W
Arachne
UP2UJOKER
Arachne
10
1
4
12
L
Bake Kujira
Veteroxx
Bake Kujira
0
7
1
0.07
L
Morgan Le Fay
eugene-sexy
Morgan Le Fay
1
4
1
0.38
L
2
6
0
0.33
W
3
0
15
10.5
W
10
1
7
13.5
W
Bellona
vue_123
Bellona
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,087
Damage
68,442
91,038
Taken
75,162
61,553
Mitigated
55,164
25,078
Healing
36,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,603
2,216
0
4,233
15,088
4,805
0
6,726
8,362
0
58,776
L
6,253
2,417
95
8,350
19,599
7,214
0
6,188
13,411
0
58,526
W
15,912
4,474
0
3,589
9,742
3,621
1,439
6,297
3,445
69,679
2,782
W
Arachne
UP2UJOKER
Arachne
7,454
5,076
0
11,272
17,629
7,850
660
4,037
13,545
0
52,908
L
Bake Kujira
Veteroxx
Bake Kujira
4,579
1,744
0
1,218
17,607
11,860
0
9,950
7,657
22,191
1,111
L
Morgan Le Fay
eugene-sexy
Morgan Le Fay
15,869
1,183
0
3,687
14,142
5,434
0
7,582
6,560
85,560
0
L
10,783
4,538
0
7,495
24,602
32,240
0
4,475
20,127
0
64,624
W
12,333
5,474
3,000
5,997
15,053
9,430
635
3,585
11,102
0
61,106
W
19,041
4,566
0
2,691
9,680
3,989
2,560
3,089
6,514
57,946
2,620
W
Bellona
vue_123
Bellona
13,702
5,912
0
10,438
23,058
30,274
527
2,253
20,717
0
71,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
47,820
446
Minions Killed
451
0
Camps Cleared
0
1,651,648
Distance Traveled
1,677,708
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,157
421
92
5
0
340,084
0
L
Kali
7,177
422
95
6
0
356,664
0
W
Nu Wa
8,828
519
81
5
0
317,654
0
W
Arachne
9,797
576
85
5
0
402,812
0
L
Bake Kujira
6,349
373
33
2
0
338,861
0
L
Morgan Le Fay
8,888
523
124
7
0
321,222
0
L
Osiris
8,140
479
102
6
0
294,817
0
W
Horus
9,582
564
90
5
0
331,866
0
W
Sol
9,654
568
82
5
0
340,605
1
W
Bellona
9,959
586
113
7
0
284,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role