Player Matchup

Hun Batz
Hun Batz
BlazermanX
Hun Batz
Level 157
God Stats
2W - 0L
1,721 SR
Queue Stats
117W - 88L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
CursedNova12
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,606 Elo+
Party 1
Scylla
Scylla
TacoDeSuadero2
Scylla
Level 88
God Stats
6W - 3L
1,698 SR
Queue Stats
306W - 278L
1,493 Elo+
Solo
Anhur
Anhur
aurorab4dawn
Anhur
Level 128
God Stats
1W - 2L
1,296 SR
Queue Stats
92W - 82L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
wierdperson
Ix Chel
Level 109
God Stats
3W - 0L
1,658 SR
Queue Stats
120W - 76L
1,569 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,545 Elo+

VS

Team Averages
Level 118
1,521 SR
1,468 Elo+
Cabrakan
Cabrakan
COL301179
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,613 Elo+
Solo
Guan Yu
Guan Yu
Grim Smiley
Guan Yu
Level 163
God Stats
3W - 5L
1,414 SR
Queue Stats
432W - 436L
1,466 Elo+
Solo
Vulcan
Vulcan
Laleilo
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,265 Elo+
Solo
He Bo
He Bo
Monkey__Wingz
He Bo
Level 124
God Stats
1W - 2L
1,720 SR
Queue Stats
147W - 156L
1,499 Elo+
Solo
Apollo
Apollo
SlowMunroe
Apollo
Level 134
God Stats
0W - 1L
1,472 SR
Queue Stats
30W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlazermanX
Hun Batz
11
1 / 1 / 8
6,020
1,003
4,133
4,761
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
CursedNova12
Jing Wei
11
1 / 1 / 8
6,112
1,019
3,648
5,225
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 9
5,922
987
5,929
3,546
1,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 9
6,694
1,116
3,784
4,280
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
wierdperson
Ix Chel
12
7 / 2 / 4
7,102
1,184
9,706
4,243
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
COL301179
Cabrakan
9
0 / 3 / 5
5,677
946
3,493
8,486
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Grim Smiley
Guan Yu
12
0 / 2 / 4
6,026
1,004
3,804
9,523
7,449
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Laleilo
Vulcan
10
0 / 2 / 2
5,763
961
2,868
2,824
1,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
1,564
261
0
0
0
Apollo
SlowMunroe
Apollo
12
4 / 4 / 1
6,585
1,098
6,179
8,868
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
11
Kills
4
5
Deaths
11
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlazermanX
Hun Batz
1
1
8
5
L
Cabrakan
COL301179
Cabrakan
0
3
5
0.83
W
Jing Wei
CursedNova12
Jing Wei
1
1
8
5
L
Guan Yu
Grim Smiley
Guan Yu
0
2
4
1
L
Vulcan
Laleilo
Vulcan
0
2
2
0.5
L
0
0
0
0
L
Apollo
SlowMunroe
Apollo
4
4
1
1.13
W
0
0
9
4.5
W
2
1
9
6.5
W
Ix Chel
wierdperson
Ix Chel
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
16,344
22,055
Taken
29,701
10,420
Mitigated
18,858
8,512
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlazermanX
Hun Batz
4,133
562
120
134
4,761
3,745
14
1,187
3,574
0
8,627
L
Cabrakan
COL301179
Cabrakan
3,493
161
156
696
8,486
6,936
0
5,131
3,047
5,573
2,143
W
Jing Wei
CursedNova12
Jing Wei
3,648
2,780
377
626
5,225
2,003
648
1,279
3,946
0
11,181
L
Guan Yu
Grim Smiley
Guan Yu
3,804
78
2,924
4,575
9,523
7,449
0
4,932
4,283
1,902
5,212
L
Vulcan
Laleilo
Vulcan
2,868
0
0
0
2,824
1,062
0
1,238
1,549
10,470
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
SlowMunroe
Apollo
6,179
1,916
159
1,581
8,868
3,411
0
3,055
5,563
0
18,981
W
5,929
242
2,003
904
3,546
1,258
0
1,339
2,207
11,609
0
W
3,784
1,570
219
181
4,280
1,704
171
1,679
2,601
0
12,664
W
Ix Chel
wierdperson
Ix Chel
9,706
549
2,830
1,118
4,243
1,710
488
1,257
2,986
13,610
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
25,615
73
Minions Killed
64
0
Camps Cleared
0
583,105
Distance Traveled
451,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,020
1,003
5
1
0
127,649
0
L
Cabrakan
5,677
946
9
2
0
103,665
0
W
Jing Wei
6,112
1,019
21
4
0
90,578
0
L
Guan Yu
6,026
1,004
7
1
0
145,985
0
L
Vulcan
5,763
961
22
4
0
90,017
0
L
He Bo
1,564
261
0
0
0
0
0
L
Apollo
6,585
1,098
26
4
0
112,323
0
W
Scylla
5,922
987
13
2
0
127,259
0
W
Anhur
6,694
1,116
18
3
0
118,835
0
W
Ix Chel
7,102
1,184
16
3
0
118,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role