Player Matchup

Cernunnos
Cernunnos
Manticore8532
Cernunnos
Level 46
God Stats
3W - 9L
1,287 SR
Queue Stats
26W - 50L
1,319 Elo+
Solo
Sylvanus
Sylvanus
SKULLRAGE750
Sylvanus
Level 48
God Stats
1W - 1L
1,734 SR
Queue Stats
72W - 64L
1,457 Elo+
Solo
Merlin
Merlin
Souzanice
Merlin
Level 128
God Stats
0W - 1L
1,543 SR
Queue Stats
361W - 356L
1,436 Elo+
Solo
Loki
Loki
SrArcangel
Loki
Level 149
God Stats
5W - 9L
1,416 SR
Queue Stats
106W - 111L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
T66XandreiGap
Zhong Kui
Level 139
God Stats
7W - 5L
1,809 SR
Queue Stats
580W - 538L
1,456 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,402 Elo+

VS

Team Averages
Level 78
1,529 SR
1,464 Elo+
Ne Zha
Ne Zha
AetherMenma
Ne Zha
Level 129
God Stats
2W - 11L
1,237 SR
Queue Stats
181W - 192L
1,424 Elo+
Party 1
Ravana
Ravana
Astolfomarsh
Ravana
Level 63
God Stats
15W - 5L
1,558 SR
Queue Stats
55W - 43L
1,501 Elo+
Party 1
Izanami
Izanami
JORGE LEYENDA
Izanami
Level 47
God Stats
17W - 10L
1,670 SR
Queue Stats
52W - 51L
1,432 Elo+
Solo
Hel
Hel
Tac0dile8453
Hel
Level 46
God Stats
8W - 5L
1,642 SR
Queue Stats
74W - 54L
1,555 Elo+
Solo
Cthulhu
Cthulhu
bigballs-lauti
Cthulhu
Level 106
God Stats
6W - 3L
1,537 SR
Queue Stats
139W - 148L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Manticore8532
Cernunnos
8
0 / 3 / 0
4,447
445
4,077
8,546
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SKULLRAGE750
Sylvanus
9
0 / 1 / 0
5,026
503
2,967
9,564
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Souzanice
Merlin
11
1 / 2 / 0
5,606
561
2,040
6,725
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,249
525
3,105
7,393
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
T66XandreiGap
Zhong Kui
10
0 / 2 / 0
5,492
549
5,015
7,310
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 1 / 0
6,506
651
6,362
10,313
6,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
11
0 / 0 / 1
5,532
553
316
3,290
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
2 / 0 / 2
5,983
598
6,818
4,888
1,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 2
6,568
657
6,979
5,820
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,964
596
3,292
5,930
4,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
1
0
3
W
Ravana
0
0
1
0.5
W
Izanami
2
0
2
3
L
Cernunnos
Manticore8532
Cernunnos
0
3
0
0
L
Sylvanus
SKULLRAGE750
Sylvanus
0
1
0
0
L
Merlin
Souzanice
Merlin
1
2
0
0.5
L
1
2
1
0.75
L
Zhong Kui
T66XandreiGap
Zhong Kui
0
2
0
0
W
3
1
2
4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
23,767
39,538
Taken
30,241
17,898
Mitigated
16,435
11,690
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,362
2,310
0
5,388
10,313
6,796
0
4,532
5,781
0
47,051
W
Ravana
316
0
0
2,562
3,290
1,323
0
230
3,060
0
40,283
W
Izanami
6,818
5,040
0
2,267
4,888
1,764
181
1,428
3,460
0
49,075
L
Cernunnos
Manticore8532
Cernunnos
4,077
2,329
0
1,374
8,546
3,221
0
3,063
5,483
0
25,517
L
Sylvanus
SKULLRAGE750
Sylvanus
2,967
1,617
1,725
2,908
9,564
4,825
0
2,453
7,111
22,667
0
L
Merlin
Souzanice
Merlin
2,040
258
0
750
6,725
2,225
0
3,280
3,445
35,065
916
L
3,105
760
0
2,526
7,393
2,272
0
1,446
5,947
0
25,660
L
Zhong Kui
T66XandreiGap
Zhong Kui
5,015
824
0
2,407
7,310
5,355
0
0
7,310
29,354
6,162
W
6,979
1,209
187
2,942
5,820
2,117
852
1,846
3,974
44,702
1,509
W
3,292
900
113
1,625
5,930
4,435
0
1,370
4,560
17,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
30,553
250
Minions Killed
345
0
Camps Cleared
0
906,570
Distance Traveled
1,036,826
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,506
651
73
7
0
194,570
0
W
Ravana
5,532
553
80
8
0
234,065
0
W
Izanami
5,983
598
86
9
0
193,358
0
L
Cernunnos
4,447
445
35
4
0
183,662
0
L
Sylvanus
5,026
503
37
4
0
167,153
0
L
Merlin
5,606
561
68
7
0
191,040
2
L
Loki
5,249
525
45
5
0
179,566
0
L
Zhong Kui
5,492
549
65
7
0
185,149
2
W
Hel
6,568
657
68
7
0
208,895
0
W
Cthulhu
5,964
596
38
4
0
205,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role