Player Matchup

Kukulkan
Kukulkan
Akavari269
Kukulkan
Level 8
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 1L
1,396 Elo+
Party 1
Chaac
Chaac
DzikuDE
Chaac
Level 64
God Stats
5W - 6L
1,515 SR
Queue Stats
45W - 50L
1,350 Elo+
Party 1
Neith
Neith
Kamuuî
Neith
Level 4
God Stats
2W - 0L
1,298 SR
Queue Stats
2W - 1L
1,396 Elo+
Party 1
Team Averages
Level 25
1,359 SR
1,380 Elo+

VS

Team Averages
Level 41
1,615 SR
1,336 Elo+
Athena
Athena
AZAD5397
Athena
Level 18
God Stats
6W - 2L
1,810 SR
Queue Stats
24W - 24L
1,377 Elo+
Party 2
Awilix
Awilix
GRiLlIaS
Awilix
Level 76
God Stats
27W - 25L
1,557 SR
Queue Stats
212W - 251L
1,373 Elo+
Party 2
Ra
Ra
Vvashj53er
Ra
Level 28
God Stats
6W - 7L
1,478 SR
Queue Stats
38W - 71L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akavari269
Kukulkan
14
4 / 4 / 7
9,747
750
11,397
10,283
4,009
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
DzikuDE
Chaac
16
4 / 1 / 10
10,524
810
11,428
13,116
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Kamuuî
Neith
16
6 / 2 / 8
10,801
831
8,988
8,529
3,590
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AZAD5397
Athena
12
1 / 4 / 1
8,181
629
4,904
15,620
13,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
GRiLlIaS
Awilix
13
2 / 6 / 4
9,106
700
7,988
14,821
5,910
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
4 / 4 / 1
9,621
740
10,394
9,443
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
7
7
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
AZAD5397
Athena
1
4
1
0.38
W
Kukulkan
Akavari269
Kukulkan
4
4
7
1.88
W
Chaac
DzikuDE
Chaac
4
1
10
9
L
Awilix
GRiLlIaS
Awilix
2
6
4
0.67
W
Neith
Kamuuî
Neith
6
2
8
5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
23,286
31,928
Taken
39,884
14,783
Mitigated
23,084
8,094
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AZAD5397
Athena
4,904
757
0
0
15,620
13,656
0
5,307
10,313
15,238
2,344
W
Kukulkan
Akavari269
Kukulkan
11,397
747
0
896
10,283
4,009
261
5,862
4,199
34,716
0
W
Chaac
DzikuDE
Chaac
11,428
2,366
0
6,038
13,116
7,184
423
4,751
8,277
0
37,843
L
Awilix
GRiLlIaS
Awilix
7,988
2,246
0
842
14,821
5,910
632
3,335
11,486
0
35,246
W
Neith
Kamuuî
Neith
8,988
4,134
0
1,160
8,529
3,590
0
2,706
5,823
0
25,882
L
10,394
277
655
1,289
9,443
3,518
0
2,830
6,613
34,600
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
26,908
151
Minions Killed
132
0
Camps Cleared
0
706,211
Distance Traveled
734,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,181
629
31
2
0
223,848
0
W
Kukulkan
9,747
750
51
4
0
245,733
0
W
Chaac
10,524
810
57
4
0
248,711
0
L
Awilix
9,106
700
59
5
0
251,614
0
W
Neith
10,801
831
43
3
0
211,767
0
L
Ra
9,621
740
42
3
0
258,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role