Player Matchup

Bellona
Bellona
Diamond V
GetKitDumped
Bellona
Diamond V
Level 68
God Stats
5W - 5L
1,388 SR
Queue Stats
142W - 136L
1,946 MMR
Solo
Martichoras
Martichoras
Diamond V
NYANderthawl
Martichoras
Diamond V
Level 207
God Stats
3W - 4L
1,373 SR
Queue Stats
166W - 154L
1,972 MMR
Solo
Anhur
Anhur
Diamond I
Rαymond
Anhur
Diamond I
Level 215
God Stats
16W - 20L
1,556 SR
Queue Stats
326W - 292L
2,204 MMR
Solo
He Bo
He Bo
Platinum III
SmellyAnelly
He Bo
Platinum III
Level 157
God Stats
11W - 12L
1,775 SR
Queue Stats
124W - 90L
2,004 MMR
Solo
Bacchus
Bacchus
Gold I
TrueCow287
Bacchus
Gold I
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 48L
1,941 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,519 SR
2,013 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,697 SR
1,922 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
Demontimeonpc
Thanatos
Diamond IV
Level 99
God Stats
7W - 6L
1,580 SR
Queue Stats
260W - 255L
2,076 MMR
Solo
Jing Wei
Jing Wei
Diamond V
Fälse
Jing Wei
Diamond V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,932 MMR
Solo
Cerberus
Cerberus
Diamond V
Senpapi20
Cerberus
Diamond V
Level 108
God Stats
101W - 56L
1,863 SR
Queue Stats
371W - 343L
2,108 MMR
Solo
Maui
Maui
Diamond V
bTLorick
Maui
Diamond V
Level 158
God Stats
8W - 3L
2,042 SR
Queue Stats
242W - 222L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GetKitDumped
Bellona
13
4 / 3 / 6
8,551
611
9,496
18,022
14,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Martichoras
NYANderthawl
Martichoras
14
2 / 1 / 3
8,302
593
6,340
8,081
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Rαymond
Anhur
16
5 / 1 / 0
9,093
650
8,906
10,050
3,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 0 / 5
8,764
626
13,372
8,007
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
TrueCow287
Bacchus
12
0 / 0 / 8
7,474
534
5,848
9,367
9,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSun WukongFenrirLancelot

VS

Bans
JormungandrSusanoThorSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 4 / 0
7,507
536
6,329
9,972
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Demontimeonpc
Thanatos
11
1 / 4 / 2
6,598
471
5,921
12,528
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Fälse
Jing Wei
13
0 / 3 / 1
7,049
504
6,103
11,151
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Senpapi20
Cerberus
12
3 / 6 / 0
7,359
526
8,909
18,087
13,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
10
0 / 2 / 0
6,075
434
2,204
9,863
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
5
5
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
L
Thanatos
Demontimeonpc
Thanatos
1
4
2
0.5
L
Jing Wei
Fälse
Jing Wei
0
3
1
0.17
W
Bellona
GetKitDumped
Bellona
4
3
6
2.33
W
Martichoras
NYANderthawl
Martichoras
2
1
3
3.5
W
Anhur
Rαymond
Anhur
5
1
0
5
L
Cerberus
Senpapi20
Cerberus
3
6
0
0.5
W
8
0
5
10.5
W
Bacchus
TrueCow287
Bacchus
0
0
8
4
L
Maui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
29,466
53,527
Taken
61,601
34,008
Mitigated
31,890
20,162
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,329
167
0
2,072
9,972
3,746
0
5,617
4,307
73,595
1,250
L
Thanatos
Demontimeonpc
Thanatos
5,921
2,215
0
6,595
12,528
5,007
0
3,214
9,219
0
47,580
L
Jing Wei
Fälse
Jing Wei
6,103
4,783
0
2,434
11,151
2,956
0
1,339
9,812
0
57,399
W
Bellona
GetKitDumped
Bellona
9,496
4,170
0
7,085
18,022
14,878
0
6,849
10,205
0
54,574
W
Martichoras
NYANderthawl
Martichoras
6,340
1,832
0
3,399
8,081
3,207
335
3,571
4,458
0
83,824
W
Anhur
Rαymond
Anhur
8,906
3,700
0
4,312
10,050
3,894
0
466
9,584
0
79,754
L
Cerberus
Senpapi20
Cerberus
8,909
695
0
6,522
18,087
13,442
0
5,113
12,134
45,079
691
W
13,372
676
0
2,664
8,007
2,513
86
3,494
4,421
72,793
0
W
Bacchus
TrueCow287
Bacchus
5,848
1,127
0
2,702
9,367
9,516
34
1,766
7,542
22,659
3,062
L
Maui
2,204
501
0
2,251
9,863
6,739
0
3,712
6,151
22,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
34,588
501
Minions Killed
443
0
Camps Cleared
0
1,500,641
Distance Traveled
1,363,180
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,507
536
135
10
0
283,307
0
L
Thanatos
6,598
471
69
5
0
293,835
0
L
Jing Wei
7,049
504
104
7
0
263,449
1
W
Bellona
8,551
611
93
7
0
287,801
2
W
Martichoras
8,302
593
157
11
0
284,423
0
W
Anhur
9,093
650
136
10
0
244,880
0
L
Cerberus
7,359
526
104
7
0
259,834
1
W
He Bo
8,764
626
91
7
0
364,174
3
W
Bacchus
7,474
534
24
2
0
319,363
4
L
Maui
6,075
434
31
2
0
262,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role