Player Matchup

Sylvanus
Sylvanus
CaptainChilly
Sylvanus
Level 156
God Stats
1W - 0L
1,703 SR
Queue Stats
127W - 128L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
DrowningInMyMind
Ao Kuang
Level 69
God Stats
6W - 0L
1,697 SR
Queue Stats
6W - 2L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
SaintsReaper
Baron Samedi
Level 70
God Stats
14W - 12L
1,576 SR
Queue Stats
94W - 82L
1,492 Elo+
Solo
Sol
Sol
Wandos_Speed
Sol
Level 94
God Stats
10W - 7L
1,565 SR
Queue Stats
76W - 79L
1,447 Elo+
Solo
Ishtar
Ishtar
alivianadaa
Ishtar
Level 59
God Stats
8W - 8L
1,429 SR
Queue Stats
31W - 38L
1,417 Elo+
Solo
Team Averages
Level 90
1,594 SR
1,435 Elo+

VS

Team Averages
Level 89
1,385 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
Garuda_Germs
Morgan Le Fay
Level 77
God Stats
1W - 8L
1,372 SR
Queue Stats
139W - 138L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
SuperSaiyanMamba
Ao Kuang
Level 69
God Stats
13W - 13L
1,275 SR
Queue Stats
298W - 283L
1,388 Elo+
Solo
Danzaburou
Danzaburou
calebthekid99
Danzaburou
Level 129
God Stats
5W - 6L
1,451 SR
Queue Stats
72W - 76L
1,457 Elo+
Solo
Charon
Charon
its_just_game22
Charon
Level 102
God Stats
27W - 18L
1,595 SR
Queue Stats
598W - 594L
1,477 Elo+
Solo
Set
Set
xXspadeXx48
Set
Level 68
God Stats
0W - 1L
1,233 SR
Queue Stats
67W - 69L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainChilly
Sylvanus
12
1 / 5 / 3
7,192
514
6,553
13,414
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 3 / 1
8,080
577
8,590
12,672
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
SaintsReaper
Baron Samedi
12
2 / 3 / 2
7,238
517
7,978
10,303
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 1
9,166
655
11,466
11,139
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
13
0 / 2 / 0
7,108
508
3,103
7,868
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Garuda_Germs
Morgan Le Fay
14
2 / 3 / 4
7,524
537
6,644
9,970
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
7,084
506
8,418
16,122
6,719
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
calebthekid99
Danzaburou
14
5 / 1 / 0
8,165
583
7,453
9,607
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 8
6,302
450
4,989
10,401
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 4 / 3
6,999
500
8,493
11,963
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
14
Kills
13
13
Deaths
14
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CaptainChilly
Sylvanus
1
5
3
0.5
W
7
3
1
2.5
L
Morgan Le Fay
Garuda_Germs
Morgan Le Fay
2
3
4
1.33
W
Baron Samedi
SaintsReaper
Baron Samedi
2
3
2
1
L
1
3
2
0.67
W
4
0
1
4.5
W
Ishtar
0
2
0
0
L
Danzaburou
calebthekid99
Danzaburou
5
1
0
5
L
0
3
8
1.33
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
35,997
55,396
Taken
58,063
27,072
Mitigated
28,557
19,186
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CaptainChilly
Sylvanus
6,553
2,769
510
3,095
13,414
8,852
285
5,948
7,466
31,286
11,028
W
8,590
2,277
0
4,134
12,672
5,560
320
3,111
9,561
57,421
0
L
Morgan Le Fay
Garuda_Germs
Morgan Le Fay
6,644
975
0
1,464
9,970
4,030
0
7,513
2,457
49,572
0
W
Baron Samedi
SaintsReaper
Baron Samedi
7,978
342
296
3,288
10,303
5,174
94
3,754
6,549
46,676
0
L
8,418
3,074
0
8,388
16,122
6,719
0
9,538
6,584
44,867
1,363
W
11,466
5,094
0
7,215
11,139
4,511
2,091
6,349
4,790
62,429
11,137
W
Ishtar
3,103
1,471
0
648
7,868
2,975
423
680
7,188
0
46,337
L
Danzaburou
calebthekid99
Danzaburou
7,453
2,304
0
4,969
9,607
3,975
762
3,885
5,722
0
71,707
L
4,989
1,362
268
2,378
10,401
8,195
0
5,989
4,412
23,170
2,164
L
8,493
3,712
0
2,554
11,963
5,638
0
6,269
5,694
0
41,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
36,074
426
Minions Killed
351
0
Camps Cleared
0
1,267,795
Distance Traveled
1,333,624
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,192
514
74
5
0
224,928
0
W
Ao Kuang
8,080
577
84
6
0
283,372
0
L
Morgan Le Fay
7,524
537
95
7
0
264,148
0
W
Baron Samedi
7,238
517
65
5
0
257,478
0
L
Ao Kuang
7,084
506
53
4
0
243,751
0
W
Sol
9,166
655
109
8
0
237,555
0
W
Ishtar
7,108
508
94
7
0
264,462
0
L
Danzaburou
8,165
583
118
8
0
246,637
0
L
Charon
6,302
450
24
2
0
262,862
0
L
Set
6,999
500
61
4
0
316,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role