Player Matchup

Cernunnos
Cernunnos
FlimsyAlibi
Cernunnos
Level 155
God Stats
3W - 4L
1,593 SR
Queue Stats
514W - 555L
1,453 Elo+
Solo
Janus
Janus
Julo76i
Janus
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 64L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Papi76400
Danzaburou
Level 89
God Stats
9W - 6L
1,382 SR
Queue Stats
237W - 223L
1,531 Elo+
Party 1
Khepri
Khepri
Rachell Maia
Khepri
Level 155
God Stats
9W - 3L
1,674 SR
Queue Stats
172W - 179L
1,483 Elo+
Solo
Ra
Ra
boogzbaby45_ttv
Ra
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
306W - 296L
1,513 Elo+
Solo
Team Averages
Level 115
1,487 SR
1,504 Elo+

VS

Team Averages
Level 126
1,592 SR
1,441 Elo+
Sol
Sol
BossBeefy
Sol
Level 122
God Stats
7W - 3L
1,688 SR
Queue Stats
461W - 458L
1,482 Elo+
Solo
Skadi
Skadi
Brenpopo
Skadi
Level 105
God Stats
3W - 2L
1,624 SR
Queue Stats
62W - 53L
1,449 Elo+
Solo
Jing Wei
Jing Wei
T0mmyt
Jing Wei
Level 173
God Stats
2W - 1L
1,710 SR
Queue Stats
233W - 236L
1,445 Elo+
Party 2
Ix Chel
Ix Chel
Vampses
Ix Chel
Level 128
God Stats
8W - 12L
1,436 SR
Queue Stats
747W - 832L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
tater0812
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlimsyAlibi
Cernunnos
15
4 / 7 / 5
9,374
721
13,731
18,692
10,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Julo76i
Janus
18
2 / 3 / 9
10,547
811
17,753
12,747
7,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Papi76400
Danzaburou
17
7 / 4 / 3
10,530
810
19,983
17,426
10,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
0 / 2 / 9
9,791
753
8,783
16,107
16,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 1 / 5
8,321
640
4,706
9,423
4,953
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
10,898
838
18,086
11,118
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Brenpopo
Skadi
16
4 / 4 / 11
10,404
800
12,245
13,860
7,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
T0mmyt
Jing Wei
18
3 / 2 / 12
10,321
794
16,342
15,110
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Vampses
Ix Chel
10
0 / 3 / 5
7,923
609
546
9,546
4,337
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tater0812
Cthulhu
18
5 / 3 / 10
11,282
868
19,922
22,849
34,871
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
13
Kills
17
17
Deaths
13
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Skadi
Brenpopo
Skadi
4
4
11
2.38
L
Cernunnos
FlimsyAlibi
Cernunnos
4
7
5
0.93
L
Janus
Julo76i
Janus
2
3
9
2.17
L
Danzaburou
Papi76400
Danzaburou
7
4
3
2.13
L
Khepri
0
2
9
2.25
W
Jing Wei
T0mmyt
Jing Wei
3
2
12
4.5
W
Ix Chel
Vampses
Ix Chel
0
3
5
0.83
L
0
1
5
2.5
W
Cthulhu
tater0812
Cthulhu
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,956
Damage
67,141
74,395
Taken
72,483
50,076
Mitigated
59,147
25,114
Healing
34,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,086
1,967
1,817
5,413
11,118
5,124
3,102
5,723
5,069
41,774
95
W
Skadi
Brenpopo
Skadi
12,245
6,875
634
2,045
13,860
7,065
1,911
4,925
8,582
0
23,549
L
Cernunnos
FlimsyAlibi
Cernunnos
13,731
5,449
540
1,234
18,692
10,427
1,166
7,495
11,197
0
26,657
L
Janus
Julo76i
Janus
17,753
1,455
3,254
1,715
12,747
7,614
668
6,914
5,833
38,204
0
L
Danzaburou
Papi76400
Danzaburou
19,983
10,138
942
2,943
17,426
10,274
1,871
11,035
6,391
0
30,545
L
Khepri
8,783
121
2,636
2,139
16,107
16,808
218
5,862
10,245
13,947
1,506
W
Jing Wei
T0mmyt
Jing Wei
16,342
12,024
1,922
5,849
15,110
7,750
1,954
7,123
7,675
0
37,327
W
Ix Chel
Vampses
Ix Chel
546
198
9,295
2,091
9,546
4,337
436
4,729
4,577
2,052
187
L
4,706
402
6,489
3,222
9,423
4,953
343
5,016
4,407
10,187
0
W
Cthulhu
tater0812
Cthulhu
19,922
740
331
5,226
22,849
34,871
301
6,640
15,709
32,532
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
50,828
133
Minions Killed
156
0
Camps Cleared
0
1,142,488
Distance Traveled
1,095,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,898
838
47
4
0
253,338
0
W
Skadi
10,404
800
26
2
0
205,202
0
L
Cernunnos
9,374
721
18
1
0
216,411
0
L
Janus
10,547
811
62
5
0
224,950
0
L
Danzaburou
10,530
810
20
2
0
214,522
0
L
Khepri
9,791
753
14
1
0
237,118
0
W
Jing Wei
10,321
794
44
3
0
236,548
0
W
Ix Chel
7,923
609
5
0
0
166,986
0
L
Ra
8,321
640
19
1
0
249,487
0
W
Cthulhu
11,282
868
34
3
0
232,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role