Player Matchup

Arachne
Arachne
DaggerSable
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 96L
1,572 Elo+
Party 1
Anhur
Anhur
Smcsmack
Anhur
Level 83
God Stats
3W - 5L
1,527 SR
Queue Stats
12W - 17L
1,458 Elo+
Party 1
Athena
Athena
SnowyDergin
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 18L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
mutantbeez
Aphrodite
Level 130
God Stats
1W - 3L
1,350 SR
Queue Stats
67W - 59L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Ángeℓ
Nu Wa
Level 158
God Stats
4W - 3L
1,665 SR
Queue Stats
24W - 31L
1,403 Elo+
Solo
Team Averages
Level 131
1,509 SR
1,525 Elo+

VS

Team Averages
Level 118
1,570 SR
1,486 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElTress3345
Thoth
Level 61
God Stats
44W - 61L
1,461 SR
Queue Stats
147W - 196L
1,447 Elo+
Solo
Cthulhu
Cthulhu
ReallyBigBubba
Cthulhu
Level 122
God Stats
2W - 1L
1,710 SR
Queue Stats
48W - 47L
1,477 Elo+
Solo
King Arthur
King Arthur
SoraCx
King Arthur
Level 91
God Stats
24W - 22L
1,443 SR
Queue Stats
124W - 104L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TSR K1NG
Ah Muzen Cab
Level 157
God Stats
7W - 8L
1,738 SR
Queue Stats
48W - 68L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaggerSable
Arachne
13
1 / 2 / 3
7,465
933
10,072
14,735
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Smcsmack
Anhur
11
0 / 4 / 3
6,792
849
3,812
9,742
3,908
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
13
1 / 2 / 0
7,747
968
2,990
9,174
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
mutantbeez
Aphrodite
13
2 / 1 / 0
7,482
935
5,132
7,039
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
Ángeℓ
Nu Wa
10
0 / 0 / 1
6,471
809
3,046
2,450
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 2 / 6
7,671
959
7,570
8,634
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 0
6,219
777
0
263
70
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 5
7,884
986
8,707
6,291
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SoraCx
King Arthur
13
2 / 1 / 4
7,450
931
10,476
12,284
11,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TSR K1NG
Ah Muzen Cab
15
3 / 0 / 3
8,427
1,053
8,425
4,808
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
9
9
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
6
2
L
Arachne
DaggerSable
Arachne
1
2
3
1.25
W
0
0
0
0
W
3
1
5
5.5
L
Anhur
Smcsmack
Anhur
0
4
3
0.38
L
Athena
1
2
0
0.5
W
King Arthur
SoraCx
King Arthur
2
1
4
4
W
Ah Muzen Cab
TSR K1NG
Ah Muzen Cab
3
0
3
4.5
L
Aphrodite
mutantbeez
Aphrodite
2
1
0
2
L
Nu Wa
Ángeℓ
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
35,178
43,140
Taken
32,280
26,303
Mitigated
23,895
16,733
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,570
5,488
0
2,031
8,634
4,300
161
2,579
5,884
0
19,004
L
Arachne
DaggerSable
Arachne
10,072
6,475
0
6,416
14,735
9,918
0
1,317
13,166
0
24,811
W
0
0
0
0
263
70
0
195
0
0
0
W
8,707
473
59
174
6,291
5,828
0
2,666
3,384
17,283
0
L
Anhur
Smcsmack
Anhur
3,812
1,910
0
20
9,742
3,908
0
2,117
7,261
0
13,241
L
Athena
2,990
950
1,385
1,574
9,174
7,758
0
1,608
7,224
12,174
1,831
W
King Arthur
SoraCx
King Arthur
10,476
831
0
1,724
12,284
11,366
0
3,967
7,852
0
20,719
W
Ah Muzen Cab
TSR K1NG
Ah Muzen Cab
8,425
1,810
0
0
4,808
2,331
906
790
3,777
0
40,434
L
Aphrodite
mutantbeez
Aphrodite
5,132
674
3,396
3,942
7,039
3,798
0
2,218
4,551
23,243
0
L
Nu Wa
Ángeℓ
Nu Wa
3,046
289
0
0
2,450
921
0
143
2,231
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
37,651
175
Minions Killed
175
0
Camps Cleared
0
709,941
Distance Traveled
740,021
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,671
959
29
4
0
169,187
0
L
Arachne
7,465
933
38
5
0
175,919
0
W
Thoth
6,219
777
0
0
0
520
0
W
Cthulhu
7,884
986
31
4
0
173,289
0
L
Anhur
6,792
849
35
4
0
143,649
0
L
Athena
7,747
968
27
3
0
171,899
2
W
King Arthur
7,450
931
35
4
0
198,665
0
W
Ah Muzen Cab
8,427
1,053
80
10
0
198,360
0
L
Aphrodite
7,482
935
54
7
0
164,226
0
L
Nu Wa
6,471
809
21
3
0
54,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role