Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DiickRichards
Ao Kuang
Level 63
God Stats
21W - 14L
1,561 SR
Queue Stats
76W - 66L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Erison1
Kukulkan
Level 63
God Stats
4W - 1L
1,663 SR
Queue Stats
63W - 56L
1,417 Elo+
Party 1
Bake Kujira
Bake Kujira
RiotGamesBanOP
Bake Kujira
Level 66
God Stats
25W - 13L
1,572 SR
Queue Stats
117W - 122L
1,470 Elo+
Solo
Nike
Nike
xIMTOSWEATYx1
Nike
Level 37
God Stats
8W - 12L
1,336 SR
Queue Stats
20W - 26L
1,291 Elo+
Solo
Team Averages
Level 71
1,526 SR
1,432 Elo+

VS

Team Averages
Level 77
1,509 SR
1,420 Elo+
Bacchus
Bacchus
BrooklynBaby223
Bacchus
Level 65
God Stats
7W - 10L
1,426 SR
Queue Stats
155W - 162L
1,521 Elo+
Solo
Scylla
Scylla
DomBowler
Scylla
Level 103
God Stats
46W - 44L
1,420 SR
Queue Stats
87W - 91L
1,408 Elo+
Solo
Kali
Kali
King_Buddha9
Kali
Level 69
God Stats
3W - 4L
1,734 SR
Queue Stats
32W - 27L
1,520 Elo+
Solo
Medusa
Medusa
prattdog
Medusa
Level 114
God Stats
18W - 20L
1,465 SR
Queue Stats
58W - 68L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
sgtcaimo
Erlang Shen
Level 32
God Stats
7W - 1L
1,500 SR
Queue Stats
519W - 526L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 1
6,404
582
3,955
6,658
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
DiickRichards
Ao Kuang
11
4 / 0 / 1
6,338
576
2,842
8,472
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Erison1
Kukulkan
11
1 / 0 / 0
5,677
516
2,912
6,553
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
RiotGamesBanOP
Bake Kujira
10
3 / 1 / 3
6,042
549
10,071
9,146
9,288
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 1
6,795
618
4,052
7,741
4,132
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,154
469
4,517
9,303
7,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
DomBowler
Scylla
11
0 / 2 / 0
6,073
552
5,312
5,040
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
5,835
530
2,927
10,810
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
prattdog
Medusa
9
1 / 3 / 0
4,966
451
6,532
8,759
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
sgtcaimo
Erlang Shen
9
0 / 2 / 0
4,351
396
2,037
6,841
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
2
2
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
L
0
2
2
0.5
W
Ao Kuang
DiickRichards
Ao Kuang
4
0
1
4.5
L
Scylla
DomBowler
Scylla
0
2
0
0
W
Kukulkan
Erison1
Kukulkan
1
0
0
1
L
1
1
1
1.5
W
Bake Kujira
RiotGamesBanOP
Bake Kujira
3
1
3
4.5
L
Medusa
prattdog
Medusa
1
3
0
0.33
L
Erlang Shen
sgtcaimo
Erlang Shen
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
21,325
38,570
Taken
40,753
21,064
Mitigated
21,941
12,497
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,955
2,993
0
2,906
6,658
2,680
982
1,521
5,137
0
41,915
L
4,517
708
0
2,036
9,303
7,807
0
4,565
4,738
16,717
1,265
W
Ao Kuang
DiickRichards
Ao Kuang
2,842
748
0
4,484
8,472
3,101
0
785
7,687
36,333
0
L
Scylla
DomBowler
Scylla
5,312
235
0
500
5,040
1,835
0
4,189
851
42,613
251
W
Kukulkan
Erison1
Kukulkan
2,912
463
0
2,670
6,553
1,863
0
4,608
1,241
32,043
80
L
2,927
1,621
0
5,434
10,810
4,524
0
1,550
9,213
0
44,905
W
Bake Kujira
RiotGamesBanOP
Bake Kujira
10,071
5,679
0
1,039
9,146
9,288
37
2,046
7,100
32,327
1,473
L
Medusa
prattdog
Medusa
6,532
2,733
0
2,203
8,759
3,092
0
4,603
4,156
0
38,578
L
Erlang Shen
sgtcaimo
Erlang Shen
2,037
817
0
2,019
6,841
4,683
0
860
5,795
0
12,509
W
4,052
578
0
1,398
7,741
4,132
42
0
7,741
0
49,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
26,379
306
Minions Killed
238
0
Camps Cleared
0
1,047,205
Distance Traveled
1,040,203
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,404
582
76
7
0
206,915
5
L
Bacchus
5,154
469
23
2
0
240,550
2
W
Ao Kuang
6,338
576
60
5
0
257,953
0
L
Scylla
6,073
552
84
8
0
194,516
0
W
Kukulkan
5,677
516
49
4
0
187,215
4
L
Kali
5,835
530
72
7
0
211,563
0
W
Bake Kujira
6,042
549
41
4
0
226,442
0
L
Medusa
4,966
451
49
4
0
188,239
0
L
Erlang Shen
4,351
396
10
1
0
205,335
0
W
Nike
6,795
618
80
7
0
168,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role