Player Matchup

Erlang Shen
Erlang Shen
CrAzY LOSER BOY
Erlang Shen
Level 176
God Stats
10W - 9L
1,549 SR
Queue Stats
508W - 527L
1,540 Elo+
Party 1
Bacchus
Bacchus
MrMocha8180
Bacchus
Level 26
God Stats
10W - 7L
1,644 SR
Queue Stats
31W - 48L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
SuperKamiGOAT
Nu Wa
Level 85
God Stats
8W - 9L
1,540 SR
Queue Stats
214W - 211L
1,518 Elo+
Party 1
Artemis
Artemis
XsibbyX
Artemis
Level 120
God Stats
4W - 4L
1,641 SR
Queue Stats
17W - 24L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
Zydeon1
Ratatoskr
Level 148
God Stats
0W - 2L
1,319 SR
Queue Stats
22W - 31L
1,449 Elo+
Party 1
Team Averages
Level 111
1,539 SR
1,480 Elo+

VS

Team Averages
Level 99
1,474 SR
1,541 Elo+
Merlin
Merlin
Frenemy218712
Merlin
Level 129
God Stats
19W - 31L
1,382 SR
Queue Stats
108W - 115L
1,463 Elo+
Solo
Poseidon
Poseidon
Galileoo_Galilei
Poseidon
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 7L
1,667 Elo+
Solo
Maui
Maui
Heym4nniceshot
Maui
Level 155
God Stats
3W - 3L
1,449 SR
Queue Stats
272W - 252L
1,521 Elo+
Solo
Thanatos
Thanatos
Incogfrito
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 141L
1,578 Elo+
Solo
Chernobog
Chernobog
Sargeisafish
Chernobog
Level 37
God Stats
4W - 2L
1,540 SR
Queue Stats
15W - 13L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrAzY LOSER BOY
Erlang Shen
12
0 / 7 / 0
7,352
460
4,834
19,339
11,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
MrMocha8180
Bacchus
11
1 / 0 / 3
7,440
465
4,387
9,248
9,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 4 / 0
7,713
482
11,061
9,690
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
XsibbyX
Artemis
15
3 / 2 / 1
8,575
536
4,405
7,298
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Zydeon1
Ratatoskr
12
0 / 4 / 1
6,880
430
3,059
12,204
5,150
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
9,285
580
8,945
5,216
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 0 / 1
11,026
689
13,636
10,354
5,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 0 / 2
8,554
535
4,575
9,926
9,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Incogfrito
Thanatos
16
5 / 2 / 5
9,185
574
6,801
16,832
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Sargeisafish
Chernobog
14
0 / 4 / 3
7,912
495
3,009
9,787
3,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CrAzY LOSER BOY
Erlang Shen
0
7
0
0
W
1
0
5
3.5
W
7
0
1
7.5
W
4
0
2
5
W
Thanatos
Incogfrito
Thanatos
5
2
5
3.75
L
Bacchus
MrMocha8180
Bacchus
1
0
3
2.5
W
Chernobog
Sargeisafish
Chernobog
0
4
3
0.38
L
2
4
0
0.5
L
Artemis
XsibbyX
Artemis
3
2
1
1.75
L
Ratatoskr
Zydeon1
Ratatoskr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
36,966
57,779
Taken
52,115
32,132
Mitigated
29,196
12,619
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CrAzY LOSER BOY
Erlang Shen
4,834
2,298
0
6,360
19,339
11,076
0
12,647
6,692
0
49,947
W
8,945
849
0
625
5,216
1,952
12
2,452
2,400
75,968
2,430
W
13,636
2,803
0
7,672
10,354
5,735
0
897
9,289
96,172
3,022
W
4,575
775
0
2,170
9,926
9,153
29
4,874
4,742
23,633
1,968
W
Thanatos
Incogfrito
Thanatos
6,801
1,270
0
13,111
16,832
8,473
0
2,740
13,798
0
85,193
L
Bacchus
MrMocha8180
Bacchus
4,387
534
0
2,178
9,248
9,649
0
3,831
5,141
18,861
0
W
Chernobog
Sargeisafish
Chernobog
3,009
1,234
0
2,274
9,787
3,883
495
3,235
6,366
0
61,599
L
11,061
2,215
0
1,620
9,690
3,547
0
4,308
5,050
56,428
0
L
Artemis
XsibbyX
Artemis
4,405
803
0
1,711
7,298
2,710
824
684
6,614
0
60,714
L
Ratatoskr
Zydeon1
Ratatoskr
3,059
550
0
750
12,204
5,150
0
3,685
8,303
0
58,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
45,962
418
Minions Killed
572
0
Camps Cleared
0
1,476,502
Distance Traveled
1,620,381
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,352
460
89
6
0
267,039
3
W
Merlin
9,285
580
155
10
0
345,002
4
W
Poseidon
11,026
689
170
11
0
324,061
2
W
Maui
8,554
535
31
2
0
302,469
5
W
Thanatos
9,185
574
121
8
0
348,958
2
L
Bacchus
7,440
465
15
1
0
344,329
2
W
Chernobog
7,912
495
95
6
0
299,891
0
L
Nu Wa
7,713
482
98
6
0
258,076
1
L
Artemis
8,575
536
118
7
0
264,765
2
L
Ratatoskr
6,880
430
98
6
0
342,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role