Player Matchup

Xing Tian
Xing Tian
AFabledGod
Xing Tian
Level 129
God Stats
7W - 3L
1,636 SR
Queue Stats
87W - 83L
1,468 Elo+
Solo
Yu Huang
Yu Huang
CreamyNic
Yu Huang
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,561 Elo+
Party 1
Bellona
Bellona
Psycadelic16
Bellona
Level 65
God Stats
2W - 0L
1,288 SR
Queue Stats
16W - 17L
1,390 Elo+
Solo
Awilix
Awilix
illmissyoux4L
Awilix
Level 157
God Stats
14W - 11L
1,570 SR
Queue Stats
99W - 104L
1,380 Elo+
Solo
Hou Yi
Hou Yi
loserxdxd
Hou Yi
Level 55
God Stats
4W - 0L
1,296 SR
Queue Stats
35W - 32L
1,561 Elo+
Party 1
Team Averages
Level 90
1,458 SR
1,472 Elo+

VS

Team Averages
Level 81
1,562 SR
1,471 Elo+
Amaterasu
Amaterasu
JamChan27
Amaterasu
Level 92
God Stats
2W - 3L
1,403 SR
Queue Stats
164W - 170L
1,435 Elo+
Party 2
Skadi
Skadi
Linusisgreat
Skadi
Level 63
God Stats
4W - 6L
1,439 SR
Queue Stats
161W - 156L
1,487 Elo+
Party 2
Agni
Agni
Salty Mamba1
Agni
Level 83
God Stats
7W - 5L
1,653 SR
Queue Stats
44W - 48L
1,482 Elo+
Party 3
Ymir
Ymir
Syrinium
Ymir
Level 61
God Stats
3W - 2L
1,813 SR
Queue Stats
295W - 304L
1,481 Elo+
Solo
Da Ji
Da Ji
WolfGang2001
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AFabledGod
Xing Tian
9
2 / 0 / 4
5,747
575
5,104
11,045
9,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
CreamyNic
Yu Huang
9
1 / 2 / 3
5,148
515
5,619
5,852
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Psycadelic16
Bellona
11
3 / 2 / 0
7,044
704
7,064
11,160
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 0
6,170
617
2,883
8,880
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
loserxdxd
Hou Yi
10
2 / 0 / 3
5,768
577
7,974
5,178
1,907
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JamChan27
Amaterasu
9
0 / 3 / 2
4,829
483
6,160
11,422
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,404
540
3,997
6,389
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,472
547
4,929
5,783
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 4 / 0
4,805
481
2,767
11,740
7,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 1
5,676
568
4,371
8,033
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AFabledGod
Xing Tian
2
0
4
4
W
Yu Huang
CreamyNic
Yu Huang
1
2
3
1.25
L
Amaterasu
JamChan27
Amaterasu
0
3
2
0.33
L
0
2
0
0
W
Bellona
Psycadelic16
Bellona
3
2
0
1.5
L
2
1
0
2
L
Ymir
0
4
0
0
L
2
1
1
2.5
W
3
0
0
3
W
Hou Yi
loserxdxd
Hou Yi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
22,224
42,115
Taken
43,367
23,465
Mitigated
20,721
19,492
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AFabledGod
Xing Tian
5,104
350
0
2,281
11,045
9,417
0
2,869
8,020
17,147
0
W
Yu Huang
CreamyNic
Yu Huang
5,619
836
0
1,388
5,852
2,099
0
2,943
2,503
33,826
0
L
Amaterasu
JamChan27
Amaterasu
6,160
1,940
0
3,947
11,422
6,659
0
733
10,647
0
22,881
L
3,997
1,157
0
760
6,389
2,262
0
1,353
5,036
0
46,360
W
Bellona
Psycadelic16
Bellona
7,064
3,368
0
6,468
11,160
6,588
361
0
10,508
0
50,261
L
4,929
149
0
2,040
5,783
1,694
0
2,587
2,880
32,054
638
L
Ymir
2,767
802
0
2,540
11,740
7,115
0
4,336
7,153
14,553
0
L
4,371
743
0
4,333
8,033
2,991
0
1,053
6,928
0
39,959
W
2,883
1,581
0
5,760
8,880
3,454
0
147
8,733
0
52,228
W
Hou Yi
loserxdxd
Hou Yi
7,974
4,178
0
3,595
5,178
1,907
0
798
4,273
0
39,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
26,186
311
Minions Killed
236
0
Camps Cleared
0
1,087,141
Distance Traveled
1,010,400
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,747
575
22
2
0
233,471
0
W
Yu Huang
5,148
515
53
5
0
193,676
2
L
Amaterasu
4,829
483
35
4
0
221,730
0
L
Skadi
5,404
540
69
7
0
168,744
0
W
Bellona
7,044
704
83
8
0
218,357
0
L
Agni
5,472
547
46
5
0
202,214
3
L
Ymir
4,805
481
16
2
0
193,276
0
L
Da Ji
5,676
568
70
7
0
224,436
0
W
Awilix
6,170
617
92
9
0
265,309
2
W
Hou Yi
5,768
577
61
6
0
176,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role