Player Matchup

Shiva
Shiva
 
Shiva
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Anubis4purple43
Medusa
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
412W - 397L
1,500 Elo+
Party 1
Raijin
Raijin
JoeBirdrow
Raijin
Level 66
God Stats
6W - 5L
1,414 SR
Queue Stats
357W - 356L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
Junkyworld
Erlang Shen
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 233L
1,462 Elo+
Party 1
Apollo
Apollo
youngRobot8092
Apollo
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 51L
1,306 Elo+
Party 1
Team Averages
Level 113
1,483 SR
1,442 Elo+

VS

Team Averages
Level 113
1,526 SR
1,393 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EnemyStandKing
Neith
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 106L
1,363 Elo+
Solo
Tiamat
Tiamat
Enigma Shot U
Tiamat
Level 191
God Stats
24W - 15L
1,754 SR
Queue Stats
734W - 758L
1,453 Elo+
Solo
Cernunnos
Cernunnos
TheGuideHo
Cernunnos
Level 37
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 4L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 4
5,892
1,178
5,121
4,931
4,382
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 3
6,016
1,203
2,620
5,742
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
JoeBirdrow
Raijin
11
3 / 2 / 2
6,971
1,394
3,558
4,503
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Junkyworld
Erlang Shen
12
0 / 0 / 5
6,475
1,295
2,363
5,306
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 1 / 4
6,048
1,210
2,317
4,521
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 6
6,093
1,219
4,032
6,047
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
 
Maui
12
0 / 1 / 7
5,756
1,151
1,761
5,358
6,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
1,336
267
0
0
0
13
7 / 2 / 1
6,610
1,322
7,605
5,649
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cernunnos
TheGuideHo
Cernunnos
5
0 / 1 / 1
4,497
899
958
1,284
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
6
Kills
8
8
Deaths
6
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
4
2
L
Chaac
 
Chaac
1
2
6
2
L
Maui
 
Maui
0
1
7
3.5
W
2
4
3
0.88
L
0
0
0
0
L
7
2
1
3.75
W
Raijin
JoeBirdrow
Raijin
3
2
2
2
W
Erlang Shen
Junkyworld
Erlang Shen
0
0
5
2.5
L
Cernunnos
TheGuideHo
Cernunnos
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
14,356
25,003
Taken
18,338
13,733
Mitigated
17,395
6,533
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,121
430
1,000
1,556
4,931
4,382
209
1,317
3,513
1,019
7,758
L
Chaac
 
Chaac
4,032
84
365
1,345
6,047
6,039
0
1,998
3,804
0
10,697
L
Maui
 
Maui
1,761
70
189
523
5,358
6,226
0
1,480
3,705
5,380
0
W
2,620
460
150
136
5,742
1,968
10
2,647
2,981
0
8,155
L
0
0
0
0
0
0
0
0
0
0
0
L
7,605
432
253
1,264
5,649
4,704
0
598
4,794
15,141
0
W
Raijin
JoeBirdrow
Raijin
3,558
583
141
118
4,503
1,671
40
579
3,864
6,375
0
W
Erlang Shen
Junkyworld
Erlang Shen
2,363
391
683
2,369
5,306
3,891
58
1,562
3,669
0
7,285
L
Cernunnos
TheGuideHo
Cernunnos
958
172
72
94
1,284
426
0
54
1,154
0
1,780
W
2,317
977
0
380
4,521
1,821
482
2,759
1,610
0
11,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
24,292
62
Minions Killed
44
0
Camps Cleared
0
573,012
Distance Traveled
372,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,892
1,178
14
3
0
133,352
0
L
Chaac
6,093
1,219
21
4
0
127,952
0
L
Maui
5,756
1,151
5
1
0
84,892
0
W
Medusa
6,016
1,203
6
1
0
96,805
0
L
Neith
1,336
267
0
0
0
0
0
L
Tiamat
6,610
1,322
15
3
0
123,956
0
W
Raijin
6,971
1,394
12
2
0
83,499
0
W
Erlang Shen
6,475
1,295
6
1
0
137,896
0
L
Cernunnos
4,497
899
3
1
0
35,602
0
W
Apollo
6,048
1,210
24
5
0
121,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role