Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Alenator213
Zhong Kui
Level 48
God Stats
3W - 4L
1,690 SR
Queue Stats
68W - 93L
1,482 Elo+
Solo
Anhur
Anhur
PortiloAE
Anhur
Level 53
God Stats
5W - 3L
1,785 SR
Queue Stats
118W - 126L
1,538 Elo+
Party 2
Ymir
Ymir
TTV_Maximun_32
Ymir
Level 122
God Stats
1W - 3L
1,214 SR
Queue Stats
99W - 99L
1,536 Elo+
Party 3
Surtr
Surtr
adriansch26
Surtr
Level 49
God Stats
4W - 0L
1,769 SR
Queue Stats
34W - 30L
1,604 Elo+
Party 3
Team Averages
Level 86
1,592 SR
1,532 Elo+

VS

Team Averages
Level 119
1,550 SR
1,529 Elo+
Chernobog
Chernobog
BrightenDay
Chernobog
Level 127
God Stats
0W - 1L
1,558 SR
Queue Stats
47W - 36L
1,568 Elo+
Solo
King Arthur
King Arthur
DearestAdeline
King Arthur
Level 107
God Stats
10W - 13L
1,635 SR
Queue Stats
242W - 215L
1,527 Elo+
Party 1
Cerberus
Cerberus
IBeMudkip
Cerberus
Level 140
God Stats
38W - 24L
1,730 SR
Queue Stats
412W - 370L
1,578 Elo+
Party 1
Thanatos
Thanatos
YeetMeister1
Thanatos
Level 63
God Stats
12W - 12L
1,634 SR
Queue Stats
192W - 194L
1,495 Elo+
Solo
Raijin
Raijin
Yung_Thunderclap
Raijin
Level 158
God Stats
0W - 1L
1,192 SR
Queue Stats
307W - 287L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 0 / 1
3,908
782
1,991
4,151
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Alenator213
Zhong Kui
7
0 / 0 / 1
3,867
773
1,458
2,118
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
PortiloAE
Anhur
6
1 / 0 / 1
3,443
689
2,507
2,663
799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 2
3,742
748
1,200
3,383
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
3,648
730
2,425
5,159
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrightenDay
Chernobog
6
0 / 1 / 0
3,360
672
2,308
4,425
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
DearestAdeline
King Arthur
8
2 / 1 / 0
4,537
907
3,252
4,855
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
IBeMudkip
Cerberus
6
0 / 1 / 0
3,069
614
1,878
4,646
2,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
YeetMeister1
Thanatos
3
0 / 1 / 0
2,717
543
134
1,737
451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,329
666
1,656
2,694
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
1
3.5
W
Zhong Kui
Alenator213
Zhong Kui
0
0
1
0.5
L
Chernobog
BrightenDay
Chernobog
0
1
0
0
L
King Arthur
DearestAdeline
King Arthur
2
1
0
2
L
Cerberus
IBeMudkip
Cerberus
0
1
0
0
W
Anhur
PortiloAE
Anhur
1
0
1
1.5
W
0
0
2
1
L
Thanatos
YeetMeister1
Thanatos
0
1
0
0
L
0
1
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,581
Damage
9,228
17,474
Taken
18,357
7,466
Mitigated
6,758
6,061
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,991
371
0
944
4,151
1,418
0
959
3,192
0
19,048
W
Zhong Kui
Alenator213
Zhong Kui
1,458
215
0
1,410
2,118
1,416
0
1,094
1,024
17,664
1,159
L
Chernobog
BrightenDay
Chernobog
2,308
1,712
0
2,388
4,425
1,162
0
733
3,692
0
22,393
L
King Arthur
DearestAdeline
King Arthur
3,252
748
0
750
4,855
2,184
0
67
4,788
0
27,716
L
Cerberus
IBeMudkip
Cerberus
1,878
34
0
1,556
4,646
2,309
0
467
4,179
10,140
0
W
Anhur
PortiloAE
Anhur
2,507
1,321
0
1,144
2,663
799
0
526
2,137
0
21,801
W
1,200
296
0
1,216
3,383
1,657
0
955
2,428
9,021
0
L
Thanatos
YeetMeister1
Thanatos
134
45
0
1,035
1,737
451
0
563
1,078
0
3,530
L
1,656
361
0
623
2,694
652
0
658
1,900
14,968
0
W
2,425
1,085
0
1,347
5,159
2,176
0
0
5,159
271
20,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
17,012
157
Minions Killed
139
0
Camps Cleared
0
532,833
Distance Traveled
468,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,908
782
38
8
0
123,950
0
W
Zhong Kui
3,867
773
35
7
0
93,616
0
L
Chernobog
3,360
672
34
7
0
102,094
0
L
King Arthur
4,537
907
47
9
0
123,578
0
L
Cerberus
3,069
614
24
5
0
108,825
0
W
Anhur
3,443
689
31
6
0
96,065
0
W
Ymir
3,742
748
19
4
0
118,573
0
L
Thanatos
2,717
543
10
2
0
39,044
0
L
Raijin
3,329
666
24
5
0
94,601
0
W
Surtr
3,648
730
34
7
0
100,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role