Player Matchup

Bellona
Bellona
Faze_Javi_ghj
Bellona
Level 49
God Stats
3W - 1L
1,510 SR
Queue Stats
22W - 24L
1,473 Elo+
Party 1
Hachiman
Hachiman
ScarTissue-s
Hachiman
Level 63
God Stats
1W - 3L
1,244 SR
Queue Stats
131W - 139L
1,465 Elo+
Party 1
Hera
Hera
TaquitoSupremo
Hera
Level 91
God Stats
18W - 13L
1,742 SR
Queue Stats
237W - 274L
1,437 Elo+
Party 1
Ares
Ares
YorsH_M14
Ares
Level 56
God Stats
27W - 14L
1,640 SR
Queue Stats
137W - 158L
1,436 Elo+
Party 1
Thanatos
Thanatos
yahir_123
Thanatos
Level 89
God Stats
8W - 12L
1,524 SR
Queue Stats
104W - 113L
1,456 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,453 Elo+

VS

Team Averages
Level 77
1,523 SR
1,451 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Agent_Butt
Olorun
Level 59
God Stats
1W - 0L
1,443 SR
Queue Stats
33W - 31L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
Benski964
Ao Kuang
Level 85
God Stats
4W - 2L
1,712 SR
Queue Stats
64W - 52L
1,352 Elo+
Party 2
Nike
Nike
MusicMancer
Nike
Level 36
God Stats
5W - 5L
1,497 SR
Queue Stats
94W - 114L
1,401 Elo+
Solo
Izanami
Izanami
lark-daddyLGRW
Izanami
Level 83
God Stats
55W - 60L
1,463 SR
Queue Stats
111W - 93L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 1 / 0
3,716
413
913
3,484
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ScarTissue-s
Hachiman
8
0 / 2 / 1
4,429
492
4,033
6,981
1,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 0
5,667
630
4,348
3,693
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 1 / 1
5,048
561
1,811
8,978
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
yahir_123
Thanatos
10
2 / 3 / 0
5,516
613
2,466
9,065
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 1
6,751
750
3,989
6,106
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Agent_Butt
Olorun
9
1 / 0 / 0
5,398
600
3,924
6,261
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
Benski964
Ao Kuang
10
2 / 1 / 2
5,608
623
2,274
7,799
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
5,516
613
1,861
7,153
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
5,209
579
6,475
5,213
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Olorun
Agent_Butt
Olorun
1
0
0
1
W
Ao Kuang
Benski964
Ao Kuang
2
1
2
3
L
Bellona
0
1
0
0
W
1
1
1
1.5
L
Hachiman
ScarTissue-s
Hachiman
0
2
1
0.25
L
1
0
0
1
L
Ares
0
1
1
0.5
W
1
0
1
1.5
L
Thanatos
yahir_123
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,571
Damage
18,523
32,201
Taken
32,532
14,550
Mitigated
16,388
11,396
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,989
714
0
1,750
6,106
4,927
0
0
6,106
41,818
1,147
W
Olorun
Agent_Butt
Olorun
3,924
1,032
0
2,535
6,261
2,223
0
2,975
3,286
30,675
0
W
Ao Kuang
Benski964
Ao Kuang
2,274
735
0
1,119
7,799
3,173
280
1,448
6,351
35,562
1,845
L
Bellona
913
543
0
1,070
3,484
1,785
0
1,097
2,117
0
6,944
W
1,861
0
163
2,214
7,153
4,336
160
367
6,786
0
17,967
L
Hachiman
ScarTissue-s
Hachiman
4,033
1,044
0
2,760
6,981
1,955
0
1,726
5,255
0
28,738
L
4,348
1,184
0
250
3,693
1,291
0
2,068
1,625
44,219
818
L
Ares
1,811
0
0
2,343
8,978
6,086
167
1,348
7,630
15,867
1,166
W
6,475
5,213
0
2,617
5,213
1,729
975
930
4,283
0
44,864
L
Thanatos
yahir_123
Thanatos
2,466
672
0
4,973
9,065
3,433
0
3,370
5,467
0
31,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
28,482
195
Minions Killed
291
0
Camps Cleared
0
858,212
Distance Traveled
919,264
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,751
750
82
9
0
153,340
0
W
Olorun
5,398
600
49
5
0
187,901
0
W
Ao Kuang
5,608
623
66
7
0
209,289
1
L
Bellona
3,716
413
9
1
0
79,818
0
W
Nike
5,516
613
30
3
0
195,112
0
L
Hachiman
4,429
492
41
5
0
192,900
0
L
Hera
5,667
630
72
8
0
182,907
0
L
Ares
5,048
561
15
2
0
193,462
0
W
Izanami
5,209
579
64
7
0
173,622
1
L
Thanatos
5,516
613
58
6
0
209,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role