Player Matchup

Mulan
Mulan
VQT1
Mulan
Level 121
God Stats
24W - 13L
1,846 SR
Queue Stats
132W - 111L
1,707 Elo+
Party 1
Ganesha
Ganesha
baldingmagician
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 268L
1,588 Elo+
Party 2
Medusa
Medusa
boofboofy
Medusa
Level 149
God Stats
16W - 11L
1,631 SR
Queue Stats
69W - 44L
1,694 Elo+
Party 1
Cliodhna
Cliodhna
iggyboyslugy33
Cliodhna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 94L
1,792 Elo+
Party 1
Eset
Eset
xXratthewXx
Eset
Level 43
God Stats
39W - 43L
1,883 SR
Queue Stats
496W - 486L
1,530 Elo+
Party 2
Team Averages
Level 113
1,672 SR
1,662 Elo+

VS

Team Averages
Level 115
1,621 SR
1,598 Elo+
Thoth
Thoth
Abulsaad
Thoth
Level 149
God Stats
14W - 3L
1,671 SR
Queue Stats
78W - 54L
1,620 Elo+
Party 3
Ares
Ares
DerpishUnicorn
Ares
Level 108
God Stats
13W - 6L
1,753 SR
Queue Stats
76W - 51L
1,623 Elo+
Party 3
Neith
Neith
MachineWhale
Neith
Level 67
God Stats
35W - 17L
1,758 SR
Queue Stats
74W - 53L
1,616 Elo+
Party 3
Hun Batz
Hun Batz
Supremacy
Hun Batz
Level 145
God Stats
4W - 6L
1,326 SR
Queue Stats
428W - 374L
1,557 Elo+
Solo
Achilles
Achilles
vMiraiii
Achilles
Level 108
God Stats
8W - 6L
1,596 SR
Queue Stats
308W - 276L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
VQT1
Mulan
14
5 / 3 / 0
8,637
576
10,965
15,821
11,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
7,090
473
3,818
14,818
13,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
boofboofy
Medusa
13
2 / 2 / 0
7,178
479
9,892
11,013
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
0 / 3 / 1
6,900
460
6,569
14,899
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 7 / 0
6,367
424
1,659
12,822
3,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Abulsaad
Thoth
16
7 / 0 / 6
9,533
636
15,941
7,021
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 0 / 4
7,503
500
3,259
9,045
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 2 / 2
6,602
440
6,669
9,868
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Supremacy
Hun Batz
15
7 / 1 / 5
8,830
589
11,021
11,631
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
vMiraiii
Achilles
13
2 / 4 / 1
7,594
506
9,425
14,955
17,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
7
Kills
18
18
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
Abulsaad
Thoth
7
0
6
10
W
2
0
4
4
W
0
2
2
0.5
W
Hun Batz
Supremacy
Hun Batz
7
1
5
9.5
L
Mulan
VQT1
Mulan
5
3
0
1.67
L
0
3
1
0.17
L
Medusa
boofboofy
Medusa
2
2
0
1
L
Cliodhna
0
3
1
0.17
W
Achilles
vMiraiii
Achilles
2
4
1
0.63
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
46,315
69,373
Taken
52,520
38,137
Mitigated
36,776
16,754
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Abulsaad
Thoth
15,941
625
0
723
7,021
2,614
372
2,470
4,551
70,042
0
W
3,259
117
0
2,598
9,045
7,302
182
1,381
7,664
22,966
1,601
W
6,669
1,933
0
2,944
9,868
4,055
0
624
9,244
0
57,560
W
Hun Batz
Supremacy
Hun Batz
11,021
4,122
0
5,104
11,631
5,362
0
679
10,952
0
77,075
L
Mulan
VQT1
Mulan
10,965
2,241
0
4,631
15,821
11,372
0
900
14,877
0
59,397
L
3,818
477
0
3,370
14,818
13,121
0
4,636
9,888
23,813
0
L
Medusa
boofboofy
Medusa
9,892
2,880
0
1,874
11,013
4,310
0
1,273
9,698
0
67,465
L
Cliodhna
6,569
241
0
3,798
14,899
6,262
0
2,489
12,100
0
63,703
W
Achilles
vMiraiii
Achilles
9,425
1,788
0
3,658
14,955
17,443
80
300
14,655
0
48,315
L
1,659
520
0
3,081
12,822
3,072
0
8,399
3,787
41,706
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
40,062
392
Minions Killed
420
0
Camps Cleared
0
1,438,913
Distance Traveled
1,469,411
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,533
636
128
9
0
274,187
5
W
Ares
7,503
500
34
2
0
300,149
4
W
Neith
6,602
440
84
6
0
262,796
2
W
Hun Batz
8,830
589
109
7
0
362,188
1
L
Mulan
8,637
576
87
6
0
260,954
0
L
Ganesha
7,090
473
10
1
0
302,059
2
L
Medusa
7,178
479
120
8
0
291,949
1
L
Cliodhna
6,900
460
104
7
0
335,506
0
W
Achilles
7,594
506
65
4
0
270,091
1
L
Eset
6,367
424
71
5
0
248,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role