Player Matchup

Chaac
Chaac
Bibiblou
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,684 Elo+
Party 2
Bellona
Bellona
BigBlue11
Bellona
Level 125
God Stats
1W - 1L
1,713 SR
Queue Stats
76W - 102L
1,425 Elo+
Party 2
Artemis
Artemis
fakess09
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,864 Elo+
Party 2
Sobek
Sobek
magnumdurex
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 104L
1,555 Elo+
Party 2
Thoth
Thoth
pipicacapen
Thoth
Level 11
God Stats
4W - 0L
1,630 SR
Queue Stats
7W - 1L
1,724 Elo+
Party 2
Team Averages
Level 54
1,569 SR
1,650 Elo+

VS

Team Averages
Level 36
1,446 SR
1,429 Elo+
Chronos
Chronos
Legionaire
Chronos
Level 52
God Stats
2W - 6L
1,531 SR
Queue Stats
61W - 57L
1,483 Elo+
Party 1
King Arthur
King Arthur
SenBrazenPanda
King Arthur
Level 17
God Stats
3W - 10L
1,290 SR
Queue Stats
15W - 27L
1,273 Elo+
Party 1
Izanami
Izanami
VastumTempus
Izanami
Level 11
God Stats
0W - 4L
1,329 SR
Queue Stats
9W - 15L
1,306 Elo+
Party 1
Mercury
Mercury
namechanged8512
Mercury
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,570 Elo+
Party 3
Bake Kujira
Bake Kujira
thaneofwindhelm
Bake Kujira
Level 86
God Stats
10W - 9L
1,579 SR
Queue Stats
61W - 53L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bibiblou
Chaac
12
7 / 1 / 1
6,625
663
7,602
9,575
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
BigBlue11
Bellona
11
2 / 1 / 1
6,561
656
6,816
9,477
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
fakess09
Artemis
12
6 / 0 / 2
7,113
711
7,269
6,378
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 5
5,831
583
2,723
9,034
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,530
453
2,522
5,568
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Legionaire
Chronos
9
0 / 2 / 3
5,161
516
5,223
4,878
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
SenBrazenPanda
King Arthur
9
1 / 3 / 0
5,304
530
3,696
11,209
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
VastumTempus
Izanami
8
0 / 3 / 1
4,917
492
2,163
5,620
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 3 / 0
5,846
585
5,117
10,805
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
thaneofwindhelm
Bake Kujira
7
0 / 5 / 3
4,200
420
4,256
9,918
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
5
5
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bibiblou
Chaac
7
1
1
7.5
W
Bellona
BigBlue11
Bellona
2
1
1
2.5
L
Chronos
Legionaire
Chronos
0
2
3
0.75
L
King Arthur
SenBrazenPanda
King Arthur
1
3
0
0.33
L
Izanami
VastumTempus
Izanami
0
3
1
0.17
W
Artemis
fakess09
Artemis
6
0
2
7
W
1
0
5
3.5
L
4
3
0
1.33
W
0
3
1
0.17
L
Bake Kujira
thaneofwindhelm
Bake Kujira
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
20,455
40,032
Taken
42,430
24,619
Mitigated
21,377
16,883
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bibiblou
Chaac
7,602
2,085
0
3,939
9,575
5,364
0
1,921
7,574
0
50,783
W
Bellona
BigBlue11
Bellona
6,816
2,085
0
4,484
9,477
7,573
149
0
9,477
0
46,223
L
Chronos
Legionaire
Chronos
5,223
1,827
0
1,406
4,878
1,492
44
1,580
3,298
31,676
0
L
King Arthur
SenBrazenPanda
King Arthur
3,696
522
0
1,815
11,209
7,849
0
0
10,545
0
24,711
L
Izanami
VastumTempus
Izanami
2,163
1,677
0
284
5,620
1,589
0
532
5,088
0
25,357
W
Artemis
fakess09
Artemis
7,269
3,694
0
3,840
6,378
2,374
513
885
5,402
0
54,056
W
2,723
350
23
4,597
9,034
7,516
0
3,400
5,272
13,934
0
L
5,117
1,365
0
3,593
10,805
3,192
0
282
10,523
0
28,896
W
2,522
151
0
0
5,568
1,792
25
2,413
3,116
18,347
0
L
Bake Kujira
thaneofwindhelm
Bake Kujira
4,256
1,791
0
1,049
9,918
7,255
0
2,851
7,067
14,573
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
25,428
301
Minions Killed
214
0
Camps Cleared
0
974,050
Distance Traveled
988,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,625
663
84
8
0
230,695
0
W
Bellona
6,561
656
75
8
0
185,806
0
L
Chronos
5,161
516
54
5
0
188,087
0
L
King Arthur
5,304
530
33
3
0
210,152
0
L
Izanami
4,917
492
53
5
0
176,166
0
W
Artemis
7,113
711
91
9
0
167,664
0
W
Sobek
5,831
583
22
2
0
190,393
0
L
Mercury
5,846
585
59
6
0
225,206
0
W
Thoth
4,530
453
29
3
0
199,492
0
L
Bake Kujira
4,200
420
15
2
0
188,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role