Player Matchup

Apollo
Apollo
Bert97
Apollo
Level 138
God Stats
2W - 0L
1,586 SR
Queue Stats
30W - 24L
1,548 Elo+
Party 3
Horus
Horus
Screaminwilly19
Horus
Level 145
God Stats
3W - 0L
1,766 SR
Queue Stats
42W - 34L
1,538 Elo+
Party 3
Anubis
Anubis
Sub_Zer0_4527
Anubis
Level 146
God Stats
125W - 74L
1,699 SR
Queue Stats
330W - 325L
1,582 Elo+
Party 2
Thanatos
Thanatos
Vintxge_Ace
Thanatos
Level 156
God Stats
5W - 2L
1,947 SR
Queue Stats
103W - 113L
1,541 Elo+
Party 2
Bacchus
Bacchus
Zetsu0San
Bacchus
Level 170
God Stats
7W - 4L
1,567 SR
Queue Stats
176W - 187L
1,562 Elo+
Party 2
Team Averages
Level 151
1,713 SR
1,554 Elo+

VS

Team Averages
Level 122
1,694 SR
1,554 Elo+
Neith
Neith
AerialAce40
Neith
Level 88
God Stats
64W - 48L
1,629 SR
Queue Stats
150W - 138L
1,528 Elo+
Party 1
The Morrigan
The Morrigan
DiabolicCreed84
The Morrigan
Level 149
God Stats
2W - 1L
1,914 SR
Queue Stats
272W - 252L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Martinez973
Nu Wa
Level 155
God Stats
26W - 20L
1,578 SR
Queue Stats
182W - 184L
1,518 Elo+
Solo
Atlas
Atlas
Virus398
Atlas
Level 107
God Stats
14W - 19L
1,582 SR
Queue Stats
80W - 72L
1,553 Elo+
Party 1
Thor
Thor
ifyktyk
Thor
Level 109
God Stats
0W - 1L
1,769 SR
Queue Stats
274W - 241L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bert97
Apollo
10
1 / 0 / 1
5,893
536
5,622
8,991
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
6,095
554
4,330
11,229
9,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 2
7,221
656
7,290
4,943
2,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Vintxge_Ace
Thanatos
11
2 / 2 / 1
6,088
553
2,465
7,336
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Zetsu0San
Bacchus
11
1 / 1 / 1
5,892
536
4,122
9,892
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,700
427
3,872
4,638
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
DiabolicCreed84
The Morrigan
11
1 / 4 / 0
5,877
534
2,288
6,462
1,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 3 / 0
5,957
542
8,836
7,909
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Virus398
Atlas
10
1 / 1 / 0
5,903
537
5,195
8,608
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
ifyktyk
Thor
11
0 / 1 / 1
5,605
510
4,224
9,702
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Apollo
Bert97
Apollo
1
0
1
1.5
L
The Morrigan
DiabolicCreed84
The Morrigan
1
4
0
0.25
L
1
3
0
0.33
W
1
0
2
2
W
5
0
2
6
W
Thanatos
Vintxge_Ace
Thanatos
2
2
1
1.25
L
Atlas
Virus398
Atlas
1
1
0
1
W
Bacchus
Zetsu0San
Bacchus
1
1
1
1.5
L
Thor
ifyktyk
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,829
Damage
24,415
42,391
Taken
37,319
25,053
Mitigated
16,713
22,169
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,872
1,909
0
1,496
4,638
1,392
0
0
4,638
0
28,881
W
Apollo
Bert97
Apollo
5,622
3,133
0
4,504
8,991
3,746
335
3,700
5,291
0
49,519
L
The Morrigan
DiabolicCreed84
The Morrigan
2,288
268
40
870
6,462
1,837
0
3,161
3,301
44,473
1,902
L
8,836
3,218
0
584
7,909
2,610
0
4,360
3,101
39,569
688
W
4,330
1,847
778
4,603
11,229
9,319
0
3,106
8,123
0
26,718
W
7,290
230
0
4,013
4,943
2,372
0
1,426
3,517
56,023
646
W
Thanatos
Vintxge_Ace
Thanatos
2,465
259
0
5,159
7,336
3,098
0
1,427
5,909
0
38,899
L
Atlas
Virus398
Atlas
5,195
1,822
0
1,772
8,608
7,351
0
1,308
7,300
16,244
0
W
Bacchus
Zetsu0San
Bacchus
4,122
436
0
3,112
9,892
6,518
0
5,960
3,932
38,134
1,968
L
Thor
ifyktyk
Thor
4,224
956
0
4,279
9,702
3,523
0
2,000
7,702
0
40,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
28,042
339
Minions Killed
285
0
Camps Cleared
0
1,153,658
Distance Traveled
1,077,265
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,700
427
49
4
0
147,754
0
W
Apollo
5,893
536
88
8
0
210,546
0
L
The Morrigan
5,877
534
73
7
0
239,092
1
L
Nu Wa
5,957
542
65
6
0
198,182
0
W
Horus
6,095
554
19
2
0
246,706
0
W
Anubis
7,221
656
103
9
0
232,017
2
W
Thanatos
6,088
553
69
6
0
248,499
3
L
Atlas
5,903
537
19
2
0
224,647
2
W
Bacchus
5,892
536
60
5
0
215,890
0
L
Thor
5,605
510
79
7
0
267,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role