Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Grillaaao
Sobek
Level 99
God Stats
3W - 3L
1,120 SR
Queue Stats
110W - 123L
1,344 Elo+
Party 1
Neith
Neith
Khottal
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Mercury
Mercury
SpeackPDA
Mercury
Level 148
God Stats
4W - 3L
1,359 SR
Queue Stats
139W - 152L
1,446 Elo+
Party 2
Izanami
Izanami
TheErickFerrari
Izanami
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 426L
1,454 Elo+
Party 2
Team Averages
Level 106
1,396 SR
1,400 Elo+

VS

Team Averages
Level 119
1,486 SR
1,482 Elo+
Ares
Ares
IDark Sirius
Ares
Level 158
God Stats
14W - 16L
1,555 SR
Queue Stats
648W - 659L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
OrdemSky
Zhong Kui
Level 170
God Stats
2W - 7L
1,516 SR
Queue Stats
118W - 119L
1,512 Elo+
Solo
Skadi
Skadi
ThorinCatt
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,455 Elo+
Solo
Bakasura
Bakasura
gjrcunado
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,478 Elo+
Solo
Sol
Sol
maguadu
Sol
Level 43
God Stats
44W - 51L
1,357 SR
Queue Stats
119W - 130L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
3 / 2 / 4
5,955
662
4,323
5,707
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Grillaaao
Sobek
7
1 / 0 / 2
4,799
533
1,977
4,975
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Khottal
Neith
9
0 / 0 / 2
4,791
532
2,288
3,459
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
SpeackPDA
Mercury
11
7 / 1 / 1
6,398
711
3,221
7,293
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 1
5,874
653
3,605
7,271
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,453
495
803
6,655
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
OrdemSky
Zhong Kui
9
1 / 3 / 0
5,513
613
5,353
7,322
4,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
0 / 0 / 0
5,818
646
2,847
2,791
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
gjrcunado
Bakasura
8
0 / 4 / 1
4,692
521
2,363
8,391
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
11
3 / 5 / 0
6,483
720
4,970
8,897
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
4
2.5
W
Sobek
Grillaaao
Sobek
1
0
2
2
L
0
2
0
0
W
Neith
Khottal
Neith
0
0
2
1
L
Zhong Kui
OrdemSky
Zhong Kui
1
3
0
0.33
W
Mercury
SpeackPDA
Mercury
7
1
1
7.5
W
2
1
1
2.5
L
Skadi
0
0
0
0
L
Bakasura
gjrcunado
Bakasura
0
4
1
0.13
L
Sol
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,414
Damage
16,336
28,705
Taken
34,056
12,392
Mitigated
14,511
10,026
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,323
785
0
929
5,707
2,104
35
3,363
2,227
37,533
239
W
Sobek
Grillaaao
Sobek
1,977
309
50
3,109
4,975
3,532
0
1,282
3,668
11,418
0
L
803
0
493
1,088
6,655
3,066
0
943
5,712
8,775
0
W
Neith
Khottal
Neith
2,288
812
0
914
3,459
1,087
0
103
3,356
0
30,305
L
Zhong Kui
OrdemSky
Zhong Kui
5,353
517
0
2,454
7,322
4,522
0
0
7,322
34,415
1,511
W
Mercury
SpeackPDA
Mercury
3,221
1,296
0
1,728
7,293
3,051
0
1,488
5,775
0
40,922
W
3,605
1,799
0
3,296
7,271
2,618
0
4,465
2,806
0
39,981
L
Skadi
2,847
529
0
365
2,791
942
0
68
2,723
0
48,811
L
Bakasura
gjrcunado
Bakasura
2,363
1,534
0
1,250
8,391
3,398
0
2,166
6,225
0
19,633
L
Sol
4,970
2,142
0
3,009
8,897
2,583
1,111
3,101
5,796
35,500
10,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
26,959
271
Minions Killed
278
0
Camps Cleared
0
899,097
Distance Traveled
826,815
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,955
662
58
6
0
197,625
0
W
Sobek
4,799
533
11
1
0
188,694
3
L
Ares
4,453
495
8
1
0
109,695
0
W
Neith
4,791
532
66
7
0
152,776
0
L
Zhong Kui
5,513
613
56
6
0
167,838
2
W
Mercury
6,398
711
70
8
0
202,077
0
W
Izanami
5,874
653
66
7
0
157,925
2
L
Skadi
5,818
646
93
10
0
189,606
3
L
Bakasura
4,692
521
41
5
0
198,470
0
L
Sol
6,483
720
80
9
0
161,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role