Player Matchup

Chaac
Chaac
Nollmeister
Chaac
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,513 Elo+
Party 1
Bakasura
Bakasura
RichardDuglez53
Bakasura
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
251W - 215L
1,572 Elo+
Solo
Poseidon
Poseidon
Shpum
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,637 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,574 Elo+

VS

Team Averages
Level 105
1,525 SR
1,534 Elo+
Hades
Hades
AsSaSs1n K1d
Hades
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 2
Serqet
Serqet
SNAKEKILLAH
Serqet
Level 127
God Stats
2W - 2L
1,559 SR
Queue Stats
21W - 19L
1,549 Elo+
Party 2
Khepri
Khepri
Sir SlimCheese
Khepri
Level 48
God Stats
5W - 6L
1,517 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
9,646
742
13,527
13,704
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
15
4 / 2 / 9
9,950
765
9,074
12,038
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Shpum
Poseidon
15
10 / 3 / 4
11,598
892
17,843
7,593
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
9,620
740
9,062
15,275
9,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
14
1 / 4 / 4
9,053
696
10,022
16,608
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 3
7,660
589
3,512
14,348
10,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
6
7
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
0
2
14
3.5
W
Bakasura
4
2
9
4.25
L
Serqet
1
4
4
0.75
W
Poseidon
Shpum
Poseidon
10
3
4
4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,444
Damage
22,596
33,335
Taken
46,231
27,801
Mitigated
29,663
6,808
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,062
667
1,434
4,415
15,275
9,863
0
5,224
9,021
44,938
580
W
13,527
3,268
0
3,671
13,704
14,755
968
4,770
8,386
0
36,786
W
Bakasura
9,074
5,952
0
3,007
12,038
10,018
913
4,078
7,338
0
27,462
L
Serqet
10,022
2,294
0
2,615
16,608
8,954
0
6,282
9,285
0
33,257
W
Poseidon
Shpum
Poseidon
17,843
4,284
0
130
7,593
3,028
1,056
3,460
4,025
50,461
115
L
3,512
852
0
576
14,348
10,846
0
6,499
6,831
11,025
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
26,333
161
Minions Killed
124
0
Camps Cleared
0
759,272
Distance Traveled
636,801
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,620
740
75
6
0
191,663
0
W
Chaac
9,646
742
38
3
0
257,127
0
W
Bakasura
9,950
765
60
5
0
256,991
5
L
Serqet
9,053
696
38
3
0
257,335
0
W
Poseidon
11,598
892
63
5
0
245,154
0
L
Khepri
7,660
589
11
1
0
187,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role