Player Matchup

Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kevdzl
Hercules
Level 115
God Stats
27W - 19L
1,605 SR
Queue Stats
116W - 105L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
M1dN19hT4657
Baba Yaga
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,478 Elo+
Party 2
Hachiman
Hachiman
PY3tti
Hachiman
Level 158
God Stats
3W - 1L
1,824 SR
Queue Stats
231W - 226L
1,427 Elo+
Solo
Awilix
Awilix
XSubjectedSinsX
Awilix
Level 68
God Stats
15W - 9L
1,729 SR
Queue Stats
58W - 54L
1,470 Elo+
Party 2
Team Averages
Level 119
1,632 SR
1,459 Elo+

VS

Team Averages
Level 116
1,612 SR
1,467 Elo+
Chaac
Chaac
RTR_BaMa10023
Chaac
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 229L
1,429 Elo+
Solo
Sol
Sol
Shuijae
Sol
Level 101
God Stats
32W - 19L
1,648 SR
Queue Stats
197W - 175L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Souzanice
Morgan Le Fay
Level 128
God Stats
20W - 16L
1,710 SR
Queue Stats
336W - 336L
1,436 Elo+
Solo
Skadi
Skadi
kannibaleater
Skadi
Level 110
God Stats
18W - 18L
1,613 SR
Queue Stats
276W - 256L
1,456 Elo+
Solo
Surtr
Surtr
pryestd
Surtr
Level 126
God Stats
11W - 10L
1,590 SR
Queue Stats
285W - 264L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 2 / 0
7,994
533
6,845
8,065
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kevdzl
Hercules
10
0 / 2 / 1
6,519
435
3,968
13,472
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
M1dN19hT4657
Baba Yaga
14
1 / 1 / 0
7,589
506
7,504
14,493
11,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
PY3tti
Hachiman
13
1 / 1 / 0
7,215
481
5,743
8,690
3,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 2 / 2
6,613
441
6,829
12,680
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
7,954
530
8,039
13,252
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
1 / 1 / 1
8,576
572
4,668
12,561
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Morgan Le Fay
Souzanice
Morgan Le Fay
12
3 / 1 / 1
7,728
515
5,953
8,643
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 4
7,603
507
9,182
6,610
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
pryestd
Surtr
14
0 / 1 / 2
8,824
588
9,331
12,437
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
L
Hercules
Kevdzl
Hercules
0
2
1
0.25
L
Baba Yaga
M1dN19hT4657
Baba Yaga
1
1
0
1
L
Hachiman
PY3tti
Hachiman
1
1
0
1
W
3
0
2
4
W
Sol
1
1
1
1.5
W
Morgan Le Fay
Souzanice
Morgan Le Fay
3
1
1
3.5
L
0
2
2
0.5
W
1
0
4
3
W
Surtr
pryestd
Surtr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
37,173
57,400
Taken
53,503
30,669
Mitigated
30,881
22,209
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,845
331
0
1,193
8,065
2,999
0
3,620
4,445
68,343
913
L
Hercules
Kevdzl
Hercules
3,968
398
0
6,281
13,472
7,660
0
2,274
11,198
0
21,236
L
Baba Yaga
M1dN19hT4657
Baba Yaga
7,504
699
0
7,147
14,493
11,448
0
1,625
11,962
63,854
0
L
Hachiman
PY3tti
Hachiman
5,743
2,379
0
2,998
8,690
3,352
0
2,875
5,815
0
66,605
W
8,039
926
0
5,872
13,252
8,197
964
1,893
11,313
0
76,787
W
Sol
4,668
1,861
0
6,979
12,561
4,065
0
5,445
6,392
56,429
9,893
W
Morgan Le Fay
Souzanice
Morgan Le Fay
5,953
502
1,235
1,956
8,643
4,680
360
237
8,378
37,684
1,032
L
6,829
2,551
0
4,590
12,680
5,210
0
1,795
10,837
0
47,847
W
9,182
2,987
0
1,530
6,610
2,360
1,336
0
6,610
0
58,664
W
Surtr
pryestd
Surtr
9,331
3,294
0
4,228
12,437
11,579
61
5,890
6,547
15,792
60,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
40,685
467
Minions Killed
503
0
Camps Cleared
0
1,415,375
Distance Traveled
1,485,282
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,994
533
126
8
0
279,294
0
L
Hercules
6,519
435
41
3
0
200,088
2
L
Baba Yaga
7,589
506
121
8
0
275,540
0
L
Hachiman
7,215
481
102
7
0
285,349
0
W
Chaac
7,954
530
109
7
0
329,180
0
W
Sol
8,576
572
128
9
0
271,380
0
W
Morgan Le Fay
7,728
515
56
4
0
291,801
4
L
Awilix
6,613
441
77
5
0
375,104
2
W
Skadi
7,603
507
84
6
0
307,515
5
W
Surtr
8,824
588
126
8
0
285,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role