Player Matchup

Lancelot
Lancelot
Marck-bot
Lancelot
Level 128
God Stats
4W - 2L
1,766 SR
Queue Stats
155W - 157L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
Sneak
Cernunnos
Level 145
God Stats
12W - 7L
1,514 SR
Queue Stats
96W - 93L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
elopitzCamilo
Tsukuyomi
Level 139
God Stats
35W - 24L
1,642 SR
Queue Stats
166W - 173L
1,493 Elo+
Party 2
Anubis
Anubis
lilTDiux_
Anubis
Level 124
God Stats
9W - 11L
1,407 SR
Queue Stats
166W - 176L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
monte_cinos
Gilgamesh
Level 53
God Stats
10W - 13L
1,378 SR
Queue Stats
181W - 186L
1,493 Elo+
Party 2
Team Averages
Level 118
1,541 SR
1,490 Elo+

VS

Team Averages
Level 128
1,517 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hellael07
Horus
Level 88
God Stats
3W - 2L
1,763 SR
Queue Stats
65W - 67L
1,370 Elo+
Party 1
Terra
Terra
LMC_22__
Terra
Level 146
God Stats
2W - 3L
1,271 SR
Queue Stats
128W - 136L
1,479 Elo+
Party 1
Arachne
Arachne
PloboH
Arachne
Level 103
God Stats
43W - 43L
1,552 SR
Queue Stats
349W - 312L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Prysmø
Cernunnos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Marck-bot
Lancelot
13
5 / 0 / 3
7,849
654
6,629
10,785
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Sneak
Cernunnos
11
1 / 4 / 2
6,524
544
8,140
9,016
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
elopitzCamilo
Tsukuyomi
13
3 / 1 / 5
6,984
582
8,085
8,717
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
lilTDiux_
Anubis
13
4 / 1 / 1
7,512
626
4,402
5,936
2,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
monte_cinos
Gilgamesh
9
0 / 1 / 4
6,046
504
1,971
8,164
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 0
6,584
549
6,381
5,562
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Hellael07
Horus
10
0 / 3 / 0
5,843
487
3,153
8,831
7,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
LMC_22__
Terra
9
0 / 1 / 4
6,266
522
4,734
9,977
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
PloboH
Arachne
10
0 / 5 / 1
5,433
453
1,716
11,421
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Prysmø
Cernunnos
13
6 / 2 / 0
7,846
654
9,638
11,542
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
7
7
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Horus
Hellael07
Horus
0
3
0
0
L
Terra
LMC_22__
Terra
0
1
4
2
W
Lancelot
Marck-bot
Lancelot
5
0
3
6.5
L
Arachne
PloboH
Arachne
0
5
1
0.1
L
Cernunnos
Prysmø
Cernunnos
6
2
0
3
W
Cernunnos
Sneak
Cernunnos
1
4
2
0.5
W
Tsukuyomi
elopitzCamilo
Tsukuyomi
3
1
5
5.5
W
Anubis
lilTDiux_
Anubis
4
1
1
4.5
W
Gilgamesh
monte_cinos
Gilgamesh
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
25,622
42,618
Taken
47,333
21,405
Mitigated
27,491
13,185
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,381
384
0
750
5,562
2,047
0
634
4,928
57,238
690
L
Horus
Hellael07
Horus
3,153
1,092
0
1,785
8,831
7,541
0
1,286
7,545
5,877
28,100
L
Terra
LMC_22__
Terra
4,734
544
488
3,706
9,977
8,632
7
1,664
8,313
21,330
960
W
Lancelot
Marck-bot
Lancelot
6,629
1,659
0
2,491
10,785
6,393
726
3,279
7,309
0
53,857
L
Arachne
PloboH
Arachne
1,716
1,202
0
2,893
11,421
4,086
9
1,060
10,361
0
39,474
L
Cernunnos
Prysmø
Cernunnos
9,638
5,128
0
3,930
11,542
5,185
14
120
11,422
0
52,169
W
Cernunnos
Sneak
Cernunnos
8,140
4,527
0
1,840
9,016
3,332
0
1,103
7,913
0
54,750
W
Tsukuyomi
elopitzCamilo
Tsukuyomi
8,085
2,002
0
3,565
8,717
3,505
0
2,059
6,392
0
60,349
W
Anubis
lilTDiux_
Anubis
4,402
360
0
3,324
5,936
2,885
0
2,175
3,589
64,153
1,509
W
Gilgamesh
monte_cinos
Gilgamesh
1,971
239
0
1,965
8,164
5,290
0
2,504
5,604
667
14,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
31,972
424
Minions Killed
350
0
Camps Cleared
0
1,231,967
Distance Traveled
1,256,948
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,584
549
110
9
0
277,332
0
L
Horus
5,843
487
62
5
0
228,636
0
L
Terra
6,266
522
24
2
0
270,490
0
W
Lancelot
7,849
654
89
7
0
258,901
0
L
Arachne
5,433
453
59
5
0
243,049
0
L
Cernunnos
7,846
654
95
8
0
237,441
1
W
Cernunnos
6,524
544
100
8
0
219,410
4
W
Tsukuyomi
6,984
582
91
8
0
299,180
0
W
Anubis
7,512
626
125
10
0
239,685
0
W
Gilgamesh
6,046
504
19
2
0
214,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role