Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
DeadVoltageTv
Hou Yi
Level 67
God Stats
10W - 3L
1,683 SR
Queue Stats
161W - 148L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
LuckyLuchyTv
Cthulhu
Level 44
God Stats
5W - 7L
1,462 SR
Queue Stats
130W - 128L
1,383 Elo+
Party 1
Arachne
Arachne
RapidMist
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Solo
Surtr
Surtr
grimm_000000666
Surtr
Level 27
God Stats
0W - 1L
1,718 SR
Queue Stats
49W - 57L
1,443 Elo+
Party 3
Team Averages
Level 57
1,573 SR
1,455 Elo+

VS

Team Averages
Level 66
1,339 SR
1,325 Elo+
Erlang Shen
Erlang Shen
Alfastar0631
Erlang Shen
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 293L
1,281 Elo+
Party 2
Kukulkan
Kukulkan
The_Aline_0631
Kukulkan
Level 68
God Stats
4W - 16L
1,265 SR
Queue Stats
147W - 281L
1,318 Elo+
Party 2
Thanatos
Thanatos
XI-M-A-L-IX
Thanatos
Level 88
God Stats
12W - 13L
1,304 SR
Queue Stats
416W - 496L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
manoffire0631
Cthulhu
Level 45
God Stats
2W - 12L
1,277 SR
Queue Stats
103W - 202L
1,246 Elo+
Party 2
Cupid
Cupid
rosewhip26
Cupid
Level 65
God Stats
2W - 2L
1,349 SR
Queue Stats
133W - 139L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 4 / 0
8,929
525
11,825
10,683
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 4
7,500
441
8,944
10,037
4,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
LuckyLuchyTv
Cthulhu
12
1 / 5 / 4
6,710
395
6,780
15,999
10,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
RapidMist
Arachne
13
1 / 3 / 2
7,615
448
3,008
16,722
7,000
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
6,793
400
7,093
9,633
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alfastar0631
Erlang Shen
15
3 / 1 / 1
8,864
521
6,635
16,137
16,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
1 / 2 / 1
8,063
474
4,943
7,491
3,091
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
XI-M-A-L-IX
Thanatos
14
6 / 3 / 1
8,433
496
8,256
17,606
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
13
1 / 3 / 4
7,693
453
9,234
12,067
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
12
2 / 2 / 3
7,280
428
8,408
11,412
4,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
13
15
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
0
1.25
W
Erlang Shen
Alfastar0631
Erlang Shen
3
1
1
3.5
L
3
0
4
5
L
Cthulhu
LuckyLuchyTv
Cthulhu
1
5
4
0.6
L
Arachne
RapidMist
Arachne
1
3
2
0.67
W
Kukulkan
1
2
1
0.75
W
Thanatos
XI-M-A-L-IX
Thanatos
6
3
1
2.17
L
1
3
0
0.33
W
Cthulhu
1
3
4
1
W
Cupid
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
37,476
63,074
Taken
64,713
31,009
Mitigated
41,856
14,475
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,825
305
0
845
10,683
3,639
558
4,056
6,484
66,172
2,775
W
Erlang Shen
Alfastar0631
Erlang Shen
6,635
4,254
0
6,541
16,137
16,444
235
2,363
13,062
0
53,505
L
8,944
4,412
0
3,296
10,037
4,068
510
2,988
6,718
0
41,089
L
Cthulhu
LuckyLuchyTv
Cthulhu
6,780
949
370
2,527
15,999
10,099
76
3,446
11,969
34,324
1,011
L
Arachne
RapidMist
Arachne
3,008
1,744
0
5,139
16,722
7,000
234
1,763
14,870
0
63,101
W
Kukulkan
4,943
284
0
976
7,491
3,091
842
4,459
3,032
44,086
806
W
Thanatos
XI-M-A-L-IX
Thanatos
8,256
1,994
0
8,989
17,606
8,296
174
4,299
13,307
0
70,304
L
7,093
3,807
0
2,298
9,633
6,203
2
0
9,633
883
29,426
W
Cthulhu
9,234
827
59
1,093
12,067
9,393
0
5,028
7,039
38,468
618
W
Cupid
8,408
4,183
803
4,623
11,412
4,632
0
2,769
8,643
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
40,333
311
Minions Killed
382
0
Camps Cleared
0
1,529,971
Distance Traveled
1,692,213
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,929
525
99
6
0
326,607
0
W
Erlang Shen
8,864
521
85
5
0
331,879
0
L
Hou Yi
7,500
441
66
4
0
326,570
3
L
Cthulhu
6,710
395
35
2
0
308,579
1
L
Arachne
7,615
448
73
4
0
383,806
2
W
Kukulkan
8,063
474
85
5
0
308,183
0
W
Thanatos
8,433
496
99
6
0
367,878
0
L
Surtr
6,793
400
38
2
0
184,409
0
W
Cthulhu
7,693
453
61
4
0
350,574
0
W
Cupid
7,280
428
52
3
0
333,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role