Player Matchup

Lancelot
Lancelot
PriorShock
Lancelot
Level 153
God Stats
2W - 3L
1,234 SR
Queue Stats
130W - 112L
1,627 Elo+
Solo
Ra
Ra
Saelth
Ra
Level 124
God Stats
2W - 0L
1,544 SR
Queue Stats
49W - 41L
1,528 Elo+
Solo
Nike
Nike
SonicRefuGee
Nike
Level 184
God Stats
17W - 2L
1,865 SR
Queue Stats
241W - 231L
1,495 Elo+
Party 1
Neith
Neith
Syndoxy
Neith
Level 148
God Stats
6W - 2L
1,710 SR
Queue Stats
167W - 158L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 108
God Stats
112W - 106L
1,576 SR
Queue Stats
178W - 174L
1,528 Elo+
Party 1
Team Averages
Level 143
1,586 SR
1,549 Elo+

VS

Team Averages
Level 127
1,515 SR
1,603 Elo+
Ravana
Ravana
BeefyJrFML
Ravana
Level 109
God Stats
3W - 1L
1,745 SR
Queue Stats
25W - 10L
1,789 Elo+
Solo
Ares
Ares
DxRK7158
Ares
Level 157
God Stats
9W - 12L
1,483 SR
Queue Stats
834W - 810L
1,516 Elo+
Solo
Chaac
Chaac
RenegadeSun407
Chaac
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
345W - 317L
1,524 Elo+
Solo
Ullr
Ullr
TRIGENFTW
Ullr
Level 123
God Stats
0W - 2L
1,296 SR
Queue Stats
45W - 33L
1,638 Elo+
Solo
Ix Chel
Ix Chel
iBlueFlxme
Ix Chel
Level 142
God Stats
2W - 2L
1,549 SR
Queue Stats
188W - 177L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PriorShock
Lancelot
17
5 / 1 / 3
9,288
581
9,561
13,599
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ra
14
1 / 4 / 5
8,312
520
9,757
10,479
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 1
11,117
695
12,362
13,971
13,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Syndoxy
Neith
17
2 / 0 / 1
9,481
593
6,132
6,670
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
VelenoNex
Aphrodite
14
1 / 0 / 3
8,442
528
5,207
8,268
6,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BeefyJrFML
Ravana
14
4 / 3 / 0
8,073
505
6,670
10,591
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
0 / 3 / 1
7,218
451
5,023
14,411
13,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 1
7,794
487
5,506
16,949
14,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
15
0 / 0 / 0
8,184
512
3,207
7,406
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
iBlueFlxme
Ix Chel
14
2 / 3 / 2
8,445
528
10,935
12,283
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
BeefyJrFML
Ravana
4
3
0
1.33
L
Ares
0
3
1
0.17
W
Lancelot
PriorShock
Lancelot
5
1
3
6.5
L
0
4
1
0.13
W
Ra
1
4
5
0.88
W
4
1
1
4.5
W
Neith
Syndoxy
Neith
2
0
1
2.5
L
Ullr
0
0
0
0
W
Aphrodite
VelenoNex
Aphrodite
1
0
3
2.5
L
Ix Chel
iBlueFlxme
Ix Chel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
31,341
52,987
Taken
61,640
34,979
Mitigated
40,752
19,359
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BeefyJrFML
Ravana
6,670
2,399
0
3,714
10,591
4,386
0
1,684
8,668
0
67,886
L
Ares
5,023
0
0
3,864
14,411
13,335
0
5,227
9,184
28,587
0
W
Lancelot
PriorShock
Lancelot
9,561
1,889
0
819
13,599
7,996
301
3,078
10,521
0
99,399
L
5,506
412
0
6,852
16,949
14,352
0
1,529
14,370
0
62,475
W
Ra
9,757
1,871
613
1,407
10,479
4,332
82
7,339
3,140
70,354
1,174
W
12,362
2,234
0
4,278
13,971
13,410
142
108
13,863
0
103,324
W
Neith
Syndoxy
Neith
6,132
2,275
0
2,766
6,670
2,991
452
807
5,863
0
91,767
L
Ullr
3,207
491
0
1,482
7,406
2,950
0
435
6,971
0
82,955
W
Aphrodite
VelenoNex
Aphrodite
5,207
1,511
4,438
5,038
8,268
6,250
120
4,680
3,588
25,496
1,598
L
Ix Chel
iBlueFlxme
Ix Chel
10,935
2,092
100
3,387
12,283
5,729
0
5,045
7,173
77,495
1,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
39,714
627
Minions Killed
543
0
Camps Cleared
0
1,655,445
Distance Traveled
1,594,715
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,073
505
115
7
0
357,883
0
L
Ares
7,218
451
34
2
0
316,002
3
W
Lancelot
9,288
581
133
8
0
393,195
1
L
Chaac
7,794
487
112
7
0
309,896
0
W
Ra
8,312
520
125
8
0
318,355
1
W
Nike
11,117
695
183
11
0
322,067
0
W
Neith
9,481
593
159
10
0
314,356
0
L
Ullr
8,184
512
156
10
0
324,710
1
W
Aphrodite
8,442
528
27
2
0
307,472
3
L
Ix Chel
8,445
528
126
8
0
286,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role