Player Matchup

Chiron
Chiron
FullTimeFailure
Chiron
Level 212
God Stats
1W - 2L
1,538 SR
Queue Stats
264W - 250L
1,583 Elo+
Party 1
Surtr
Surtr
LazyBacks
Surtr
Level 188
God Stats
6W - 4L
1,657 SR
Queue Stats
321W - 306L
1,574 Elo+
Party 1
Thoth
Thoth
PriorShock
Thoth
Level 153
God Stats
8W - 5L
1,445 SR
Queue Stats
130W - 112L
1,641 Elo+
Solo
Hun Batz
Hun Batz
RevengerKO
Hun Batz
Level 142
God Stats
6W - 4L
1,504 SR
Queue Stats
267W - 214L
1,548 Elo+
Solo
Cerberus
Cerberus
SNURKE
Cerberus
Level 136
God Stats
2W - 3L
1,822 SR
Queue Stats
211W - 191L
1,578 Elo+
Party 1
Team Averages
Level 166
1,593 SR
1,585 Elo+

VS

Team Averages
Level 147
1,651 SR
1,546 Elo+
Charybdis
Charybdis
HempCloud420
Charybdis
Level 204
God Stats
15W - 17L
1,491 SR
Queue Stats
771W - 732L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Xl ClutchZ
Ne Zha
Level 127
God Stats
8W - 3L
1,636 SR
Queue Stats
227W - 174L
1,565 Elo+
Solo
Sol
Sol
ZappyG
Sol
Level 155
God Stats
2W - 0L
1,676 SR
Queue Stats
252W - 197L
1,566 Elo+
Solo
Fafnir
Fafnir
ccmonies
Fafnir
Level 121
God Stats
2W - 0L
1,862 SR
Queue Stats
86W - 66L
1,544 Elo+
Party 2
Nemesis
Nemesis
saiIe
Nemesis
Level 127
God Stats
2W - 0L
1,590 SR
Queue Stats
109W - 90L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,897
490
3,296
4,829
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
LazyBacks
Surtr
7
2 / 4 / 0
4,830
483
6,128
12,780
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Thoth
10
1 / 4 / 0
5,315
532
2,804
6,563
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RevengerKO
Hun Batz
9
1 / 4 / 1
5,240
524
5,070
9,676
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SNURKE
Cerberus
8
0 / 3 / 0
4,835
484
3,546
11,133
7,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HempCloud420
Charybdis
11
2 / 1 / 2
6,064
606
7,462
6,925
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Xl ClutchZ
Ne Zha
11
3 / 2 / 1
6,360
636
7,514
9,155
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
ZappyG
Sol
12
4 / 1 / 4
6,867
687
7,749
7,897
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
ccmonies
Fafnir
9
1 / 0 / 6
6,142
614
2,823
7,263
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
saiIe
Nemesis
11
7 / 0 / 3
6,745
675
7,717
7,719
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
17
17
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Charybdis
HempCloud420
Charybdis
2
1
2
3
L
Surtr
LazyBacks
Surtr
2
4
0
0.5
L
Thoth
1
4
0
0.25
L
Hun Batz
RevengerKO
Hun Batz
1
4
1
0.38
L
Cerberus
SNURKE
Cerberus
0
3
0
0
W
Ne Zha
Xl ClutchZ
Ne Zha
3
2
1
1.75
W
Sol
ZappyG
Sol
4
1
4
6
W
Fafnir
ccmonies
Fafnir
1
0
6
4
W
Nemesis
saiIe
Nemesis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
33,265
44,981
Taken
38,959
18,861
Mitigated
18,900
11,522
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,296
1,373
298
1,079
4,829
1,365
0
718
4,089
0
38,807
W
Charybdis
HempCloud420
Charybdis
7,462
4,471
0
3,679
6,925
2,284
0
1,464
5,461
0
55,997
L
Surtr
LazyBacks
Surtr
6,128
2,391
0
3,967
12,780
5,331
3
0
12,153
719
21,758
L
Thoth
2,804
156
0
500
6,563
2,121
0
2,216
4,347
38,757
280
L
Hun Batz
RevengerKO
Hun Batz
5,070
1,581
0
2,661
9,676
2,983
0
2,443
7,194
0
30,192
L
Cerberus
SNURKE
Cerberus
3,546
172
0
3,017
11,133
7,061
0
4,606
6,527
16,938
2,006
W
Ne Zha
Xl ClutchZ
Ne Zha
7,514
2,573
0
5,091
9,155
5,205
0
583
8,006
0
44,246
W
Sol
ZappyG
Sol
7,749
2,964
0
5,394
7,897
2,322
1,302
3,095
4,802
55,614
2,576
W
Fafnir
ccmonies
Fafnir
2,823
724
0
2,819
7,263
6,646
0
1,245
6,018
14,092
0
W
Nemesis
saiIe
Nemesis
7,717
4,455
0
4,510
7,719
2,443
0
695
6,988
0
41,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
32,178
248
Minions Killed
331
0
Camps Cleared
0
979,083
Distance Traveled
980,251
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,897
490
60
6
0
173,822
0
W
Charybdis
6,064
606
96
10
0
171,937
0
L
Surtr
4,830
483
29
3
0
198,289
1
L
Thoth
5,315
532
67
7
0
175,122
0
L
Hun Batz
5,240
524
54
5
0
227,314
0
L
Cerberus
4,835
484
38
4
0
204,536
2
W
Ne Zha
6,360
636
69
7
0
184,690
1
W
Sol
6,867
687
80
8
0
184,603
4
W
Fafnir
6,142
614
14
1
0
213,219
3
W
Nemesis
6,745
675
72
7
0
225,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role