Player Matchup

Bacchus
Bacchus
MrSoldier02
Bacchus
Level 98
God Stats
1W - 1L
1,566 SR
Queue Stats
37W - 32L
1,480 Elo+
Solo
Medusa
Medusa
RaccooonDog
Medusa
Level 119
God Stats
8W - 0L
1,756 SR
Queue Stats
28W - 15L
1,674 Elo+
Party 1
Sun Wukong
Sun Wukong
RainyGz
Sun Wukong
Level 112
God Stats
6W - 0L
1,409 SR
Queue Stats
28W - 15L
1,674 Elo+
Party 1
Janus
Janus
TheKnobStopper
Janus
Level 119
God Stats
11W - 8L
1,521 SR
Queue Stats
52W - 55L
1,414 Elo+
Solo
Loki
Loki
snyper murderer
Loki
Level 149
God Stats
14W - 10L
1,524 SR
Queue Stats
231W - 236L
1,474 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,544 Elo+

VS

Team Averages
Level 131
1,485 SR
1,479 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JUGGERNIC
Nox
Level 138
God Stats
331W - 358L
1,495 SR
Queue Stats
1,066W - 1,110L
1,480 Elo+
Solo
Aphrodite
Aphrodite
SayuriX
Aphrodite
Level 156
God Stats
215W - 191L
1,563 SR
Queue Stats
263W - 259L
1,546 Elo+
Solo
Chaac
Chaac
jp565
Chaac
Level 148
God Stats
24W - 49L
1,422 SR
Queue Stats
776W - 816L
1,480 Elo+
Solo
Ares
Ares
xZORRENTOx
Ares
Level 87
God Stats
13W - 13L
1,443 SR
Queue Stats
199W - 199L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrSoldier02
Bacchus
11
4 / 0 / 8
6,834
1,367
4,239
2,863
1,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
12
6 / 0 / 8
7,218
1,444
9,382
2,421
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
RainyGz
Sun Wukong
12
3 / 1 / 10
6,665
1,333
5,092
4,916
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 10
6,480
1,296
6,656
2,830
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 12
5,967
1,193
2,559
2,046
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

401

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 6 / 0
5,574
1,115
4,763
10,525
10,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
0 / 2 / 0
5,571
1,114
2,004
4,657
2,105
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SayuriX
Aphrodite
10
0 / 4 / 1
5,711
1,142
2,367
8,363
4,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
jp565
Chaac
8
0 / 0 / 0
3,476
695
0
0
0
10
0 / 3 / 1
5,483
1,097
2,271
10,216
9,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
15
Kills
1
1
Deaths
15
48
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
0
0.17
L
0
2
0
0
W
Bacchus
MrSoldier02
Bacchus
4
0
8
8
W
Medusa
6
0
8
10
W
Sun Wukong
RainyGz
Sun Wukong
3
1
10
8
L
Aphrodite
SayuriX
Aphrodite
0
4
1
0.13
W
2
0
10
7
L
Chaac
jp565
Chaac
0
0
0
0
W
0
0
12
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
11,405
15,076
Taken
33,761
7,788
Mitigated
26,432
2,382
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,763
533
0
984
10,525
10,864
0
3,878
6,359
0
8,561
L
2,004
246
0
0
4,657
2,105
0
1,595
2,944
12,607
0
W
Bacchus
MrSoldier02
Bacchus
4,239
319
0
188
2,863
1,859
0
1,968
895
9,409
0
W
Medusa
9,382
5,021
0
433
2,421
973
0
1,208
1,213
0
20,920
W
Sun Wukong
RainyGz
Sun Wukong
5,092
902
104
927
4,916
3,122
0
1,898
3,018
0
12,520
L
Aphrodite
SayuriX
Aphrodite
2,367
200
1,909
2,437
8,363
4,246
0
2,360
5,755
22,028
0
W
6,656
301
0
661
2,830
1,101
0
257
2,573
15,530
0
L
Chaac
jp565
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
2,559
320
0
69
2,046
733
0
1,311
735
0
10,031
L
2,271
161
0
0
10,216
9,217
0
2,174
7,808
8,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
25,815
99
Minions Killed
82
5
Camps Cleared
2
552,638
Distance Traveled
353,203
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,574
1,115
4
1
1
102,160
0
L
Nox
5,571
1,114
21
4
0
77,600
3
W
Bacchus
6,834
1,367
15
3
0
103,187
0
W
Medusa
7,218
1,444
25
5
4
111,206
0
W
Sun Wukong
6,665
1,333
23
5
0
102,675
0
L
Aphrodite
5,711
1,142
44
9
1
89,841
0
W
Janus
6,480
1,296
29
6
0
115,276
0
L
Chaac
3,476
695
0
0
0
0
0
W
Loki
5,967
1,193
7
1
1
120,294
0
L
Ares
5,483
1,097
13
3
0
83,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role