Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
BenanaPhone
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,372 Elo+
Party 1
Ares
Ares
mous-1984
Ares
Level 129
God Stats
3W - 2L
1,579 SR
Queue Stats
143W - 130L
1,406 Elo+
Solo
Charybdis
Charybdis
wuhwoh
Charybdis
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 91L
1,372 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,430 Elo+

VS

Team Averages
Level 114
1,515 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ataun
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Raijin
Raijin
DARKFAXILDE
Raijin
Level 119
God Stats
9W - 8L
1,577 SR
Queue Stats
318W - 326L
1,541 Elo+
Solo
Thoth
Thoth
Draks55
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,412 Elo+
Solo
Guan Yu
Guan Yu
KamiRose
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 10
9,071
1,008
8,645
8,219
3,783
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
 
Thor
14
3 / 1 / 4
8,620
958
5,016
7,076
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
BenanaPhone
Ix Chel
11
2 / 4 / 6
7,637
849
4,933
7,317
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
1 / 3 / 14
8,383
931
4,602
11,788
15,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
wuhwoh
Charybdis
17
8 / 1 / 10
10,150
1,128
11,073
7,860
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 2
7,174
797
3,434
5,192
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Ataun
Tyr
1
0 / 0 / 0
2,448
272
0
0
0
Raijin
12
0 / 7 / 5
6,876
764
7,197
9,700
3,697
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Draks55
Thoth
15
4 / 4 / 2
7,453
828
12,775
8,716
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
KamiRose
Guan Yu
13
3 / 5 / 2
7,529
837
4,244
13,971
9,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
18
Kills
8
11
Deaths
18
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
10
4.5
W
Thor
 
Thor
3
1
4
5
L
Merlin
 
Merlin
1
2
2
1
L
Tyr
Ataun
Tyr
0
0
0
0
W
Ix Chel
BenanaPhone
Ix Chel
2
4
6
1.25
L
Raijin
0
7
5
0.36
L
Thoth
Draks55
Thoth
4
4
2
1.25
L
Guan Yu
KamiRose
Guan Yu
3
5
2
0.8
W
Ares
1
3
14
2.67
W
Charybdis
wuhwoh
Charybdis
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
27,650
42,260
Taken
37,579
28,594
Mitigated
18,618
12,396
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,645
2,440
1,252
2,262
8,219
3,783
2,613
3,818
4,401
0
18,720
W
Thor
 
Thor
5,016
498
1,027
1,718
7,076
3,048
1,597
4,312
2,764
0
17,530
L
Merlin
 
Merlin
3,434
131
119
566
5,192
2,197
0
656
4,536
15,164
402
L
Tyr
Ataun
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
BenanaPhone
Ix Chel
4,933
790
175
238
7,317
2,653
925
4,948
2,369
8,011
0
L
Raijin
7,197
863
136
93
9,700
3,697
0
2,862
6,838
14,808
0
L
Thoth
Draks55
Thoth
12,775
289
287
978
8,716
3,461
0
2,029
6,687
19,586
0
L
Guan Yu
KamiRose
Guan Yu
4,244
715
2,338
3,516
13,971
9,263
0
3,982
9,989
0
8,640
W
Ares
4,602
723
778
1,928
11,788
15,511
1,100
4,851
6,937
9,233
238
W
Charybdis
wuhwoh
Charybdis
11,073
5,245
165
2,853
7,860
3,599
1,236
5,344
2,516
0
27,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
31,480
104
Minions Killed
70
0
Camps Cleared
0
870,855
Distance Traveled
579,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,071
1,008
23
3
0
214,310
0
W
Thor
8,620
958
23
3
0
202,590
0
L
Merlin
7,174
797
23
3
0
157,900
0
L
Tyr
2,448
272
0
0
0
0
0
W
Ix Chel
7,637
849
9
1
0
149,029
0
L
Raijin
6,876
764
25
3
0
98,875
0
L
Thoth
7,453
828
13
1
0
171,387
0
L
Guan Yu
7,529
837
9
1
0
151,050
0
W
Ares
8,383
931
5
1
0
124,908
0
W
Charybdis
10,150
1,128
44
5
0
180,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role