Player Matchup

Tiamat
Tiamat
Chronoprd
Tiamat
Level 87
God Stats
4W - 2L
1,577 SR
Queue Stats
447W - 456L
1,454 Elo+
Solo
Poseidon
Poseidon
KingFlem86
Poseidon
Level 67
God Stats
19W - 36L
1,335 SR
Queue Stats
19W - 36L
1,240 Elo+
Party 1
Ymir
Ymir
charterzz
Ymir
Level 125
God Stats
5W - 5L
1,673 SR
Queue Stats
17W - 34L
1,240 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,312 Elo+

VS

Team Averages
Level 49
1,461 SR
1,360 Elo+
Jormungandr
Jormungandr
AVR Plautzi
Jormungandr
Level 63
God Stats
8W - 4L
1,596 SR
Queue Stats
21W - 20L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AVR Souls
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,373 Elo+
Party 2
Amaterasu
Amaterasu
DeeJayDe
Amaterasu
Level 35
God Stats
2W - 1L
1,289 SR
Queue Stats
21W - 26L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chronoprd
Tiamat
12
0 / 4 / 1
8,702
580
6,235
10,131
9,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
KingFlem86
Poseidon
16
1 / 3 / 0
10,342
689
10,078
14,404
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
0 / 7 / 1
8,783
586
7,679
20,512
11,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AVR Plautzi
Jormungandr
16
1 / 0 / 10
10,468
698
6,747
14,318
10,497
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
AVR Souls
Morgan Le Fay
17
5 / 0 / 7
11,610
774
16,064
10,387
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DeeJayDe
Amaterasu
17
8 / 1 / 6
12,111
807
18,309
20,789
16,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AVR Plautzi
Jormungandr
1
0
10
6
W
Morgan Le Fay
AVR Souls
Morgan Le Fay
5
0
7
8.5
L
Tiamat
Chronoprd
Tiamat
0
4
1
0.13
W
Amaterasu
DeeJayDe
Amaterasu
8
1
6
11
L
Poseidon
KingFlem86
Poseidon
1
3
0
0.33
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
41,120
45,047
Taken
45,494
26,450
Mitigated
32,135
3,216
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AVR Plautzi
Jormungandr
6,747
2,300
0
5,088
14,318
10,497
37
8,878
5,285
29,554
1,161
W
Morgan Le Fay
AVR Souls
Morgan Le Fay
16,064
1,985
0
5,396
10,387
5,170
839
5,824
4,516
56,215
0
L
Tiamat
Chronoprd
Tiamat
6,235
599
0
1,733
10,131
9,437
0
3,806
6,060
23,179
705
W
Amaterasu
DeeJayDe
Amaterasu
18,309
11,179
0
10,016
20,789
16,468
1,092
8,813
11,887
0
64,716
L
Poseidon
KingFlem86
Poseidon
10,078
888
184
609
14,404
5,632
0
5,642
8,480
45,454
1,043
L
Ymir
7,679
844
220
470
20,512
11,381
0
11,893
8,024
20,601
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
34,189
140
Minions Killed
194
0
Camps Cleared
0
627,748
Distance Traveled
881,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,468
698
55
4
0
287,264
0
W
Morgan Le Fay
11,610
774
66
4
0
282,214
0
L
Tiamat
8,702
580
42
3
0
173,972
0
W
Amaterasu
12,111
807
73
5
0
311,720
0
L
Poseidon
10,342
689
79
5
0
248,716
0
L
Ymir
8,783
586
19
1
0
205,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role