Player Matchup

Ravana
Ravana
BetweenTheToes
Ravana
Level 127
God Stats
19W - 12L
1,762 SR
Queue Stats
205W - 199L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
JuliusML
Baron Samedi
Level 102
God Stats
15W - 10L
1,850 SR
Queue Stats
324W - 295L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
Tetrevus
Zhong Kui
Level 208
God Stats
42W - 22L
1,604 SR
Queue Stats
200W - 197L
1,458 Elo+
Solo
Agni
Agni
punk_gotosleep
Agni
Level 95
God Stats
20W - 21L
1,548 SR
Queue Stats
367W - 369L
1,502 Elo+
Party 2
Skadi
Skadi
weltallidxeno
Skadi
Level 40
God Stats
38W - 29L
1,753 SR
Queue Stats
184W - 150L
1,588 Elo+
Party 2
Team Averages
Level 114
1,703 SR
1,520 Elo+

VS

Team Averages
Level 150
1,416 SR
1,521 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bajan_Badass
Neith
Level 165
God Stats
3W - 1L
1,534 SR
Queue Stats
183W - 195L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Foogazy Ns
Kukulkan
Level 158
God Stats
3W - 1L
1,323 SR
Queue Stats
236W - 226L
1,547 Elo+
Solo
Surtr
Surtr
KissableAtreyu
Surtr
Level 149
God Stats
120W - 103L
1,522 SR
Queue Stats
478W - 442L
1,591 Elo+
Party 1
Athena
Athena
farlencin
Athena
Level 139
God Stats
4W - 4L
1,203 SR
Queue Stats
44W - 38L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,358
418
9,192
15,030
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
JuliusML
Baron Samedi
15
3 / 3 / 3
10,256
513
11,500
13,893
15,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Tetrevus
Zhong Kui
15
0 / 6 / 0
9,101
455
9,688
18,144
12,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
1 / 3 / 3
8,805
440
10,390
12,115
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
2 / 1 / 2
10,743
537
6,649
9,609
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 0 / 2
9,538
477
9,842
13,761
12,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 2
10,400
520
4,315
13,014
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Foogazy Ns
Kukulkan
18
3 / 2 / 4
11,069
553
12,120
11,491
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 2 / 5
10,726
536
14,635
23,272
13,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
farlencin
Athena
18
4 / 1 / 9
10,463
523
10,886
21,402
13,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
18
18
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
2
4
W
5
1
2
6
L
0
5
1
0.1
W
Kukulkan
Foogazy Ns
Kukulkan
3
2
4
2.5
L
Baron Samedi
JuliusML
Baron Samedi
3
3
3
1.5
W
3
2
5
2.75
L
Zhong Kui
Tetrevus
Zhong Kui
0
6
0
0
W
Athena
farlencin
Athena
4
1
9
8.5
L
1
3
3
0.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
51,798
68,791
Taken
82,940
43,409
Mitigated
52,111
16,707
Healing
34,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,842
1,110
0
4,462
13,761
12,828
193
5,481
7,902
0
60,287
W
4,315
1,242
0
5,738
13,014
6,014
26
5,369
7,542
0
72,755
L
9,192
2,882
0
3,363
15,030
6,621
0
5,698
9,178
0
68,843
W
Kukulkan
Foogazy Ns
Kukulkan
12,120
1,223
0
2,067
11,491
5,849
0
3,955
7,536
117,085
24
L
Baron Samedi
JuliusML
Baron Samedi
11,500
1,698
1,337
4,545
13,893
15,469
0
4,127
9,596
40,443
1,039
W
14,635
6,548
0
16,335
23,272
13,982
812
6,154
16,966
1,958
104,024
L
Zhong Kui
Tetrevus
Zhong Kui
9,688
573
0
3,224
18,144
12,546
144
4,776
13,304
74,220
1,654
W
Athena
farlencin
Athena
10,886
2,019
0
6,079
21,402
13,438
62
9,328
11,954
72,063
0
L
10,390
215
0
2,205
12,115
4,836
0
5,725
6,055
68,742
1,671
L
6,649
3,779
0
2,033
9,609
3,937
251
2,669
6,900
0
105,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
52,196
578
Minions Killed
610
0
Camps Cleared
0
1,865,160
Distance Traveled
1,966,801
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,538
477
94
5
0
422,046
0
W
Neith
10,400
520
117
6
0
335,163
8
L
Ravana
8,358
418
109
5
0
375,953
4
W
Kukulkan
11,069
553
175
9
0
384,012
0
L
Baron Samedi
10,256
513
52
3
0
373,243
7
W
Surtr
10,726
536
124
6
0
361,706
0
L
Zhong Kui
9,101
455
127
6
0
338,485
0
W
Athena
10,463
523
100
5
0
463,874
0
L
Agni
8,805
440
108
5
0
422,367
0
L
Skadi
10,743
537
182
9
0
355,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role