Player Matchup

Izanami
Izanami
Carreraaaaa55
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 286L
1,549 Elo+
Party 1
Bakasura
Bakasura
Dark_Navas
Bakasura
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 119L
1,433 Elo+
Party 3
Cerberus
Cerberus
XxrufinyoxX
Cerberus
Level 41
God Stats
7W - 4L
1,574 SR
Queue Stats
80W - 104L
1,476 Elo+
Party 1
Odin
Odin
donniedarka
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 126L
1,529 Elo+
Party 3
Vulcan
Vulcan
polferrer43
Vulcan
Level 126
God Stats
5W - 5L
1,678 SR
Queue Stats
103W - 116L
1,514 Elo+
Party 1
Team Averages
Level 110
1,550 SR
1,500 Elo+

VS

Team Averages
Level 106
1,574 SR
1,503 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GAUsmoky
Mulan
Level 67
God Stats
48W - 21L
1,741 SR
Queue Stats
80W - 62L
1,519 Elo+
Party 2
Rama
Rama
Gankmasterjon
Rama
Level 158
God Stats
18W - 13L
1,627 SR
Queue Stats
189W - 184L
1,486 Elo+
Solo
Thoth
Thoth
ScannableLizard
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 179L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
SoraCola11
Kuzenbo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 2 / 0
8,328
555
9,590
11,147
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Dark_Navas
Bakasura
11
0 / 4 / 0
6,240
416
4,916
15,576
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XxrufinyoxX
Cerberus
10
0 / 2 / 2
6,834
456
5,386
12,963
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 4 / 0
6,804
454
4,712
11,385
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
12
0 / 1 / 0
7,052
470
9,668
4,603
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 0 / 2
7,905
527
7,162
12,783
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
GAUsmoky
Mulan
14
3 / 0 / 2
8,663
578
10,119
11,642
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 1
8,144
543
8,915
13,073
4,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 2
7,506
500
4,987
6,588
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SoraCola11
Kuzenbo
11
1 / 1 / 3
6,852
457
4,856
10,944
9,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
L
Izanami
2
2
0
1
L
Bakasura
Dark_Navas
Bakasura
0
4
0
0
W
Mulan
GAUsmoky
Mulan
3
0
2
4
W
2
1
1
2.5
W
1
0
2
2
W
Kuzenbo
SoraCola11
Kuzenbo
1
1
3
2.5
L
Cerberus
XxrufinyoxX
Cerberus
0
2
2
0.5
L
0
4
0
0
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
36,039
55,674
Taken
55,030
35,254
Mitigated
29,629
14,431
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,162
1,869
0
3,824
12,783
5,604
0
2,755
9,576
0
73,834
L
Izanami
9,590
7,004
0
3,267
11,147
4,671
872
499
10,648
0
85,358
L
Bakasura
Dark_Navas
Bakasura
4,916
3,466
0
4,053
15,576
7,186
0
1,077
14,425
0
32,084
W
Mulan
GAUsmoky
Mulan
10,119
3,162
27
5,336
11,642
7,057
746
671
9,992
0
71,264
W
8,915
7,284
0
5,433
13,073
4,592
195
1,214
11,789
0
79,599
W
4,987
454
0
1,246
6,588
2,419
0
4,162
2,072
56,269
791
W
Kuzenbo
SoraCola11
Kuzenbo
4,856
2,558
227
3,063
10,944
9,957
7
5,388
5,034
14,921
0
L
Cerberus
XxrufinyoxX
Cerberus
5,386
509
0
4,293
12,963
9,677
0
5,089
7,448
20,263
0
L
4,712
1,595
0
2,319
11,385
11,730
0
665
10,628
0
45,759
L
Vulcan
9,668
290
0
499
4,603
1,990
0
1,784
2,703
62,758
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
39,070
421
Minions Killed
458
0
Camps Cleared
0
1,424,782
Distance Traveled
1,524,101
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,905
527
85
6
0
338,697
0
L
Izanami
8,328
555
140
9
0
247,174
0
L
Bakasura
6,240
416
69
5
0
336,762
1
W
Mulan
8,663
578
108
7
0
284,315
0
W
Rama
8,144
543
123
8
0
271,101
1
W
Thoth
7,506
500
125
8
0
296,373
2
W
Kuzenbo
6,852
457
17
1
0
333,615
0
L
Cerberus
6,834
456
37
2
0
275,364
3
L
Odin
6,804
454
76
5
0
267,683
7
L
Vulcan
7,052
470
99
7
0
297,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role