Player Matchup

Cupid
Cupid
Lihteral
Cupid
Level 29
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1
Vulcan
Vulcan
OTRRenegade
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1
Odin
Odin
bendover313
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1
Team Averages
Level 41
1,451 SR
1,281 Elo+

VS

Team Averages
Level 74
1,536 SR
1,469 Elo+
Vulcan
Vulcan
Mhmm-Mhmmm
Vulcan
Level 75
God Stats
82W - 72L
1,589 SR
Queue Stats
545W - 541L
1,534 Elo+
Solo
Neith
Neith
RCSimms
Neith
Level 83
God Stats
87W - 79L
1,461 SR
Queue Stats
97W - 94L
1,428 Elo+
Solo
Geb
Geb
Sugarush4102
Geb
Level 63
God Stats
4W - 2L
1,558 SR
Queue Stats
182W - 176L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lihteral
Cupid
12
1 / 2 / 1
8,250
635
5,501
11,357
4,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
13
0 / 4 / 2
7,790
599
13,370
12,490
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 2
7,500
577
1,988
12,062
7,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mhmm-Mhmmm
Vulcan
15
4 / 0 / 5
9,972
767
11,477
7,268
3,077
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RCSimms
Neith
15
4 / 1 / 5
9,939
765
9,966
9,445
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 1 / 7
8,918
686
8,653
14,299
16,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
1
Kills
10
10
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
Lihteral
Cupid
1
2
1
0.75
W
Vulcan
Mhmm-Mhmmm
Vulcan
4
0
5
6.5
L
Vulcan
0
4
2
0.25
W
Neith
RCSimms
Neith
4
1
5
6.5
W
2
1
7
5.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
30,096
35,909
Taken
31,012
16,984
Mitigated
23,372
2,443
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Lihteral
Cupid
5,501
1,570
0
1,595
11,357
4,237
0
6,842
4,478
0
28,783
W
Vulcan
Mhmm-Mhmmm
Vulcan
11,477
437
586
2,313
7,268
3,077
475
3,554
3,714
61,724
548
L
Vulcan
13,370
1,207
0
250
12,490
5,365
0
7,056
5,434
40,049
628
W
Neith
RCSimms
Neith
9,966
1,639
0
4,488
9,445
3,685
1,314
4,354
5,091
0
41,583
W
8,653
848
0
2,835
14,299
16,610
76
5,213
9,086
22,729
0
L
1,988
440
0
598
12,062
7,382
45
6,222
5,804
0
14,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
28,829
129
Minions Killed
168
0
Camps Cleared
0
665,363
Distance Traveled
663,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,250
635
44
3
0
230,073
0
W
Vulcan
9,972
767
79
6
0
251,855
0
L
Vulcan
7,790
599
59
5
0
224,760
0
W
Neith
9,939
765
69
5
0
184,036
0
W
Geb
8,918
686
20
2
0
227,569
0
L
Odin
7,500
577
26
2
0
210,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role