Player Matchup

Sun Wukong
Sun Wukong
DershBag
Sun Wukong
Level 151
God Stats
2W - 2L
1,328 SR
Queue Stats
178W - 183L
1,544 Elo+
Solo
Arachne
Arachne
Gravy110Train
Arachne
Level 119
God Stats
17W - 12L
1,741 SR
Queue Stats
129W - 108L
1,595 Elo+
Solo
Nut
Nut
JEDISMUVE22
Nut
Level 144
God Stats
1W - 3L
1,442 SR
Queue Stats
336W - 352L
1,510 Elo+
Party 1
Terra
Terra
cbgfounk
Terra
Level 157
God Stats
3W - 5L
1,495 SR
Queue Stats
403W - 411L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
tonysnow305
Kukulkan
Level 146
God Stats
1W - 8L
1,246 SR
Queue Stats
204W - 205L
1,525 Elo+
Party 1
Team Averages
Level 143
1,450 SR
1,547 Elo+

VS

Team Averages
Level 120
1,482 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Peacelørd
Nemesis
Level 119
God Stats
12W - 6L
1,620 SR
Queue Stats
224W - 216L
1,496 Elo+
Solo
Scylla
Scylla
Snipin Fa Dayz
Scylla
Level 156
God Stats
3W - 2L
1,311 SR
Queue Stats
45W - 45L
1,571 Elo+
Solo
Achilles
Achilles
WHJ Donny
Achilles
Level 145
God Stats
4W - 5L
1,480 SR
Queue Stats
231W - 206L
1,506 Elo+
Solo
Terra
Terra
farlencin
Terra
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DershBag
Sun Wukong
13
0 / 3 / 1
7,214
555
7,969
14,378
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
4 / 1 / 1
8,000
615
8,763
11,680
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 1
5,791
445
4,818
8,611
3,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
cbgfounk
Terra
9
1 / 1 / 0
6,334
487
5,628
11,801
9,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
tonysnow305
Kukulkan
12
1 / 3 / 2
7,035
541
4,874
9,399
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 1 / 3
7,835
603
8,916
8,662
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Peacelørd
Nemesis
12
1 / 1 / 1
6,599
508
6,453
11,676
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 0
8,156
627
7,488
7,343
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
WHJ Donny
Achilles
15
3 / 1 / 0
8,829
679
10,197
15,302
9,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
farlencin
Terra
12
1 / 1 / 2
7,130
548
4,766
12,018
9,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
3
2.5
L
Sun Wukong
DershBag
Sun Wukong
0
3
1
0.17
L
Arachne
4
1
1
4.5
L
0
1
1
0.5
W
Nemesis
Peacelørd
Nemesis
1
1
1
1.5
W
3
2
0
1.5
W
Achilles
WHJ Donny
Achilles
3
1
0
3
L
Terra
cbgfounk
Terra
1
1
0
1
W
Terra
farlencin
Terra
1
1
2
2
L
Kukulkan
tonysnow305
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
37,820
55,869
Taken
55,001
31,268
Mitigated
31,728
19,895
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,916
2,612
0
1,469
8,662
4,004
410
2,227
6,435
0
78,149
L
Sun Wukong
DershBag
Sun Wukong
7,969
2,274
0
3,375
14,378
9,254
0
499
13,879
0
62,205
L
Arachne
8,763
5,312
0
7,011
11,680
5,136
0
1,162
10,518
0
82,973
L
4,818
2,743
0
2,678
8,611
3,411
0
2,439
6,172
0
39,937
W
Nemesis
Peacelørd
Nemesis
6,453
2,540
0
2,489
11,676
5,777
0
2,125
9,551
0
54,478
W
7,488
457
0
1,637
7,343
3,019
0
2,716
4,579
64,649
38
W
Achilles
WHJ Donny
Achilles
10,197
2,541
0
5,841
15,302
9,222
0
0
14,373
0
74,584
L
Terra
cbgfounk
Terra
5,628
879
1,888
2,772
11,801
9,589
0
2,283
9,518
22,746
826
W
Terra
farlencin
Terra
4,766
773
3,098
3,374
12,018
9,706
0
3,014
8,956
24,184
2,023
L
Kukulkan
tonysnow305
Kukulkan
4,874
792
0
2,171
9,399
3,878
53
5,577
3,822
45,121
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
38,549
419
Minions Killed
472
0
Camps Cleared
0
1,349,505
Distance Traveled
1,364,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,835
603
117
9
0
257,106
1
L
Sun Wukong
7,214
555
100
8
0
265,271
6
L
Arachne
8,000
615
119
9
0
296,098
0
L
Nut
5,791
445
76
6
0
251,525
0
W
Nemesis
6,599
508
78
6
0
319,482
0
W
Scylla
8,156
627
113
9
0
241,538
2
W
Achilles
8,829
679
128
10
0
247,271
1
L
Terra
6,334
487
30
2
0
279,170
2
W
Terra
7,130
548
36
3
0
299,016
2
L
Kukulkan
7,035
541
94
7
0
257,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role