Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Krymson49
Nox
Level 65
God Stats
8W - 16L
1,542 SR
Queue Stats
30W - 39L
1,432 Elo+
Party 3
Bellona
Bellona
Neeyyzen
Bellona
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
12W - 16L
1,567 Elo+
Party 3
Mercury
Mercury
RAUL_P_M88
Mercury
Level 87
God Stats
4W - 5L
1,448 SR
Queue Stats
146W - 164L
1,440 Elo+
Solo
Jing Wei
Jing Wei
wwyashkinskww
Jing Wei
Level 63
God Stats
1W - 4L
1,339 SR
Queue Stats
14W - 17L
1,447 Elo+
Party 1
Team Averages
Level 62
1,429 SR
1,477 Elo+

VS

Team Averages
Level 119
1,638 SR
1,463 Elo+
Athena
Athena
De8t0r
Athena
Level 112
God Stats
20W - 21L
1,518 SR
Queue Stats
147W - 139L
1,499 Elo+
Party 2
Neith
Neith
Lunalikii
Neith
Level 89
God Stats
17W - 11L
1,745 SR
Queue Stats
97W - 85L
1,496 Elo+
Party 2
Bastet
Bastet
StrangeFart
Bastet
Level 84
God Stats
6W - 0L
1,507 SR
Queue Stats
39W - 33L
1,466 Elo+
Solo
Tiamat
Tiamat
Tongolord
Tiamat
Level 165
God Stats
3W - 0L
1,921 SR
Queue Stats
11W - 11L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
xicooo
Sun Wukong
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 1 / 0
5,031
559
1,676
6,902
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,744
527
1,125
5,390
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Neeyyzen
Bellona
8
0 / 2 / 0
5,013
557
2,985
7,981
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
RAUL_P_M88
Mercury
9
0 / 3 / 1
4,663
518
2,236
7,590
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
wwyashkinskww
Jing Wei
9
0 / 1 / 0
4,542
505
2,465
3,908
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
De8t0r
Athena
9
0 / 0 / 4
5,376
597
3,234
6,405
4,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Lunalikii
Neith
9
5 / 1 / 0
5,534
615
5,158
4,393
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
11
3 / 0 / 1
5,885
654
4,766
7,213
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Tongolord
Tiamat
10
1 / 1 / 2
5,576
620
4,434
4,299
2,503
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
xicooo
Sun Wukong
2
0 / 0 / 0
3,417
380
502
1,352
666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
0
1
W
Athena
De8t0r
Athena
0
0
4
2
L
1
2
0
0.5
W
Neith
Lunalikii
Neith
5
1
0
5
L
Bellona
Neeyyzen
Bellona
0
2
0
0
L
Mercury
RAUL_P_M88
Mercury
0
3
1
0.17
W
Bastet
3
0
1
3.5
W
Tiamat
Tongolord
Tiamat
1
1
2
2
L
Jing Wei
wwyashkinskww
Jing Wei
0
1
0
0
W
Sun Wukong
xicooo
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,487
Damage
18,094
31,771
Taken
23,662
18,938
Mitigated
12,316
5,539
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,676
673
0
1,746
6,902
5,572
2
573
6,329
6,748
0
W
Athena
De8t0r
Athena
3,234
1,144
1,208
2,741
6,405
4,831
8
228
6,177
15,731
3,303
L
1,125
467
0
975
5,390
2,026
0
2,370
3,020
19,299
0
W
Neith
Lunalikii
Neith
5,158
1,913
0
757
4,393
1,462
0
1,496
2,897
0
31,565
L
Bellona
Neeyyzen
Bellona
2,985
844
0
2,147
7,981
6,840
184
1,882
6,001
0
28,450
L
Mercury
RAUL_P_M88
Mercury
2,236
903
0
375
7,590
3,196
0
2,029
5,561
0
27,138
W
Bastet
4,766
1,427
0
4,472
7,213
2,854
0
348
6,865
0
42,097
W
Tiamat
Tongolord
Tiamat
4,434
768
0
1,280
4,299
2,503
39
655
3,570
35,951
0
L
Jing Wei
wwyashkinskww
Jing Wei
2,465
1,930
0
296
3,908
1,304
0
522
3,386
0
33,044
W
Sun Wukong
xicooo
Sun Wukong
502
112
0
588
1,352
666
0
0
1,352
0
3,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
25,788
184
Minions Killed
228
0
Camps Cleared
0
854,385
Distance Traveled
758,978
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,031
559
8
1
0
131,497
0
W
Athena
5,376
597
27
3
0
176,049
4
L
Nox
4,744
527
41
5
0
170,187
0
W
Neith
5,534
615
50
6
0
159,772
0
L
Bellona
5,013
557
41
5
0
162,333
4
L
Mercury
4,663
518
42
5
0
213,958
0
W
Bastet
5,885
654
82
9
0
208,058
2
W
Tiamat
5,576
620
62
7
0
176,228
0
L
Jing Wei
4,542
505
52
6
0
176,410
0
W
Sun Wukong
3,417
380
7
1
0
38,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role