Player Matchup

Arachne
Arachne
Dtinchy
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,392 Elo+
Party 1
Fenrir
Fenrir
HUNTZZZZ
Fenrir
Level 86
God Stats
11W - 14L
1,487 SR
Queue Stats
306W - 288L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
KCANB
Kukulkan
Level 120
God Stats
19W - 13L
1,483 SR
Queue Stats
243W - 208L
1,552 Elo+
Solo
Olorun
Olorun
NoZiti
Olorun
Level 22
God Stats
14W - 16L
1,339 SR
Queue Stats
25W - 40L
1,314 Elo+
Party 1
Ares
Ares
Wezz3r
Ares
Level 66
God Stats
8W - 15L
1,347 SR
Queue Stats
215W - 220L
1,495 Elo+
Party 1
Team Averages
Level 62
1,431 SR
1,445 Elo+

VS

Team Averages
Level 67
1,524 SR
1,458 Elo+
Nu Wa
Nu Wa
Aymanone
Nu Wa
Level 67
God Stats
8W - 7L
1,875 SR
Queue Stats
298W - 276L
1,603 Elo+
Solo
Yemoja
Yemoja
Bertoizz
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 2
Thor
Thor
DuckDad5345
Thor
Level 66
God Stats
1W - 0L
1,243 SR
Queue Stats
156W - 167L
1,502 Elo+
Party 3
Medusa
Medusa
Markus8137
Medusa
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 9L
1,322 Elo+
Party 2
Hercules
Hercules
ViolonMacaron99
Hercules
Level 151
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 185L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dtinchy
Arachne
11
0 / 3 / 0
6,040
403
2,581
9,845
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
HUNTZZZZ
Fenrir
11
0 / 7 / 0
6,410
427
7,061
17,113
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
KCANB
Kukulkan
15
2 / 0 / 0
8,836
589
8,961
7,091
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
NoZiti
Olorun
13
1 / 3 / 1
7,365
491
7,338
10,289
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
Wezz3r
Ares
13
2 / 0 / 1
8,163
544
8,381
14,880
14,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aymanone
Nu Wa
14
0 / 2 / 2
7,890
526
6,321
8,109
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Bertoizz
Yemoja
11
0 / 0 / 3
7,254
484
4,929
7,696
5,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 0 / 0
7,018
468
3,204
13,647
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Markus8137
Medusa
14
2 / 2 / 0
7,898
527
9,133
10,645
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
9 / 1 / 0
10,420
695
16,780
18,506
17,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
13
13
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aymanone
Nu Wa
0
2
2
0.5
W
Yemoja
Bertoizz
Yemoja
0
0
3
1.5
L
Arachne
Dtinchy
Arachne
0
3
0
0
W
2
0
0
2
L
Fenrir
HUNTZZZZ
Fenrir
0
7
0
0
L
Kukulkan
KCANB
Kukulkan
2
0
0
2
W
Medusa
Markus8137
Medusa
2
2
0
1
L
Olorun
NoZiti
Olorun
1
3
1
0.5
W
Hercules
9
1
0
9
L
Ares
Wezz3r
Ares
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
40,367
59,218
Taken
58,603
41,744
Mitigated
35,761
18,184
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aymanone
Nu Wa
6,321
1,194
0
1,967
8,109
3,196
0
4,357
3,752
73,922
1,123
W
Yemoja
Bertoizz
Yemoja
4,929
1,028
2,082
1,376
7,696
5,068
0
4,832
2,864
19,686
1,278
L
Arachne
Dtinchy
Arachne
2,581
1,410
0
3,938
9,845
3,771
0
917
8,928
0
40,685
W
3,204
155
0
5,876
13,647
5,482
0
3,177
10,470
0
50,513
L
Fenrir
HUNTZZZZ
Fenrir
7,061
1,983
0
3,096
17,113
16,127
0
389
16,724
0
35,860
L
Kukulkan
KCANB
Kukulkan
8,961
579
0
2,361
7,091
2,986
75
3,626
3,465
86,494
1,968
W
Medusa
Markus8137
Medusa
9,133
3,382
0
1,843
10,645
4,674
186
7,360
3,285
0
69,686
L
Olorun
NoZiti
Olorun
7,338
4,375
340
4,107
10,289
4,228
0
2,210
8,079
62,747
4,549
W
Hercules
16,780
7,710
0
10,626
18,506
17,341
0
4,485
13,194
0
84,240
L
Ares
Wezz3r
Ares
8,381
839
65
4,277
14,880
14,632
170
3,755
11,125
29,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
40,480
426
Minions Killed
486
0
Camps Cleared
0
1,549,051
Distance Traveled
1,533,685
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,890
526
136
9
0
277,226
0
W
Yemoja
7,254
484
30
2
0
315,474
1
L
Arachne
6,040
403
70
5
0
371,835
0
W
Thor
7,018
468
66
4
0
327,168
0
L
Fenrir
6,410
427
58
4
0
275,408
0
L
Kukulkan
8,836
589
158
11
0
320,901
6
W
Medusa
7,898
527
110
7
0
310,584
0
L
Olorun
7,365
491
101
7
0
249,899
0
W
Hercules
10,420
695
144
10
0
303,233
0
L
Ares
8,163
544
39
3
0
331,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role