Player Matchup

Cu Chulainn
Cu Chulainn
ANIMEmanXP
Cu Chulainn
Level 148
God Stats
15W - 12L
1,491 SR
Queue Stats
360W - 369L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Craw387
Danzaburou
Level 89
God Stats
26W - 14L
1,722 SR
Queue Stats
210W - 205L
1,517 Elo+
Party 1
Anubis
Anubis
TheFlowerSmeller
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,621 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,543 Elo+

VS

Team Averages
Level 69
1,625 SR
1,608 Elo+
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FNGTRX149
Bacchus
Level 37
God Stats
0W - 2L
1,597 SR
Queue Stats
26W - 18L
1,774 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouGotSmackedUp_
Tsukuyomi
Level 109
God Stats
34W - 28L
1,778 SR
Queue Stats
383W - 394L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANIMEmanXP
Cu Chulainn
13
3 / 0 / 3
7,926
793
3,637
4,903
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Craw387
Danzaburou
12
1 / 1 / 3
7,436
744
2,530
5,600
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 3
7,678
768
2,878
3,420
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 1 / 1
5,823
582
1,349
3,538
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
FNGTRX149
Bacchus
10
1 / 3 / 1
6,131
613
3,620
5,496
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
10
1 / 2 / 1
6,064
606
2,565
4,875
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
W
Cu Chulainn
ANIMEmanXP
Cu Chulainn
3
0
3
4.5
W
Danzaburou
Craw387
Danzaburou
1
1
3
2.5
L
Bacchus
FNGTRX149
Bacchus
1
3
1
0.5
W
2
1
3
3.5
L
Tsukuyomi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,045
Damage
7,534
13,923
Taken
13,909
7,364
Mitigated
5,724
5,083
Healing
1,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,349
453
0
256
3,538
972
0
1,003
2,472
0
10,332
W
Cu Chulainn
ANIMEmanXP
Cu Chulainn
3,637
209
0
1,822
4,903
3,588
258
1,334
3,320
0
25,434
W
Danzaburou
Craw387
Danzaburou
2,530
883
0
1,827
5,600
2,188
1,046
1,037
4,413
0
25,807
L
Bacchus
FNGTRX149
Bacchus
3,620
156
0
320
5,496
3,021
0
1,275
4,003
8,868
0
W
2,878
495
0
1,434
3,420
1,588
235
831
2,484
33,022
1,301
L
Tsukuyomi
2,565
635
0
501
4,875
1,731
0
482
4,227
0
16,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
18,018
156
Minions Killed
77
0
Camps Cleared
0
557,550
Distance Traveled
353,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,823
582
20
2
0
97,719
0
W
Cu Chulainn
7,926
793
35
4
0
218,553
0
W
Danzaburou
7,436
744
45
5
0
164,251
0
L
Bacchus
6,131
613
20
2
0
133,909
0
W
Anubis
7,678
768
76
8
0
174,746
0
L
Tsukuyomi
6,064
606
37
4
0
121,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role