Player Matchup

Chronos
Chronos
E09W2C
Chronos
Level 138
God Stats
74W - 58L
1,590 SR
Queue Stats
257W - 246L
1,474 Elo+
Solo
Tyr
Tyr
PAHOCNYC
Tyr
Level 76
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 16L
1,099 Elo+
Solo
Janus
Janus
sanderlx
Janus
Level 41
God Stats
47W - 45L
1,399 SR
Queue Stats
152W - 172L
1,378 Elo+
Solo
Team Averages
Level 85
1,496 SR
1,317 Elo+

VS

Team Averages
Level 132
1,422 SR
1,541 Elo+
Cupid
Cupid
OREOXªTotoDivino
Cupid
Level 159
God Stats
3W - 2L
1,351 SR
Queue Stats
238W - 190L
1,654 Elo+
Party 1
Hercules
Hercules
PulguitaTraviesa
Hercules
Level 129
God Stats
3W - 4L
1,453 SR
Queue Stats
162W - 122L
1,630 Elo+
Party 1
Janus
Janus
abrollerlift
Janus
Level 109
God Stats
4W - 8L
1,462 SR
Queue Stats
53W - 79L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
E09W2C
Chronos
11
0 / 6 / 2
6,762
676
5,475
10,652
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 4 / 1
6,745
675
7,377
15,035
11,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
sanderlx
Janus
8
1 / 7 / 0
6,051
605
2,136
8,815
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 6
9,576
958
13,776
10,466
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
6 / 0 / 11
9,177
918
12,764
9,503
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 9
7,511
751
4,344
6,025
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
E09W2C
Chronos
0
6
2
0.17
W
10
0
6
13
L
2
4
1
0.63
W
6
0
11
11.5
W
1
3
9
1.83
L
Janus
sanderlx
Janus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
30,884
34,502
Taken
25,994
17,809
Mitigated
14,571
4,892
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
E09W2C
Chronos
5,475
1,772
0
966
10,652
3,353
0
1,891
8,439
23,269
0
W
13,776
6,656
53
4,588
10,466
4,384
1,440
4,055
6,411
0
48,681
L
7,377
934
0
3,713
15,035
11,929
0
1,945
12,494
2,416
11,444
W
12,764
4,392
0
5,071
9,503
8,046
431
3,826
5,677
0
26,697
W
4,344
184
0
250
6,025
2,141
619
1,727
4,298
19,974
578
L
Janus
sanderlx
Janus
2,136
392
0
213
8,815
2,527
0
526
8,103
11,531
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,558
Gold Earned
26,264
76
Minions Killed
126
0
Camps Cleared
0
515,450
Distance Traveled
564,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,762
676
48
5
0
163,739
0
W
Cupid
9,576
958
61
6
0
182,449
0
L
Tyr
6,745
675
13
1
0
185,893
0
W
Hercules
9,177
918
38
4
0
201,155
0
W
Janus
7,511
751
27
3
0
180,774
0
L
Janus
6,051
605
15
2
0
165,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role