Player Matchup

Charybdis
Charybdis
Gold IV
AngeloDeGiule
Charybdis
Gold IV
Level 153
God Stats
4W - 7L
1,580 SR
Queue Stats
44W - 51L
1,438 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Ryuzema
Ao Kuang
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,714 MMR
Party 1
Achilles
Achilles
Gold V
iMissAuto
Achilles
Gold V
Level 139
God Stats
1W - 0L
1,451 SR
Queue Stats
38W - 42L
1,365 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,510 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,471 SR
1,477 MMR
Cu Chulainn
Cu Chulainn
Gold III
MadsMester
Cu Chulainn
Gold III
Level 141
God Stats
9W - 7L
1,491 SR
Queue Stats
33W - 39L
1,457 MMR
Solo
Ares
Ares
Silver II
XophoZyy
Ares
Silver II
Level 34
God Stats
2W - 4L
1,423 SR
Queue Stats
60W - 61L
1,475 MMR
Solo
Sylvanus
Sylvanus
Bronze III
itsDrendar
Sylvanus
Bronze III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngeloDeGiule
Charybdis
17
0 / 0 / 4
10,379
741
19,183
14,270
7,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ryuzema
Ao Kuang
15
4 / 1 / 1
10,076
720
11,872
15,572
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
iMissAuto
Achilles
15
1 / 0 / 2
9,390
671
9,716
11,980
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VulcanCerberusThothCthulhuKuzenbo

VS

Bans
DanzaburouAh Muzen CabSkadiMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MadsMester
Cu Chulainn
13
0 / 3 / 1
8,396
600
17,343
19,170
17,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
1 / 2 / 0
8,238
588
8,425
15,964
16,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
itsDrendar
Sylvanus
13
0 / 0 / 1
8,064
576
4,652
10,620
10,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngeloDeGiule
Charybdis
0
0
4
2
L
Cu Chulainn
MadsMester
Cu Chulainn
0
3
1
0.17
W
Ao Kuang
Ryuzema
Ao Kuang
4
1
1
4.5
L
Ares
1
2
0
0.5
W
Achilles
iMissAuto
Achilles
1
0
2
2
L
Sylvanus
itsDrendar
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,771
Damage
30,420
41,822
Taken
45,754
35,968
Mitigated
44,518
18,976
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngeloDeGiule
Charybdis
19,183
6,052
0
7,688
14,270
7,271
972
3,285
10,943
0
87,595
L
Cu Chulainn
MadsMester
Cu Chulainn
17,343
3,069
0
2,983
19,170
17,542
0
6,245
12,006
0
48,680
W
Ao Kuang
Ryuzema
Ao Kuang
11,872
2,623
0
6,200
15,572
11,496
0
4,491
11,055
50,375
4,090
L
Ares
8,425
238
0
1,898
15,964
16,943
0
2,908
12,100
21,625
0
W
Achilles
iMissAuto
Achilles
9,716
1,561
0
5,088
11,980
17,201
15
5,687
6,263
0
27,274
L
Sylvanus
itsDrendar
Sylvanus
4,652
1,257
2,895
2,974
10,620
10,033
0
916
9,241
15,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
24,698
248
Minions Killed
120
0
Camps Cleared
0
786,213
Distance Traveled
719,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,379
741
159
11
0
247,077
0
L
Cu Chulainn
8,396
600
63
5
0
270,726
1
W
Ao Kuang
10,076
720
60
4
0
255,059
0
L
Ares
8,238
588
22
2
0
226,019
0
W
Achilles
9,390
671
29
2
0
284,077
0
L
Sylvanus
8,064
576
35
3
0
222,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role