Player Matchup

Bacchus
Bacchus
ISOGODGUS
Bacchus
Level 123
God Stats
0W - 1L
1,690 SR
Queue Stats
45W - 48L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
Secondaary
Hun Batz
Level 104
God Stats
2W - 1L
1,752 SR
Queue Stats
79W - 66L
1,502 Elo+
Party 1
Tiamat
Tiamat
Warbasher55
Tiamat
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,556 Elo+
Party 1
Team Averages
Level 120
1,647 SR
1,535 Elo+

VS

Team Averages
Level 138
1,465 SR
1,532 Elo+
Sobek
Sobek
SKLZ Pineapple
Sobek
Level 157
God Stats
1W - 0L
1,320 SR
Queue Stats
7W - 7L
1,521 Elo+
Party 2
Zeus
Zeus
SKLZ ReFLeX
Zeus
Level 149
God Stats
1W - 1L
1,636 SR
Queue Stats
10W - 8L
1,508 Elo+
Party 2
Medusa
Medusa
olIAnubisIlo
Medusa
Level 108
God Stats
2W - 3L
1,439 SR
Queue Stats
22W - 32L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ISOGODGUS
Bacchus
10
1 / 6 / 0
6,454
645
5,146
10,101
9,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Secondaary
Hun Batz
12
0 / 2 / 2
6,812
681
5,094
8,431
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
11
1 / 2 / 0
6,684
668
6,283
7,090
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,553
755
5,698
8,523
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 3
7,756
776
6,698
5,905
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
7 / 0 / 3
8,593
859
9,394
6,320
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ISOGODGUS
Bacchus
1
6
0
0.17
W
0
1
7
3.5
W
3
1
3
4.5
L
Hun Batz
Secondaary
Hun Batz
0
2
2
0.5
L
Tiamat
1
2
0
0.5
W
Medusa
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
21,790
25,622
Taken
20,748
17,200
Mitigated
13,502
2,033
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ISOGODGUS
Bacchus
5,146
334
0
250
10,101
9,506
0
3,330
6,719
10,831
0
W
5,698
242
0
2,191
8,523
8,746
58
5,035
3,488
16,477
5,030
W
6,698
506
0
692
5,905
2,099
0
2,258
3,647
39,191
0
L
Hun Batz
Secondaary
Hun Batz
5,094
513
0
1,100
8,431
3,946
0
3,632
4,748
0
30,221
L
Tiamat
6,283
1,065
0
683
7,090
3,748
0
4,158
2,921
22,289
0
W
Medusa
9,394
2,543
0
1,406
6,320
2,657
1,163
4,184
2,136
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
23,902
110
Minions Killed
159
0
Camps Cleared
0
591,002
Distance Traveled
590,044
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,454
645
15
2
0
184,372
4
W
Sobek
7,553
755
38
4
0
202,062
0
W
Zeus
7,756
776
69
7
0
182,236
4
L
Hun Batz
6,812
681
51
5
0
205,673
0
L
Tiamat
6,684
668
44
4
0
200,957
0
W
Medusa
8,593
859
52
5
0
205,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role