Player Matchup

Kuzenbo
Kuzenbo
ShynRy
Kuzenbo
Level 122
God Stats
2W - 0L
1,305 SR
Queue Stats
9W - 7L
1,543 Elo+
Party 2
Anubis
Anubis
aisse
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
djprissyt
Ne Zha
Level 21
God Stats
1W - 2L
1,245 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 87
1,350 SR
1,476 Elo+

VS

Team Averages
Level 104
1,511 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AND1 PACOSTA
Baron Samedi
Level 68
God Stats
18W - 19L
1,551 SR
Queue Stats
247W - 238L
1,411 Elo+
Solo
Hachiman
Hachiman
Requiem1122
Hachiman
Level 119
God Stats
4W - 11L
1,483 SR
Queue Stats
173W - 174L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ShynRy
Kuzenbo
15
0 / 0 / 4
9,031
645
10,569
14,015
12,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
aisse
Anubis
17
4 / 2 / 0
10,640
760
13,707
13,301
7,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
djprissyt
Ne Zha
14
0 / 0 / 2
8,850
632
4,902
7,682
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 0 / 0
8,823
630
7,656
15,184
18,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
AND1 PACOSTA
Baron Samedi
14
0 / 2 / 2
8,761
626
12,039
8,837
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Requiem1122
Hachiman
14
0 / 2 / 1
8,488
606
9,986
9,758
3,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
0
2
L
Baron Samedi
AND1 PACOSTA
Baron Samedi
0
2
2
0.5
L
Hachiman
Requiem1122
Hachiman
0
2
1
0.25
W
Kuzenbo
ShynRy
Kuzenbo
0
0
4
2
W
Anubis
aisse
Anubis
4
2
0
2
W
Ne Zha
djprissyt
Ne Zha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
29,681
34,998
Taken
33,779
23,411
Mitigated
26,054
14,114
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,656
2,950
0
2,650
15,184
18,096
245
10,083
4,397
17,598
1,186
L
Baron Samedi
AND1 PACOSTA
Baron Samedi
12,039
414
1,155
1,671
8,837
4,356
336
5,855
2,699
49,506
818
L
Hachiman
Requiem1122
Hachiman
9,986
3,383
0
1,515
9,758
3,602
571
5,892
3,406
0
36,868
W
Kuzenbo
ShynRy
Kuzenbo
10,569
3,396
0
5,763
14,015
12,316
0
7,680
6,329
22,316
2,466
W
Anubis
aisse
Anubis
13,707
147
75
7,893
13,301
7,299
0
8,144
5,151
74,249
1,236
W
Ne Zha
djprissyt
Ne Zha
4,902
352
0
383
7,682
3,796
0
2,937
4,739
0
30,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
26,072
213
Minions Killed
178
0
Camps Cleared
0
806,515
Distance Traveled
745,802
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,823
630
22
2
0
279,598
10
L
Baron Samedi
8,761
626
82
6
0
231,632
0
L
Hachiman
8,488
606
74
5
0
234,572
3
W
Kuzenbo
9,031
645
30
2
0
264,140
0
W
Anubis
10,640
760
145
10
0
257,017
4
W
Ne Zha
8,850
632
38
3
0
285,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role