Player Matchup

Anhur
Anhur
OREOXªTotoDivino
Anhur
Level 159
God Stats
8W - 4L
1,581 SR
Queue Stats
238W - 190L
1,648 Elo+
Party 2
Thor
Thor
PulguitaTraviesa
Thor
Level 129
God Stats
2W - 3L
1,325 SR
Queue Stats
162W - 122L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
neymar_paris7
Baron Samedi
Level 100
God Stats
511W - 501L
1,521 SR
Queue Stats
537W - 555L
1,476 Elo+
Solo
Team Averages
Level 129
1,476 SR
1,581 Elo+

VS

Team Averages
Level 90
1,630 SR
1,485 Elo+
Aphrodite
Aphrodite
BigDev1L
Aphrodite
Level 83
God Stats
50W - 57L
1,510 SR
Queue Stats
83W - 97L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
RaduHaiduC
Cabrakan
Level 82
God Stats
12W - 9L
1,885 SR
Queue Stats
45W - 60L
1,470 Elo+
Party 1
Merlin
Merlin
athielecke1
Merlin
Level 105
God Stats
14W - 15L
1,495 SR
Queue Stats
424W - 415L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
12,206
939
16,743
12,384
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 2 / 14
10,105
777
10,850
13,554
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
neymar_paris7
Baron Samedi
14
3 / 3 / 10
9,852
758
5,280
10,839
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigDev1L
Aphrodite
16
5 / 4 / 1
10,370
798
7,125
10,415
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RaduHaiduC
Cabrakan
13
1 / 7 / 5
8,600
662
9,195
17,697
10,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
12
0 / 7 / 2
8,251
635
4,222
10,389
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
6
6
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BigDev1L
Aphrodite
5
4
1
1.38
W
12
1
4
14
W
3
2
14
5
L
Cabrakan
RaduHaiduC
Cabrakan
1
7
5
0.5
L
Merlin
0
7
2
0.14
W
Baron Samedi
neymar_paris7
Baron Samedi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
20,542
36,777
Taken
38,501
16,858
Mitigated
18,381
12,052
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BigDev1L
Aphrodite
7,125
789
4,717
4,759
10,415
4,683
0
1,402
8,718
23,334
0
W
16,743
8,990
0
5,538
12,384
5,092
1,422
5,997
5,897
0
61,503
W
10,850
1,938
0
1,928
13,554
5,234
768
8,575
4,543
26
42,720
L
Cabrakan
RaduHaiduC
Cabrakan
9,195
1,220
0
2,121
17,697
10,747
0
1,217
16,163
21,361
0
L
Merlin
4,222
76
0
844
10,389
2,951
0
2,083
8,039
36,267
0
W
Baron Samedi
neymar_paris7
Baron Samedi
5,280
198
695
3,891
10,839
6,532
275
4,994
5,753
33,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
27,221
204
Minions Killed
138
0
Camps Cleared
0
679,860
Distance Traveled
664,451
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,370
798
53
4
0
234,982
0
W
Anhur
12,206
939
88
7
0
230,859
0
W
Thor
10,105
777
56
4
0
248,600
0
L
Cabrakan
8,600
662
23
2
0
230,832
0
L
Merlin
8,251
635
62
5
0
198,637
4
W
Baron Samedi
9,852
758
60
5
0
200,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role